forked from premiere/premiere-libtorrent
835 lines
30 KiB
C++
835 lines
30 KiB
C++
/*
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Copyright (c) 2003-2018, Arvid Norberg
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the distribution.
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* Neither the name of the author nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TORRENT_PIECE_PICKER_HPP_INCLUDED
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#define TORRENT_PIECE_PICKER_HPP_INCLUDED
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// heavy weight reference counting invariant checks
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//#define TORRENT_DEBUG_REFCOUNTS
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#include "libtorrent/config.hpp"
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#include <algorithm>
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#include <vector>
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#include <utility>
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#include <cstdint>
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#include <tuple>
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#include <set>
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#include <unordered_map>
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#include "libtorrent/peer_id.hpp"
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#include "libtorrent/assert.hpp"
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#include "libtorrent/time.hpp"
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#include "libtorrent/piece_block.hpp"
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#include "libtorrent/aux_/vector.hpp"
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#include "libtorrent/aux_/array.hpp"
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#include "libtorrent/span.hpp"
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#include "libtorrent/alert_types.hpp" // for picker_flags_t
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#include "libtorrent/download_priority.hpp"
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#include "libtorrent/flags.hpp"
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#include "libtorrent/units.hpp"
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namespace libtorrent {
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class torrent;
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class peer_connection;
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template <typename Index>
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struct typed_bitfield;
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struct counters;
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struct torrent_peer;
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using prio_index_t = aux::strong_typedef<int, struct prio_index_tag_t>;
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using picker_options_t = flags::bitfield_flag<std::uint16_t, struct picker_options_tag>;
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using download_queue_t = aux::strong_typedef<std::uint8_t, struct dl_queue_tag>;
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struct piece_count
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{
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// the number of pieces included in the "set"
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int num_pieces;
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// the number of blocks, out of those pieces, that are pad
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// blocks (i.e. entirely part of pad files)
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int pad_blocks;
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// true if the last piece is part of the set
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bool last_piece;
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};
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class TORRENT_EXTRA_EXPORT piece_picker
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{
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// only defined when TORRENT_PICKER_LOG is defined, used for debugging
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// unit tests
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friend void print_pieces(piece_picker const& p);
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public:
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enum
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{
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// the number of priority levels
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priority_levels = 8,
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// priority factor
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prio_factor = 3
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};
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struct block_info
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{
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block_info(): num_peers(0), state(state_none) {}
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// the peer this block was requested or
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// downloaded from.
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torrent_peer* peer = nullptr;
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// the number of peers that has this block in their
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// download or request queues
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unsigned num_peers:14;
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// the state of this block
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enum { state_none, state_requested, state_writing, state_finished };
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unsigned state:2;
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#if TORRENT_USE_ASSERTS
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// to allow verifying the invariant of blocks belonging to the right piece
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piece_index_t piece_index{-1};
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std::set<torrent_peer*> peers;
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#endif
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};
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// pick rarest first
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static constexpr picker_options_t rarest_first = 0_bit;
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// pick the most common first, or the last pieces if sequential
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static constexpr picker_options_t reverse = 1_bit;
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// only pick pieces exclusively requested from this peer
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static constexpr picker_options_t on_parole = 2_bit;
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// always pick partial pieces before any other piece
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static constexpr picker_options_t prioritize_partials = 3_bit;
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// pick pieces in sequential order
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static constexpr picker_options_t sequential = 4_bit;
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// treat pieces with priority 6 and below as filtered
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// to trigger end-game mode until all prio 7 pieces are
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// completed
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static constexpr picker_options_t time_critical_mode = 5_bit;
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// only expands pieces (when prefer contiguous blocks is set)
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// within properly aligned ranges, not the largest possible
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// range of pieces.
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static constexpr picker_options_t align_expanded_pieces = 6_bit;
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struct downloading_piece
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{
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downloading_piece()
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: finished(0)
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, passed_hash_check(0)
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, writing(0)
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, locked(0)
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, requested(0)
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, outstanding_hash_check(0) {}
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bool operator<(downloading_piece const& rhs) const { return index < rhs.index; }
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// the index of the piece
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piece_index_t index{(std::numeric_limits<std::int32_t>::max)()};
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// info about each block in this piece. this is an index into the
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// m_block_info array, when multiplied by m_blocks_per_piece.
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// The m_blocks_per_piece following entries contain information about
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// all blocks in this piece.
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std::uint16_t info_idx{(std::numeric_limits<std::uint16_t>::max)()};
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// the number of blocks in the finished state
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std::uint16_t finished:15;
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// set to true when the hash check job
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// returns with a valid hash for this piece.
