// // SceneDelegate.swift // Mastodon // // Created by MainasuK Cirno on 2021/1/22. // import os.log import UIKit import Combine import CoreDataStack import MastodonCore import MastodonExtension import MastodonUI import MastodonSDK #if PROFILE import FPSIndicator #endif class SceneDelegate: UIResponder, UIWindowSceneDelegate { var disposeBag = Set() var observations = Set() var window: UIWindow? var coordinator: SceneCoordinator? #if PROFILE var fpsIndicator: FPSIndicator? #endif var savedShortCutItem: UIApplicationShortcutItem? let logger = Logger(subsystem: "SceneDelegate", category: "logic") func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { guard let windowScene = scene as? UIWindowScene else { return } #if DEBUG let window = TouchesVisibleWindow(windowScene: windowScene) self.window = window #else let window = UIWindow(windowScene: windowScene) self.window = window #endif // set tint color window.tintColor = UIColor.label ThemeService.shared.currentTheme .receive(on: RunLoop.main) .dropFirst() .sink { [weak self] theme in guard let self = self else { return } guard let window = self.window else { return } window.subviews.forEach { view in view.removeFromSuperview() window.addSubview(view) } } .store(in: &disposeBag) let appContext = AppContext.shared let sceneCoordinator = SceneCoordinator(scene: scene, sceneDelegate: self, appContext: appContext) self.coordinator = sceneCoordinator sceneCoordinator.setup() window.makeKeyAndVisible() if let urlContext = connectionOptions.urlContexts.first { handleUrl(context: urlContext) } #if SNAPSHOT // speedup animation // window.layer.speed = 999 // disable animation UIView.setAnimationsEnabled(false) #endif if let shortcutItem = connectionOptions.shortcutItem { // Save it off for later when we become active. savedShortCutItem = shortcutItem } UserDefaults.shared.observe(\.customUserInterfaceStyle, options: [.initial, .new]) { [weak self] defaults, _ in guard let self = self else { return } #if SNAPSHOT // toggle Dark Mode // https://stackoverflow.com/questions/32988241/how-to-access-launchenvironment-and-launcharguments-set-in-xcuiapplication-runn if ProcessInfo.processInfo.arguments.contains("UIUserInterfaceStyleForceDark") { self.window?.overrideUserInterfaceStyle = .dark } #else self.window?.overrideUserInterfaceStyle = defaults.customUserInterfaceStyle #endif } .store(in: &observations) #if PROFILE fpsIndicator = FPSIndicator(windowScene: windowScene) #endif } func sceneDidDisconnect(_ scene: UIScene) { // Called as the scene is being released by the system. // This occurs shortly after the scene enters the background, or when its session is discarded. // Release any resources associated with this scene that can be re-created the next time the scene connects. // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead). } func sceneDidBecomeActive(_ scene: UIScene) { // Called when the scene has moved from an inactive state to an active state. // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive. // update application badge AppContext.shared.notificationService.applicationIconBadgeNeedsUpdate.send() // trigger status filter update AppContext.shared.statusFilterService.filterUpdatePublisher.send() // trigger authenticated user account update AppContext.shared.authenticationService.updateActiveUserAccountPublisher.send() // update mutes and blocks and remove related data AppContext.shared.instanceService.updateMutesAndBlocks() if let shortcutItem = savedShortCutItem { Task { _ = await handler(shortcutItem: shortcutItem) } savedShortCutItem = nil } } func sceneWillResignActive(_ scene: UIScene) { // Called when the scene will move from an active state to an inactive state. // This may occur due to temporary interruptions (ex. an incoming phone call). } func sceneWillEnterForeground(_ scene: UIScene) { // Called as the scene transitions from the background to the foreground. // Use this method to undo the changes made on entering the background. } func sceneDidEnterBackground(_ scene: UIScene) { // Called as the scene transitions from the foreground to the background. // Use this method to save data, release shared resources, and store enough scene-specific state information // to restore the scene back to its current state. } } extension SceneDelegate { func windowScene(_ windowScene: UIWindowScene, performActionFor shortcutItem: UIApplicationShortcutItem) async -> Bool { return await handler(shortcutItem: shortcutItem) } @MainActor private func handler(shortcutItem: UIApplicationShortcutItem) async -> Bool { logger.debug("\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): \(shortcutItem.type)") switch shortcutItem.type { case NotificationService.unreadShortcutItemIdentifier: guard let coordinator = self.coordinator else { return false } guard let accessToken = shortcutItem.userInfo?["accessToken"] as? String else { assertionFailure() return false } let request = MastodonAuthentication.sortedFetchRequest request.predicate = MastodonAuthentication.predicate(userAccessToken: accessToken) request.fetchLimit = 1 guard let authentication = try? coordinator.appContext.managedObjectContext.fetch(request).first else { assertionFailure() return false } let _isActive = try? await coordinator.appContext.authenticationService.activeMastodonUser( domain: authentication.domain, userID: authentication.userID ) guard _isActive == true else { return false } coordinator.switchToTabBar(tab: .notifications) case "org.joinmastodon.app.new-post": showComposeViewController() case "org.joinmastodon.app.search": coordinator?.switchToTabBar(tab: .search) logger.debug("\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): select search tab") if let searchViewController = coordinator?.tabBarController.topMost as? SearchViewController { searchViewController.searchBarTapPublisher.send("") logger.debug("\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): trigger search") } default: assertionFailure() break } return true } func scene(_ scene: UIScene, openURLContexts URLContexts: Set) { // Determine who sent the URL. if let urlContext = URLContexts.first { handleUrl(context: urlContext) } } private func showComposeViewController() { if coordinator?.tabBarController.topMost is ComposeViewController { logger.debug("\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): composing…") } else { if let authContext = coordinator?.authContext { let composeViewModel = ComposeViewModel( context: AppContext.shared, authContext: authContext, destination: .topLevel ) _ = coordinator?.present(scene: .compose(viewModel: composeViewModel), from: nil, transition: .modal(animated: true, completion: nil)) logger.debug("\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): present compose scene") } else { logger.debug("\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): not authenticated") } } } private func handleUrl(context: UIOpenURLContext) { let sendingAppID = context.options.sourceApplication let url = context.url if !UIApplication.shared.canOpenURL(url) { return } print("source application = \(sendingAppID ?? "Unknown")") print("url = \(url)") switch url.host { case "post": showComposeViewController() case "profile": let components = url.pathComponents if components.count == 2 && components[0] == "/" { let addr = components[1] if let authContext = coordinator?.authContext { let profileViewModel = RemoteProfileViewModel( context: AppContext.shared, authContext: authContext, acct: components[1] ) self.coordinator?.present( scene: .profile(viewModel: profileViewModel), from: nil, transition: .show ) } } case "status": let components = url.pathComponents if components.count == 2 && components[0] == "/" { let statusId = components[1] // View post from user if let authContext = coordinator?.authContext { let threadViewModel = RemoteThreadViewModel(context: AppContext.shared, authContext: authContext, statusID: statusId) coordinator?.present(scene: .thread(viewModel: threadViewModel), from: nil, transition: .show) } } default: return } } }