Since 8-bits is enough to represent SDF data we no longer require
16-bits for this purpose. Also, we now normalize the output data
to use the entire 8-bit range efficiently. For example: if we use
3.5 format with a spread of 1 we basically only use the starting
5-bits. By normalizing we can use the entire 8-bit range.
* include/freetype/freetype.h (FT_Render_Mode): Updated description
for `FT_RENDER_MODE_SDF` regarding this change.
* include/freetype/ftimage.h (FT_Pixel_Mode): Removed
`FT_PIXEL_MODE_GRAY16` since no longer required.
* include/freetype/fttypes.h (FT_F6Dot10): Removed since no longer
required.
* src/sdf/ftsdfrend.c (ft_sdf_render, ft_bsdf_render): Allocate 8-bit
bitmap instead of 16-bit buffer.
* src/sdf/ftsdfcommon.h (map_fixed_to_sdf): Added function to convert
16.16 distance value to our desired format.
* src/sdf/ftsdf.c (sdf_generate_with_overlaps,
sdf_generate_bounding_box): Use the new `map_fixed_to_sdf` function
and also use 8-bit output buffer.
* src/sdf/ftbsdf.c (finalize_sdf): Output to a 8-bit buffer instead
of 16-bit buffer.
* include/freetype/freetype.h (FT_Render_Mode): Add new render mode
`FT_RENDER_MODE_SDF`, which will be used to generate SDF.
* include/freetype/ftimage.h (FT_Pixel_Mode): Add new pixel mode
`FT_PIXEL_MODE_GRAY16`, which will be the output of the 'sdf'
module.
(FT_RASTER_FLAG_SDF): New raster flag to be used internally by the
'sdf' module.
* include/freetype/fttypes.h (FT_F6Dot10): New data type.
For glyphs with OVERLAP_SIMPLE or OVERLAP_COMPOUND, set
FT_OUTLINE_OVERLAP to render them with direct oversampling, which
mitigates artifacts (see 3bb512bc9f).
* include/freetype/ftimage.h (FT_OUTLINE_OVERLAP): Redefine to rhyme
with OVERLAP_SIMPLE.
* src/base/ftgloadr.c (FT_GlyphLoader_Rewind): Reset outline flags.
* src/truetype/ttgload.c
(TT_Load_Simple_Glyph): Retain OVERLAP_SIMPLE.
(load_truetype_glyph): Retain OVERLAP_COMPOUND.
This implements oversampling to metigate artifacts in pixels partially
covered by overlapping contours. It turns out that the 4x4
oversampling is sufficient but, at least, quadruples the rendering
time. The outline has to set FT_OUTLINE_OVERLAP to use this method.
* include/freetype/ftimage.h (FT_OUTLINE_OVERLAP): New flag.
* src/smooth/ftsmooth.c (ft_smooth_render): Check it to...
(ft_smooth_raster_overlap): ... inflate outline and set up direct
rendering for oversampling with...
(ft_smooth_overlap_spans): ... new span function that integrates them.
This second and final monster commit was created by applying Nikhil's
scripts `docconverter.py' and `markify.py' to all C header and source files,
followed up by minor manual clean-up.
No change in functionality, of course.
I used commit f7419907bc6044b9b7057f9789866426c804ba82 from
https://github.com/nikramakrishnan/freetype-docs.git.
This removes unnecessary complexity of span merging and buffering.
Instead, the spans are rendered as they come, speeding up the
rendering by about 5% percents as a result.
* src/smooth/ftgrays.c [FT_MAX_GRAY_SPANS]: Macro removed.
(gray_TWorker): Remove span buffer and related fields.
(gray_sweep, gray_hline): Updated.
* include/freetype/ftimage.h: Remove documentation note about
`FT_MAX_GRAY_SPANS', which was never in `ftoption.h' and is now gone.
Such macro names are reserved for both C and C++.
* include/freetype/ftimage.h, src/raster/ftraster.c,
src/smooth/ftgrays.c, src/smooth/ftgrays.h:
s/_STANDALONE_/STANDALONE_/.
This change is a result of a discussion thread on freetype-devel
http://lists.nongnu.org/archive/html/freetype-devel/2015-06/msg00041.html
Re-introduce the `freetype2' subdirectory for all FreeType header
files after installation, and rename the `freetype2' subdirectory in
the git repository to `freetype'.
* include/freetype2: Renamed to...
* include/freetype: This.
* CMakeLists.txt (PUBLIC_HEADERS, PUBLIC_CONFIG_HEADERS,
PRIVATE_HEADERS): Updated.
Update creation of `ftconfig.h'.
Install generated `ftconfig.h'.
* Jamfile (HDRMACRO, RefDoc), autogen.sh: Updated.