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// we might not 'have' the piece yet though,
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// since it might not have been written to
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// disk. This is not set of locked is
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// set.
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std::uint16_t passed_hash_check:1;
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// the number of blocks in the writing state
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std::uint16_t writing:15;
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// when this is set, blocks from this piece may
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// not be picked. This is used when the hash check
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// fails or writing to the disk fails, while waiting
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// to synchronize the disk thread and clear out any
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// remaining state. Once this synchronization is
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// done, restore_piece() is called to clear the
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// locked flag.
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std::uint16_t locked:1;
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// the number of blocks in the requested state
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std::uint16_t requested:15;
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// set to true while there is an outstanding
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// hash check for this piece
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std::uint16_t outstanding_hash_check:1;
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};
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piece_picker(int blocks_per_piece, int blocks_in_last_piece, int total_num_pieces);
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void get_availability(aux::vector<int, piece_index_t>& avail) const;
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int get_availability(piece_index_t piece) const;
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// increases the peer count for the given piece
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// (is used when a HAVE message is received)
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void inc_refcount(piece_index_t index, const torrent_peer* peer);
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void dec_refcount(piece_index_t index, const torrent_peer* peer);
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// increases the peer count for the given piece
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// (is used when a BITFIELD message is received)
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void inc_refcount(typed_bitfield<piece_index_t> const& bitmask
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, const torrent_peer* peer);
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// decreases the peer count for the given piece
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// (used when a peer disconnects)
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void dec_refcount(typed_bitfield<piece_index_t> const& bitmask
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, const torrent_peer* peer);
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// these will increase and decrease the peer count
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// of all pieces. They are used when seeds join
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// or leave the swarm.
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void inc_refcount_all(const torrent_peer* peer);
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void dec_refcount_all(const torrent_peer* peer);
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// This indicates that we just received this piece
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// it means that the refcounter will indicate that
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// we are not interested in this piece anymore
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// (i.e. we don't have to maintain a refcount)
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void we_have(piece_index_t index);
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void we_dont_have(piece_index_t index);
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// the lowest piece index we do not have
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piece_index_t cursor() const { return m_cursor; }
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// one past the last piece we do not have.
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piece_index_t reverse_cursor() const { return m_reverse_cursor; }
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// sets all pieces to dont-have
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void resize(int blocks_per_piece, int blocks_in_last_piece, int total_num_pieces);
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int num_pieces() const { return int(m_piece_map.size()); }
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bool have_piece(piece_index_t index) const;
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bool is_downloading(piece_index_t index) const
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{
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TORRENT_ASSERT(index >= piece_index_t(0));
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TORRENT_ASSERT(index < m_piece_map.end_index());
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piece_pos const& p = m_piece_map[index];
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return p.downloading();
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}
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// sets the priority of a piece.
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// returns true if the priority was changed from 0 to non-0
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// or vice versa
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bool set_piece_priority(piece_index_t index, download_priority_t prio);
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// returns the priority for the piece at 'index'
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download_priority_t piece_priority(piece_index_t index) const;
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// returns the current piece priorities for all pieces
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void piece_priorities(std::vector<download_priority_t>& pieces) const;
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// pieces should be the vector that represents the pieces a
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// client has. It returns a list of all pieces that this client
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// has and that are interesting to download. It returns them in
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// priority order. It doesn't care about the download flag.
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// The user of this function must lookup if any piece is
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// marked as being downloaded. If the user of this function
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// decides to download a piece, it must mark it as being downloaded
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// itself, by using the mark_as_downloading() member function.
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// THIS IS DONE BY THE peer_connection::send_request() MEMBER FUNCTION!
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// The last argument is the torrent_peer pointer for the peer that
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// we'll download from.
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// prefer_contiguous_blocks indicates how many blocks we would like
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// to request contiguously. The blocks are not merged by the piece
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// picker, but may be coalesced later by the peer_connection.
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// this feature is used by web_peer_connection to request larger blocks
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// at a time to mitigate limited pipelining and lack of keep-alive
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// (i.e. higher overhead per request).
