mastodon-ios/Mastodon/Scene/Discovery/Community/DiscoveryCommunityViewModel...

192 lines
5.9 KiB
Swift

//
// DiscoveryCommunityViewModel+State.swift
// Mastodon
//
// Created by MainasuK on 2022-4-29.
//
import Foundation
import GameplayKit
import MastodonSDK
import enum NIOHTTP1.HTTPResponseStatus
extension DiscoveryCommunityViewModel {
class State: GKState {
let id = UUID()
weak var viewModel: DiscoveryCommunityViewModel?
init(viewModel: DiscoveryCommunityViewModel) {
self.viewModel = viewModel
}
override func didEnter(from previousState: GKState?) {
super.didEnter(from: previousState)
}
@MainActor
func enter(state: State.Type) {
stateMachine?.enter(state)
}
}
}
extension DiscoveryCommunityViewModel.State {
class Initial: DiscoveryCommunityViewModel.State {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
switch stateClass {
case is Reloading.Type:
return true
default:
return false
}
}
}
class Reloading: DiscoveryCommunityViewModel.State {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
switch stateClass {
case is Loading.Type:
return true
default:
return false
}
}
override func didEnter(from previousState: GKState?) {
super.didEnter(from: previousState)
guard let _ = viewModel, let stateMachine = stateMachine else { return }
stateMachine.enter(Loading.self)
}
}
class Fail: DiscoveryCommunityViewModel.State {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
switch stateClass {
case is Loading.Type:
return true
default:
return false
}
}
override func didEnter(from previousState: GKState?) {
super.didEnter(from: previousState)
guard let _ = viewModel, let stateMachine = stateMachine else { return }
DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
stateMachine.enter(Loading.self)
}
}
}
class Idle: DiscoveryCommunityViewModel.State {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
switch stateClass {
case is Reloading.Type, is Loading.Type:
return true
default:
return false
}
}
}
class Loading: DiscoveryCommunityViewModel.State {
var maxID: String?
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
switch stateClass {
case is Fail.Type:
return true
case is Idle.Type:
return true
case is NoMore.Type:
return true
default:
return false
}
}
override func didEnter(from previousState: GKState?) {
super.didEnter(from: previousState)
guard let viewModel else { return }
switch previousState {
case is Reloading:
maxID = nil
default:
break
}
let maxID = self.maxID
let isReloading = maxID == nil
Task {
do {
let response = try await viewModel.context.apiService.publicTimeline(
query: .init(
local: true,
remote: nil,
onlyMedia: nil,
maxID: maxID,
sinceID: nil,
minID: nil,
limit: 20
),
authenticationBox: viewModel.authContext.mastodonAuthenticationBox
)
let newMaxID = response.link?.maxID
let hasMore = newMaxID != nil
self.maxID = newMaxID
var hasNewStatusesAppend = false
var statusIDs = isReloading ? [] : await viewModel.dataController.records
for status in response.value {
guard !statusIDs.contains(where: { $0.id == status.id }) else { continue }
statusIDs.append(.fromEntity(status))
hasNewStatusesAppend = true
}
if hasNewStatusesAppend, hasMore {
self.maxID = response.link?.maxID
await enter(state: Idle.self)
} else {
await enter(state: NoMore.self)
}
await viewModel.dataController.setRecords(statusIDs)
viewModel.didLoadLatest.send()
} catch {
if let error = error as? Mastodon.API.Error,
[HTTPResponseStatus.unauthorized, .notFound].contains(error.httpResponseStatus) {
await enter(state: NoMore.self)
} else {
await enter(state: Fail.self)
}
}
} // end Task
} // end func
}
class NoMore: DiscoveryCommunityViewModel.State {
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
switch stateClass {
case is Reloading.Type:
return true
default:
return false
}
}
override func didEnter(from previousState: GKState?) {
super.didEnter(from: previousState)
}
}
}