* builds/amiga/include/config/ftconfig.h, builds/freetype.mk
(PUBLIC_DIR), builds/symbian/bld.inf, builds/toplevel.mk (work),
builds/unix/freetype2.in: Updated.
* builds/unix/freetype-config.in: Updated.
* builds/unix/configure.raw: Don't check for `rmdir'.
* builds/unix/unix-def.in (DELDIR): Use `rm -rf', which is portable
according to the autoconf info manual.
* builds/unix/install.mk (install, uninstall,
distclean_project_unix): Update and simplify.
* builds/wince/*, builds/windows/*: Updated.
* devel/ft2build.h, include/ft2build.h: Updated.
* include/freetype2/config/ftheader.h,
include/freetype2/internal/ftserv.h,
include/freetype2/internal/internal.h: Update all header file
macros.
* src/tools/chktrcmp.py (TRACE_DEF_FILES): Updated.
* docs/*: Updated.
This large patch changes the header file directory layout from
`include/freetype/...' to `include/...', effectively removing one
level. Since the file `ft2build.h' is also located in `include'
(and it stays there even after installation), all FreeType header
files are now in a single directory.
Applications that use (a) `freetype-config' or FreeType's
`pkg-config' file to get the include directory for the compiler, and
(b) the documented way for header inclusion like
#include <ft2build.h>
#include FT_FREETYPE_H
...
don't need any change to the source code.
* include/freetype/*: Move up to...
* include/*: ... this directory.
* builds/amiga/include/freetype/*: Move up to...
* builds/amiga/include/*: ... this directory.
*/*: Essentially do `s@/freetype/@/@' where appropriate.
* CMakeList.txt: Simplify.
* builds/unix/freetype-config.in, builds/unix/freetype2.in: For
`--cflags', return a single directory.
* builds/unix/install.mk (install): No longer try to remove `cache'
and `internal' subdirectories; instead, remove the `freetype'
subdirectory.
A new load flag, FT_LOAD_COLOR, makes FreeType load color
embedded-bitmaps, following this draft specification
https://color-emoji.googlecode.com/git/specification/v1.html
which defines two new SFNT tables, `CBDT' and `CBLC' (named and
modeled after `EBDT' and `EBLC', respectively). The color bitmaps
are stored in the new FT_PIXEL_MODE_BGRA format to represent BGRA
pre-multiplied sRGB images. If PNG support is available, PNG color
images as defined in the same proposed specification are supported
also.
Note that color bitmaps are converted to grayscale if client didn't
ask for color.
* builds/unix/configure.raw: Search for libpng.
Add `--without-png' option.
* devel/ftoption.h, include/freetype/config/ftoption.h
(FT_CONFIG_OPTION_USE_PNG): New macro.
* include/freetype/freetype.h (FT_LOAD_COLOR): New load flag.
* include/freetype/ftimage.h (FT_Pixel_Mode): Add
`FT_PIXEL_MODE_BGRA'.
* include/freetype/tttags.h (TTAG_CBDT, TTAG_CBLC): New tags.
* src/base/ftbitmap.c (FT_Bitmap_Embolden): Updated.
(ft_gray_for_premultiplied_srgb_bgra): New function.
(FT_Bitmap_Convert): Handle FT_PIXEL_MODE_BGRA.
* src/sfnt/pngshim.c, src/sfnt/pngshim.h: New files.
* src/sfnt/sfnt.c: Include `pngshim.c'.
* src/sfnt/ttsbit.c: Include FT_BITMAP_H and `pngshim.h'
(tt_face_load_eblc): Load `CBLC'.
(tt_sbit_decoder_init): Load `CBDT'.
(tt_sbit_decoder_alloc_bitmap): Pass load flags to select between
color and grayscale bitmaps.
Set `num_grays'. This is used by `ftview' to choose the blending
algorithm.
(tt_sbit_decoder_load_byte_aligned,
tt_sbit_decoder_load_bit_aligned, tt_sbit_decoder_load_compound,
tt_sbit_decoder_load_image): Pass load flag.
s/write/pwrite/.
Don't call `tt_sbit_decoder_alloc_bitmap'.
Updated.
(tt_sbit_decoder_load_png) [FT_CONFIG_OPTION_USE_PNG]: New function.
(tt_sbit_decoder_load_bitmap): Pass load flag.
Handle new glyph formats 17, 18, and 19.
Call `tt_sbit_decoder_alloc_bitmap'.
Flatten color bitmaps if necessary.
(tt_face_load_sbit_image): Updated.
* src/sfnt/rules.mk (SFNT_DRV_SRC): Add `pngshim.c'.
* docs/CHANGES: Updated.