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picker_flags_t pick_pieces(typed_bitfield<piece_index_t> const& pieces
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, std::vector<piece_block>& interesting_blocks, int num_blocks
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, int prefer_contiguous_blocks, torrent_peer* peer
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, picker_options_t options, std::vector<piece_index_t> const& suggested_pieces
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, int num_peers
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, counters& pc
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) const;
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// picks blocks from each of the pieces in the piece_list
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// vector that is also in the piece bitmask. The blocks
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// are added to interesting_blocks, and busy blocks are
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// added to backup_blocks. num blocks is the number of
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// blocks to be picked. Blocks are not picked from pieces
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// that are being downloaded
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int add_blocks(piece_index_t piece, typed_bitfield<piece_index_t> const& pieces
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, std::vector<piece_block>& interesting_blocks
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, std::vector<piece_block>& backup_blocks
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, std::vector<piece_block>& backup_blocks2
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, int num_blocks, int prefer_contiguous_blocks
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, torrent_peer* peer, std::vector<piece_index_t> const& ignore
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, picker_options_t options) const;
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// picks blocks only from downloading pieces
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int add_blocks_downloading(downloading_piece const& dp
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, typed_bitfield<piece_index_t> const& pieces
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, std::vector<piece_block>& interesting_blocks
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, std::vector<piece_block>& backup_blocks
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, std::vector<piece_block>& backup_blocks2
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, int num_blocks, int prefer_contiguous_blocks
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, torrent_peer* peer
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, picker_options_t options) const;
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// clears the peer pointer in all downloading pieces with this
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// peer pointer
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void clear_peer(torrent_peer* peer);
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#if TORRENT_USE_INVARIANT_CHECKS
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// this is an invariant check
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void check_peers();
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#endif
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// returns true if any client is currently downloading this
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// piece-block, or if it's queued for downloading by some client
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// or if it already has been successfully downloaded
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bool is_requested(piece_block block) const;
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// returns true if the block has been downloaded
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bool is_downloaded(piece_block block) const;
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// returns true if the block has been downloaded and written to disk
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bool is_finished(piece_block block) const;
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// marks this piece-block as queued for downloading
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// options are flags from options_t.
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bool mark_as_downloading(piece_block block, torrent_peer* peer
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, picker_options_t options = {});
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// returns true if the block was marked as writing,
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// and false if the block is already finished or writing
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bool mark_as_writing(piece_block block, torrent_peer* peer);
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void mark_as_canceled(piece_block block, torrent_peer* peer);
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void mark_as_finished(piece_block block, torrent_peer* peer);
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void mark_as_pad(piece_block block);
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// prevent blocks from being picked from this piece.
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// to unlock the piece, call restore_piece() on it
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void lock_piece(piece_index_t piece);
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void write_failed(piece_block block);
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int num_peers(piece_block block) const;
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void piece_passed(piece_index_t index);
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// returns information about the given piece
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void piece_info(piece_index_t index, piece_picker::downloading_piece& st) const;
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struct piece_stats_t
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{
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int peer_count;
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int priority;
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bool have;
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bool downloading;
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};
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piece_stats_t piece_stats(piece_index_t index) const;
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// if a piece had a hash-failure, it must be restored and
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// made available for redownloading
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void restore_piece(piece_index_t index);
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// clears the given piece's download flag
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// this means that this piece-block can be picked again
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void abort_download(piece_block block, torrent_peer* peer = nullptr);
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// returns true if all blocks in this piece are finished
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// or if we have the piece
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bool is_piece_finished(piece_index_t index) const;
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// returns true if we have the piece or if the piece
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// has passed the hash check
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bool has_piece_passed(piece_index_t index) const;
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// returns the number of blocks there is in the given piece
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int blocks_in_piece(piece_index_t index) const;
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// return the peer pointers to all peers that participated in
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// this piece
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void get_downloaders(std::vector<torrent_peer*>& d, piece_index_t index) const;
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std::vector<piece_picker::downloading_piece> get_download_queue() const;
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int get_download_queue_size() const;
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void get_download_queue_sizes(int* partial
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, int* full, int* finished, int* zero_prio) const;
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torrent_peer* get_downloader(piece_block block) const;
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// piece states
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//
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// have: -----------
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// pieces: # # # # # # # # # # #
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// filtered: -------
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// pads blk: ^ ^ ^
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//
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// want-have: * * * *
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// want: * * * * * * *
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// total-have: * * * * * *
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//
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// we only care about:
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// 1. pieces we have (less pad blocks we have)
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// 2. pieces we have AND want (less pad blocks we have and want)
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// 3. pieces we want (less pad blocks we want)
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// number of pieces not filtered, as well as the number of
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// blocks out of those pieces that are pad blocks.
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// ``last_piece`` is set if the last piece is one of the
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// pieces.
