2002-03-10 00:29:33 +01:00
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/*
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* Copyright 2000 Marcus Meissner
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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2000-04-09 16:30:50 +02:00
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#include "config.h"
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#include <assert.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <string.h>
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#include <stdio.h>
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#include "winerror.h"
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#include "ddraw.h"
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#include "d3d.h"
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2002-03-10 00:29:33 +01:00
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#include "wine/debug.h"
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2000-04-09 16:30:50 +02:00
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#include "d3d_private.h"
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2002-03-10 00:29:33 +01:00
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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2000-04-09 16:30:50 +02:00
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static ICOM_VTABLE(IDirect3D) d3dvt;
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static ICOM_VTABLE(IDirect3D2) d3d2vt;
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/*******************************************************************************
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* IDirect3D
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*/
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HRESULT WINAPI IDirect3DImpl_QueryInterface(
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LPDIRECT3D iface,REFIID refiid,LPVOID *obj
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) {
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ICOM_THIS(IDirect3DImpl,iface);
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/* FIXME: Not sure if this is correct */
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TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
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if (( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
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( IsEqualGUID (&IID_IDirectDraw2, refiid ) ) ||
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( IsEqualGUID( &IID_IDirectDraw4, refiid ) )
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) {
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*obj = This->ddraw;
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IDirect3D_AddRef(iface);
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TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
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return S_OK;
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}
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if (( IsEqualGUID( &IID_IDirect3D, refiid ) ) ||
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( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
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*obj = This;
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IDirect3D_AddRef(iface);
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TRACE(" Creating IDirect3D interface (%p)\n", *obj);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) {
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IDirect3D2Impl* d3d;
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d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
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d3d->ref = 1;
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d3d->ddraw = This->ddraw;
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IDirect3D_AddRef(iface);
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ICOM_VTBL(d3d) = &d3d2vt;
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*obj = d3d;
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TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
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return S_OK;
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}
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FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
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return OLE_E_ENUM_NOMORE;
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}
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ULONG WINAPI IDirect3DImpl_AddRef(LPDIRECT3D iface) {
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ICOM_THIS(IDirect3DImpl,iface);
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TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
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return ++(This->ref);
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}
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ULONG WINAPI IDirect3DImpl_Release(LPDIRECT3D iface)
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{
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ICOM_THIS(IDirect3DImpl,iface);
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TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
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if (!--(This->ref)) {
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IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
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HeapFree(GetProcessHeap(),0,This);
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return S_OK;
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}
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return This->ref;
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}
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HRESULT WINAPI IDirect3DImpl_Initialize(LPDIRECT3D iface,REFIID refiid) {
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ICOM_THIS(IDirect3DImpl,iface);
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/* FIXME: Not sure if this is correct */
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FIXME("(%p)->(%s):stub.\n",This,debugstr_guid(refiid));
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return DDERR_ALREADYINITIALIZED;
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}
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HRESULT WINAPI IDirect3DImpl_EnumDevices(
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LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK cb, LPVOID context
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) {
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ICOM_THIS(IDirect3DImpl,iface);
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FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
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return DD_OK;
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}
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HRESULT WINAPI IDirect3DImpl_CreateLight(
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LPDIRECT3D iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
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) {
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ICOM_THIS(IDirect3DImpl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
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return E_FAIL;
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}
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HRESULT WINAPI IDirect3DImpl_CreateMaterial(
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LPDIRECT3D iface, LPDIRECT3DMATERIAL *lpmaterial, IUnknown *lpunk
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) {
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ICOM_THIS(IDirect3DImpl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
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return E_FAIL;
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}
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HRESULT WINAPI IDirect3DImpl_CreateViewport(
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LPDIRECT3D iface, LPDIRECT3DVIEWPORT *lpviewport, IUnknown *lpunk
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) {
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ICOM_THIS(IDirect3DImpl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
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return E_FAIL;
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}
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HRESULT WINAPI IDirect3DImpl_FindDevice(
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LPDIRECT3D iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
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LPD3DFINDDEVICERESULT lpfinddevrst)
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{
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ICOM_THIS(IDirect3DImpl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
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return DD_OK;
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}
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/* This is for checking the correctness of the prototypes/functions.
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* Do not remove.
