forked from premiere/premiere-libtorrent
166 lines
5.5 KiB
C++
166 lines
5.5 KiB
C++
/*
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Copyright (c) 2007-2018, Arvid Norberg
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the distribution.
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* Neither the name of the author nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TORRENT_BROADCAST_SOCKET_HPP_INCLUDED
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#define TORRENT_BROADCAST_SOCKET_HPP_INCLUDED
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#include "libtorrent/config.hpp"
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#include "libtorrent/io_service_fwd.hpp"
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#include "libtorrent/socket.hpp"
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#include "libtorrent/address.hpp"
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#include "libtorrent/error_code.hpp"
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#include "libtorrent/string_view.hpp"
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#include "libtorrent/span.hpp"
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#include <memory>
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#include <list>
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#include <array>
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namespace libtorrent {
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// TODO: 2 factor these functions out
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TORRENT_EXTRA_EXPORT bool is_global(address const& a);
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TORRENT_EXTRA_EXPORT bool is_local(address const& a);
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TORRENT_EXTRA_EXPORT bool is_link_local(address const& addr);
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TORRENT_EXTRA_EXPORT bool is_loopback(address const& addr);
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TORRENT_EXTRA_EXPORT bool is_any(address const& addr);
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TORRENT_EXTRA_EXPORT bool is_teredo(address const& addr);
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TORRENT_EXTRA_EXPORT bool is_ip_address(std::string const& host);
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// internal
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// TODO: refactor these out too
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template <typename Endpoint>
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bool is_v4(Endpoint const& ep)
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{
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return ep.protocol() == Endpoint::protocol_type::v4();
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}
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template <typename Endpoint>
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bool is_v6(Endpoint const& ep)
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{
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return ep.protocol() == Endpoint::protocol_type::v6();
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}
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// determines if the operating system supports IPv6
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TORRENT_EXTRA_EXPORT bool supports_ipv6();
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address ensure_v6(address const& a);
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using receive_handler_t = std::function<void(udp::endpoint const& from
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, span<char const> buffer)>;
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class TORRENT_EXTRA_EXPORT broadcast_socket
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{
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public:
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explicit broadcast_socket(udp::endpoint const& multicast_endpoint);
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~broadcast_socket() { close(); }
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void open(receive_handler_t handler, io_service& ios
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, error_code& ec, bool loopback = true);
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enum flags_t { flag_broadcast = 1 };
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void send(char const* buffer, int size, error_code& ec, int flags = 0);
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void send_to(char const* buffer, int size, udp::endpoint const& to, error_code& ec);
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void close();
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int num_send_sockets() const { return int(m_unicast_sockets.size()); }
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private:
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struct socket_entry
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{
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explicit socket_entry(std::shared_ptr<udp::socket> s)
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: socket(std::move(s)), broadcast(false) {}
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socket_entry(std::shared_ptr<udp::socket> s
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, address_v4 const& mask): socket(std::move(s)), netmask(mask), broadcast(false)
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{}
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std::shared_ptr<udp::socket> socket;
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std::array<char, 1500> buffer{};
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udp::endpoint remote;
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address_v4 netmask;
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bool broadcast;
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void close()
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{
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if (!socket) return;
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error_code ec;
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socket->close(ec);
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}
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bool can_broadcast() const
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{
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error_code ec;
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return broadcast
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&& netmask != address_v4()
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&& is_v4(socket->local_endpoint(ec));
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}
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address_v4 broadcast_address() const
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{
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error_code ec;
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return address_v4::broadcast(socket->local_endpoint(ec).address().to_v4(), netmask);
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}
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};
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void on_receive(socket_entry* s, error_code const& ec
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, std::size_t bytes_transferred);
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void open_unicast_socket(io_service& ios, address const& addr
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, address_v4 const& mask);
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void open_multicast_socket(io_service& ios, address const& addr
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, bool loopback, error_code& ec);
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// if we're aborting, destruct the handler and return true
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bool maybe_abort();
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// these sockets are used to
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// join the multicast group (on each interface)
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// and receive multicast messages
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std::list<socket_entry> m_sockets;
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// these sockets are not bound to any
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// specific port and are used to
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// send messages to the multicast group
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// and receive unicast responses
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std::list<socket_entry> m_unicast_sockets;
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udp::endpoint m_multicast_endpoint;
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receive_handler_t m_on_receive;
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// the number of outstanding async operations
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// we have on these sockets. The m_on_receive
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// handler may not be destructed until this reaches
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// 0, since it may be holding references to
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// the broadcast_socket itself.
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int m_outstanding_operations;
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// when set to true, we're trying to shut down
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// don't initiate new operations and once the
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// outstanding counter reaches 0, destruct
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// the handler object
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bool m_abort;
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};
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}
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#endif
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