// // HashtagTimelineViewModel+State.swift // Mastodon // // Created by BradGao on 2021/3/31. // import os.log import Foundation import GameplayKit import CoreDataStack extension HashtagTimelineViewModel { class State: GKState { let logger = Logger(subsystem: "HashtagTimelineViewModel.LoadOldestState", category: "StateMachine") let id = UUID() var name: String { String(describing: Self.self) } weak var viewModel: HashtagTimelineViewModel? init(viewModel: HashtagTimelineViewModel) { self.viewModel = viewModel } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) let from = previousState.flatMap { String(describing: $0) } ?? "nil" let to = String(describing: self) logger.log(level: .debug, "\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): \(from) -> \(to)") } @MainActor func enter(state: State.Type) { stateMachine?.enter(state) } deinit { logger.log(level: .debug, "\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): [\(self.id.uuidString)] \(self.name)") } } } extension HashtagTimelineViewModel.State { class Initial: HashtagTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Reloading.Type: return true default: return false } } } class Reloading: HashtagTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let stateMachine = stateMachine else { return } stateMachine.enter(Loading.self) } } class Fail: HashtagTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Loading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let _ = viewModel, let stateMachine = stateMachine else { return } os_log(.info, log: .debug, "%{public}s[%{public}ld], %{public}s: retry loading 3s later…", ((#file as NSString).lastPathComponent), #line, #function) DispatchQueue.main.asyncAfter(deadline: .now() + 3) { os_log(.info, log: .debug, "%{public}s[%{public}ld], %{public}s: retry loading", ((#file as NSString).lastPathComponent), #line, #function) stateMachine.enter(Loading.self) } } } class Idle: HashtagTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Reloading.Type, is Loading.Type: return true default: return false } } } class Loading: HashtagTimelineViewModel.State { var maxID: Status.ID? override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Fail.Type: return true case is Idle.Type: return true case is NoMore.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { super.didEnter(from: previousState) guard let viewModel = viewModel, let stateMachine = stateMachine else { return } switch previousState { case is Reloading: maxID = nil default: break } // TODO: only set large count when using Wi-Fi let maxID = self.maxID let isReloading = maxID == nil Task { do { let response = try await viewModel.context.apiService.hashtagTimeline( domain: viewModel.authContext.mastodonAuthenticationBox.domain, maxID: maxID, hashtag: viewModel.hashtag, authenticationBox: viewModel.authContext.mastodonAuthenticationBox ) let newMaxID: String? = { guard let maxID = response.link?.maxID else { return nil } return maxID }() let hasMore: Bool = { guard let newMaxID = newMaxID else { return false } return newMaxID != maxID }() self.maxID = newMaxID var hasNewStatusesAppend = false var statusIDs = isReloading ? [] : viewModel.fetchedResultsController.statusIDs for status in response.value { guard !statusIDs.contains(status.id) else { continue } statusIDs.append(status.id) hasNewStatusesAppend = true } if hasNewStatusesAppend, hasMore { await enter(state: Idle.self) } else { await enter(state: NoMore.self) } viewModel.fetchedResultsController.append(statusIDs: statusIDs) viewModel.didLoadLatest.send() } catch { logger.log(level: .debug, "\((#file as NSString).lastPathComponent, privacy: .public)[\(#line, privacy: .public)], \(#function, privacy: .public): fetch statues failed: \(error.localizedDescription)") await enter(state: Fail.self) } } // end Task } } class NoMore: HashtagTimelineViewModel.State { override func isValidNextState(_ stateClass: AnyClass) -> Bool { switch stateClass { case is Reloading.Type: return true default: return false } } override func didEnter(from previousState: GKState?) { guard let viewModel = viewModel else { return } guard let diffableDataSource = viewModel.diffableDataSource else { assertionFailure() return } DispatchQueue.main.async { var snapshot = diffableDataSource.snapshot() snapshot.deleteItems([.bottomLoader]) diffableDataSource.apply(snapshot) } } } }