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*/
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2000-04-14 16:06:49 +02:00
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static ICOM_VTABLE(IDirect3D) WINE_UNUSED d3dvt = {
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2000-04-09 16:30:50 +02:00
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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IDirect3DImpl_QueryInterface,
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IDirect3DImpl_AddRef,
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IDirect3DImpl_Release,
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IDirect3DImpl_Initialize,
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IDirect3DImpl_EnumDevices,
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IDirect3DImpl_CreateLight,
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IDirect3DImpl_CreateMaterial,
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IDirect3DImpl_CreateViewport,
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IDirect3DImpl_FindDevice
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};
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/*******************************************************************************
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* IDirect3D2
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*/
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HRESULT WINAPI IDirect3D2Impl_QueryInterface(
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2002-06-01 01:06:46 +02:00
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LPDIRECT3D2 iface,REFIID refiid,LPVOID *obj) {
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2000-04-09 16:30:50 +02:00
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ICOM_THIS(IDirect3D2Impl,iface);
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/* FIXME: Not sure if this is correct */
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TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
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if ( ( IsEqualGUID( &IID_IDirectDraw, refiid ) ) ||
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( IsEqualGUID( &IID_IDirectDraw2, refiid ) ) ||
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( IsEqualGUID( &IID_IDirectDraw4, refiid ) ) ) {
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*obj = This->ddraw;
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IDirect3D2_AddRef(iface);
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TRACE(" Creating IDirectDrawX interface (%p)\n", *obj);
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2002-06-01 01:06:46 +02:00
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2000-04-09 16:30:50 +02:00
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return S_OK;
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}
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if ( ( IsEqualGUID( &IID_IDirect3D2, refiid ) ) ||
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( IsEqualGUID( &IID_IUnknown, refiid ) ) ) {
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*obj = This;
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IDirect3D2_AddRef(iface);
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TRACE(" Creating IDirect3D2 interface (%p)\n", *obj);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3D, refiid ) ) {
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IDirect3DImpl* d3d;
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d3d = HeapAlloc(GetProcessHeap(),0,sizeof(*d3d));
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d3d->ref = 1;
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d3d->ddraw = This->ddraw;
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IDirect3D2_AddRef(iface);
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ICOM_VTBL(d3d) = &d3dvt;
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*obj = d3d;
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TRACE(" Creating IDirect3D interface (%p)\n", *obj);
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return S_OK;
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}
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FIXME("(%p):interface for IID %s NOT found!\n",This,debugstr_guid(refiid));
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return OLE_E_ENUM_NOMORE;
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}
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ULONG WINAPI IDirect3D2Impl_AddRef(LPDIRECT3D2 iface) {
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ICOM_THIS(IDirect3D2Impl,iface);
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TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
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return ++(This->ref);
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}
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ULONG WINAPI IDirect3D2Impl_Release(LPDIRECT3D2 iface) {
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ICOM_THIS(IDirect3D2Impl,iface);
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TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
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if (!--(This->ref)) {
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IDirectDraw2_Release((IDirectDraw2*)This->ddraw);
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HeapFree(GetProcessHeap(),0,This);
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return S_OK;
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}
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return This->ref;
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}
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HRESULT WINAPI IDirect3D2Impl_EnumDevices(
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LPDIRECT3D2 iface,LPD3DENUMDEVICESCALLBACK cb, LPVOID context
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) {
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ICOM_THIS(IDirect3D2Impl,iface);
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FIXME("(%p)->(%p,%p),stub!\n",This,cb,context);
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return DD_OK;
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}
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HRESULT WINAPI IDirect3D2Impl_CreateLight(
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LPDIRECT3D2 iface, LPDIRECT3DLIGHT *lplight, IUnknown *lpunk
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) {
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ICOM_THIS(IDirect3D2Impl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lplight, lpunk);
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return E_FAIL;
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}
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HRESULT WINAPI IDirect3D2Impl_CreateMaterial(
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LPDIRECT3D2 iface, LPDIRECT3DMATERIAL2 *lpmaterial, IUnknown *lpunk
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) {
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ICOM_THIS(IDirect3D2Impl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lpmaterial, lpunk);
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return E_FAIL;
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}
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HRESULT WINAPI IDirect3D2Impl_CreateViewport(
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LPDIRECT3D2 iface, LPDIRECT3DVIEWPORT2 *lpviewport, IUnknown *lpunk
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) {
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ICOM_THIS(IDirect3D2Impl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lpviewport, lpunk);
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return E_FAIL;
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}
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HRESULT WINAPI IDirect3D2Impl_FindDevice(
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LPDIRECT3D2 iface, LPD3DFINDDEVICESEARCH lpfinddevsrc,
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LPD3DFINDDEVICERESULT lpfinddevrst)
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{
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ICOM_THIS(IDirect3D2Impl,iface);
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FIXME("(%p)->(%p,%p): stub\n", This, lpfinddevsrc, lpfinddevrst);
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return DD_OK;
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}
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HRESULT WINAPI IDirect3D2Impl_CreateDevice(
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LPDIRECT3D2 iface, REFCLSID rguid, LPDIRECTDRAWSURFACE surface,
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LPDIRECT3DDEVICE2 *device)
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{
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ICOM_THIS(IDirect3D2Impl,iface);
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FIXME("(%p)->(%s,%p,%p): stub\n",This,debugstr_guid(rguid),surface,device);
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return DDERR_INVALIDPARAMS;
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}
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/* This is for checking the correctness of the prototypes/functions.
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* Do not remove.
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*/
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2002-06-01 01:06:46 +02:00
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static ICOM_VTABLE(IDirect3D2) WINE_UNUSED d3d2vt =
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2000-04-09 16:30:50 +02:00
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{
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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IDirect3D2Impl_QueryInterface,
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IDirect3D2Impl_AddRef,
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IDirect3D2Impl_Release,
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IDirect3D2Impl_EnumDevices,
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IDirect3D2Impl_CreateLight,
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IDirect3D2Impl_CreateMaterial,
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IDirect3D2Impl_CreateViewport,
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IDirect3D2Impl_FindDevice,
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IDirect3D2Impl_CreateDevice
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};
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