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piece_count want() const;
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// number of pieces we have out of the ones we have not filtered
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piece_count have_want() const;
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// number of pieces we have (regardless of whether they are filtered)
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piece_count have() const;
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piece_count all_pieces() const;
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int pad_blocks_in_piece(piece_index_t const index) const;
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// number of pieces whose hash has passed (but haven't necessarily
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// been flushed to disk yet)
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int num_passed() const { return m_num_passed; }
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// return true if we have all the pieces we wanted
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bool is_finished() const { return m_num_have - m_num_have_filtered == num_pieces() - m_num_filtered; }
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bool is_seeding() const { return m_num_have == num_pieces(); }
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// the number of pieces we want and don't have
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int num_want_left() const { return num_pieces() - m_num_have - m_num_filtered + m_num_have_filtered; }
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#if TORRENT_USE_INVARIANT_CHECKS
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void check_piece_state() const;
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// used in debug mode
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void verify_priority(prio_index_t start, prio_index_t end, int prio) const;
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void verify_pick(std::vector<piece_block> const& picked
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, typed_bitfield<piece_index_t> const& bits) const;
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void check_peer_invariant(typed_bitfield<piece_index_t> const& have
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, torrent_peer const* p) const;
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void check_invariant(const torrent* t = nullptr) const;
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#endif
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// functor that compares indices on downloading_pieces
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struct has_index
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{
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explicit has_index(piece_index_t const i) : index(i)
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{ TORRENT_ASSERT(i >= piece_index_t(0)); }
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bool operator()(downloading_piece const& p) const
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{ return p.index == index; }
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piece_index_t const index;
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};
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int blocks_in_last_piece() const
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{ return m_blocks_in_last_piece; }
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std::pair<int, int> distributed_copies() const;
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// return the array of block_info objects for a given downloading_piece.
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// this array has m_blocks_per_piece elements in it
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span<block_info const> blocks_for_piece(downloading_piece const& dp) const;
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private:
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int num_pad_blocks() const { return m_num_pad_blocks; }
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span<block_info> mutable_blocks_for_piece(downloading_piece const& dp);
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std::tuple<bool, bool, int, int> requested_from(
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piece_picker::downloading_piece const& p
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, int num_blocks_in_piece, torrent_peer* peer) const;
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bool can_pick(piece_index_t piece, typed_bitfield<piece_index_t> const& bitmask) const;
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bool is_piece_free(piece_index_t piece, typed_bitfield<piece_index_t> const& bitmask) const;
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std::pair<piece_index_t, piece_index_t>
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expand_piece(piece_index_t piece, int whole_pieces
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, typed_bitfield<piece_index_t> const& have
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, picker_options_t options) const;
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struct piece_pos
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{
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piece_pos() {}
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piece_pos(int const peer_count_, int const index_)
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: peer_count(static_cast<std::uint16_t>(peer_count_))
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, download_state(static_cast<uint8_t>(piece_pos::piece_open))
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, piece_priority(static_cast<std::uint8_t>(default_priority))
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, index(index_)
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{
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TORRENT_ASSERT(peer_count_ >= 0);
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TORRENT_ASSERT(peer_count_ < (std::numeric_limits<std::uint16_t>::max)());
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TORRENT_ASSERT(index_ >= 0);
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}
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// the piece is partially downloaded or requested
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static constexpr download_queue_t piece_downloading{0};
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// partial pieces where all blocks in the piece have been requested
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static constexpr download_queue_t piece_full{1};
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// partial pieces where all blocks in the piece have been received
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// and are either finished or writing
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static constexpr download_queue_t piece_finished{2};
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// partial pieces whose priority is 0
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static constexpr download_queue_t piece_zero_prio{3};
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// the states up to this point indicate the piece is being
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// downloaded (or at least has a partially downloaded piece
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// in one of the m_downloads buckets).
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static constexpr download_queue_t num_download_categories{4};
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// the piece is open to be picked
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static constexpr download_queue_t piece_open{4};
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// this is not a new download category/download list bucket.
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// it still goes into the piece_downloading bucket. However,
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// it indicates that this piece only has outstanding requests
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// from reverse peers. This is to de-prioritize it somewhat
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static constexpr download_queue_t piece_downloading_reverse{5};
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static constexpr download_queue_t piece_full_reverse{6};
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// returns one of the valid download categories of state_t or
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// piece_open if this piece is not being downloaded
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download_queue_t download_queue() const
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{
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if (state() == piece_downloading_reverse)
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return piece_downloading;
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if (state() == piece_full_reverse)
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return piece_full;
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return state();
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}
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bool reverse() const
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{
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return state() == piece_downloading_reverse
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|| state() == piece_full_reverse;
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}
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void unreverse()
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{
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if (state() == piece_downloading_reverse)
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state(piece_downloading);
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else if (state() == piece_full_reverse)
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state(piece_full);
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}
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void make_reverse()
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{
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if (state() == piece_downloading)
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state(piece_downloading_reverse);
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else if (state() == piece_full)
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state(piece_full_reverse);
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}
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// the number of peers that has this piece
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// (availability)
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std::uint32_t peer_count : 26;
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// one of the enums from state_t. This indicates whether this piece
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// is currently being downloaded or not, and what state it's in if
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// it is. Specifically, as an optimization, pieces that have all blocks
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// requested from them are separated out into separate lists to make
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// lookups quicker. The main oddity is that whether a downloading piece
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// has only been requested from peers that are reverse, that's
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// recorded as piece_downloading_reverse, which really means the same
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// as piece_downloading, it just saves space to also indicate that it
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// has a bit lower priority. The reverse bit is only relevant if the
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// state is piece_downloading.
