// // UserTimelineViewModel+State.swift // Mastodon // // Created by MainasuK Cirno on 2021-3-30. // import Foundation import GameplayKit import MastodonCore import MastodonSDK extension UserTimelineViewModel { class State: GKState { let id = UUID() weak var viewModel: UserTimelineViewModel? init(viewModel: UserTimelineViewModel) { self.viewModel = viewModel } @MainActor func enter(state: State.Type) { stateMachine?.enter(state) } } } extension UserTimelineViewModel.State { class Initial: UserTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { guard let viewModel = viewModel else { return false } switch stateClass { case is Reloading.Type: return viewModel.userIdentifier != nil default: return false } } } class Reloading: UserTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let stateMachine = stateMachine else { return } Task { // reset await viewModel.statusFetchedResultsController.reset() stateMachine.enter(Loading.self) } } } class Fail: UserTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let _ = viewModel, let stateMachine = stateMachine else { return } DispatchQueue.main.asyncAfter(deadline: .now() + 3) { stateMachine.enter(Loading.self) } } } class Idle: UserTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Reloading.Type, is Loading.Type: return true default: return false } } } class Loading: UserTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Fail.Type: return true case is Idle.Type: return true case is NoMore.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let stateMachine = stateMachine else { return } Task { let maxID = await viewModel.statusFetchedResultsController.records.last?.id guard let userID = viewModel.userIdentifier?.userID, !userID.isEmpty else { stateMachine.enter(Fail.self) return } let queryFilter = viewModel.queryFilter do { let response = try await viewModel.context.apiService.userTimeline( accountID: userID, maxID: maxID, sinceID: nil, excludeReplies: queryFilter.excludeReplies, excludeReblogs: queryFilter.excludeReblogs, onlyMedia: queryFilter.onlyMedia, authenticationBox: viewModel.authContext.mastodonAuthenticationBox ) var hasNewStatusesAppend = false var statusIDs = await viewModel.statusFetchedResultsController.records for status in response.value { guard !statusIDs.contains(where: { $0.id == status.id }) else { continue } statusIDs.append(.fromEntity(status)) hasNewStatusesAppend = true } if hasNewStatusesAppend { await enter(state: Idle.self) } else { await enter(state: NoMore.self) } await viewModel.statusFetchedResultsController.setRecords(statusIDs) } catch { await enter(state: Fail.self) } } // end Task } // end func } class NoMore: UserTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Reloading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let _ = stateMachine else { return } // trigger data source update. otherwise, spinner always display viewModel.isSuspended = viewModel.isSuspended // remove bottom loader guard let diffableDataSource = viewModel.diffableDataSource else { return } var snapshot = diffableDataSource.snapshot() snapshot.deleteItems([.bottomLoader]) diffableDataSource.apply(snapshot) } } }