forked from premiere/premiere-libtorrent
170 lines
3.8 KiB
C++
170 lines
3.8 KiB
C++
#include "libtorrent/io.hpp"
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#include "libtorrent/socket.hpp"
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#include <boost/bind.hpp>
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#include <boost/lexical_cast.hpp>
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#include <boost/function.hpp>
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#include <asio/read.hpp>
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#include <asio/write.hpp>
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namespace libtorrent {
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class http_stream : boost::noncopyable
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{
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public:
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typedef stream_socket::lowest_layer_type lowest_layer_type;
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typedef stream_socket::endpoint_type endpoint_type;
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typedef stream_socket::protocol_type protocol_type;
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explicit http_stream(asio::io_service& io_service)
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: m_sock(io_service)
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, m_resolver(io_service)
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, m_no_connect(false)
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{}
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void set_no_connect(bool c) { m_no_connect = c; }
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void set_proxy(std::string hostname, int port)
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{
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m_hostname = hostname;
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m_port = port;
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}
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void set_username(std::string const& user
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, std::string const& password)
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{
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m_user = user;
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m_password = password;
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}
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template <class Mutable_Buffers, class Handler>
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void async_read_some(Mutable_Buffers const& buffers, Handler const& handler)
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{
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m_sock.async_read_some(buffers, handler);
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}
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template <class Const_Buffers, class Handler>
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void async_write_some(Const_Buffers const& buffers, Handler const& handler)
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{
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m_sock.async_write_some(buffers, handler);
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}
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void bind(endpoint_type const& endpoint)
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{
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m_sock.bind(endpoint);
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}
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template <class Error_Handler>
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void bind(endpoint_type const& endpoint, Error_Handler const& error_handler)
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{
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m_sock.bind(endpoint, error_handler);
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}
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void open(protocol_type const& p)
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{
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m_sock.open(p);
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}
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template <class Error_Handler>
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void open(protocol_type const& p, Error_Handler const& error_handler)
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{
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m_sock.open(p, error_handler);
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}
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void close()
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{
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m_remote_endpoint = endpoint_type();
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m_sock.close();
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}
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template <class Error_Handler>
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void close(Error_Handler const& error_handler)
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{
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m_sock.close(error_handler);
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}
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endpoint_type remote_endpoint()
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{
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return m_remote_endpoint;
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}
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template <class Error_Handler>
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endpoint_type remote_endpoint(Error_Handler const& error_handler)
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{
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return m_remote_endpoint;
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}
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endpoint_type local_endpoint()
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{
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return m_sock.local_endpoint();
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}
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template <class Error_Handler>
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endpoint_type local_endpoint(Error_Handler const& error_handler)
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{
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return m_sock.local_endpoint(error_handler);
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}
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asio::io_service& io_service()
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{
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return m_sock.io_service();
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}
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lowest_layer_type& lowest_layer()
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{
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return m_sock.lowest_layer();
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}
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typedef boost::function<void(asio::error_code const&)> handler_type;
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template <class Handler>
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void async_connect(endpoint_type const& endpoint, Handler const& handler)
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{
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m_remote_endpoint = endpoint;
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// the connect is split up in the following steps:
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// 1. resolve name of proxy server
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// 2. connect to proxy server
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// 3. send HTTP CONNECT method and possibly username+password
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// 4. read CONNECT response
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// to avoid unnecessary copying of the handler,
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// store it in a shaed_ptr
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boost::shared_ptr<handler_type> h(new handler_type(handler));
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tcp::resolver::query q(m_hostname
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, boost::lexical_cast<std::string>(m_port));
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m_resolver.async_resolve(q, boost::bind(
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&http_stream::name_lookup, this, _1, _2, h));
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}
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private:
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void name_lookup(asio::error_code const& e, tcp::resolver::iterator i
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, boost::shared_ptr<handler_type> h);
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void connected(asio::error_code const& e, boost::shared_ptr<handler_type> h);
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void handshake1(asio::error_code const& e, boost::shared_ptr<handler_type> h);
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void handshake2(asio::error_code const& e, boost::shared_ptr<handler_type> h);
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stream_socket m_sock;
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// the http proxy
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std::string m_hostname;
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int m_port;
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// send and receive buffer
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std::vector<char> m_buffer;
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// proxy authentication
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std::string m_user;
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std::string m_password;
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endpoint_type m_remote_endpoint;
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tcp::resolver m_resolver;
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// this is true if the connection is HTTP based and
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// want to talk directly to the proxy
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bool m_no_connect;
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};
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}
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