// // FollowerListViewModel+State.swift // Mastodon // // Created by Cirno MainasuK on 2021-11-1. // import Foundation import GameplayKit import MastodonSDK import MastodonCore import CoreDataStack extension FollowerListViewModel { class State: GKState { let id = UUID() var name: String { String(describing: Self.self) } weak var viewModel: FollowerListViewModel? init(viewModel: FollowerListViewModel) { self.viewModel = viewModel } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) let from = previousState.flatMap { String(describing: $0) } ?? "nil" let to = String(describing: self) } @MainActor func enter(state: State.Type) { stateMachine?.enter(state) } } } extension FollowerListViewModel.State { class Initial: FollowerListViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { guard let viewModel = viewModel else { return false } switch stateClass { case is Reloading.Type: return viewModel.userID != nil default: return false } } } class Reloading: FollowerListViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let stateMachine = stateMachine else { return } // reset viewModel.userFetchedResultsController.userIDs = [] stateMachine.enter(Loading.self) } } class Fail: FollowerListViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let _ = viewModel, let stateMachine = stateMachine else { return } DispatchQueue.main.asyncAfter(deadline: .now() + 3) { stateMachine.enter(Loading.self) } } } class Idle: FollowerListViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Reloading.Type, is Loading.Type: return true default: return false } } } class Loading: FollowerListViewModel.State { var maxID: String? override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Fail.Type: return true case is Idle.Type: return true case is NoMore.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) if previousState is Reloading { maxID = nil } guard let viewModel = viewModel, let stateMachine = stateMachine else { return } guard let userID = viewModel.userID, !userID.isEmpty else { stateMachine.enter(Fail.self) return } Task { do { let response = try await viewModel.context.apiService.followers( userID: userID, maxID: maxID, authenticationBox: viewModel.authContext.mastodonAuthenticationBox ) var hasNewAppend = false var userIDs = viewModel.userFetchedResultsController.userIDs for user in response.value { guard !userIDs.contains(user.id) else { continue } userIDs.append(user.id) hasNewAppend = true } let maxID = response.link?.maxID if hasNewAppend && maxID != nil { await enter(state: Idle.self) } else { await enter(state: NoMore.self) } self.maxID = maxID viewModel.userFetchedResultsController.userIDs = userIDs } catch { await enter(state: Fail.self) } } // end Task } // end func didEnter } class NoMore: FollowerListViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Reloading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) } } }