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std::uint32_t download_state : 3;
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// TODO: 2 having 8 priority levels is probably excessive. It should
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// probably be changed to 3 levels + dont-download
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// is 0 if the piece is filtered (not to be downloaded)
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// 1 is low priority
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// 2 is low priority
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// 3 is mid priority
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// 4 is default priority
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// 5 is mid priority
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// 6 is high priority
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// 7 is high priority
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std::uint32_t piece_priority : 3;
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// index in to the piece_info vector
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prio_index_t index;
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#ifdef TORRENT_DEBUG_REFCOUNTS
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// all the peers that have this piece
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std::set<const torrent_peer*> have_peers;
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#endif
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// index is set to this to indicate that we have the
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// piece. There is no entry for the piece in the
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// buckets if this is the case.
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static constexpr prio_index_t we_have_index{-1};
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// the priority value that means the piece is filtered
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static constexpr std::uint32_t filter_priority = 0;
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// the max number the peer count can hold
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static constexpr std::uint32_t max_peer_count = 0xffff;
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bool have() const { return index == we_have_index; }
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void set_have() { index = we_have_index; TORRENT_ASSERT(have()); }
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void set_not_have() { index = prio_index_t(0); TORRENT_ASSERT(!have()); }
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bool downloading() const { return state() != piece_open; }
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bool filtered() const { return piece_priority == filter_priority; }
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// this function returns the effective priority of the piece. It's
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// actually the sort order of this piece compared to other pieces. A
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// lower index means it will be picked before a piece with a higher
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// index.
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// The availability of the piece (the number of peers that have this
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// piece) is fundamentally controlling the priority. It's multiplied
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// by 3 to form 3 levels of priority for each availability.
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//
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// downloading pieces (not reverse)
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// | open pieces (not downloading)
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// | | downloading pieces (reverse peers)
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// | | |
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// +---+---+---+
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// | 0 | 1 | 2 |
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// +---+---+---+
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// this '3' is called prio_factor
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//
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// the manually set priority takes precedence over the availability
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// by multiplying availability by priority.
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int priority(piece_picker const* picker) const
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{
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// filtered pieces (prio = 0), pieces we have or pieces with
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// availability = 0 should not be present in the piece list
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// returning -1 indicates that they shouldn't.
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if (filtered() || have() || peer_count + picker->m_seeds == 0
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|| state() == piece_full
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|| state() == piece_finished)
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return -1;
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TORRENT_ASSERT(piece_priority > 0);
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// this is to keep downloading pieces at higher priority than
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// pieces that are not being downloaded, and to make reverse
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// downloading pieces to be lower priority
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int adjustment = -2;
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if (reverse()) adjustment = -1;
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else if (state() != piece_open) adjustment = -3;
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// the + 1 here is because peer_count count be 0, it m_seeds
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// is > 0. We don't actually care about seeds (except for the
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// first one) since the order of the pieces is unaffected.
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int availability = int(peer_count) + 1;
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TORRENT_ASSERT(availability > 0);
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TORRENT_ASSERT(int(priority_levels - piece_priority) > 0);
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return availability * int(priority_levels - piece_priority)
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* prio_factor + adjustment;
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}
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bool operator!=(piece_pos const& p) const
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{ return index != p.index || peer_count != p.peer_count; }
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bool operator==(piece_pos const& p) const
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{ return index == p.index && peer_count == p.peer_count; }
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download_queue_t state() const { return download_queue_t(download_state); }
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void state(download_queue_t q) { download_state = static_cast<std::uint8_t>(q); }
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};
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#ifndef TORRENT_DEBUG_REFCOUNTS
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static_assert(sizeof(piece_pos) == sizeof(char) * 8, "unexpected struct size");
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#endif
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bool partial_compare_rarest_first(downloading_piece const* lhs
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, downloading_piece const* rhs) const;
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void break_one_seed();
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void update_pieces() const;
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prio_index_t priority_begin(int prio) const;
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prio_index_t priority_end(int prio) const;
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// fills in the range [start, end) of pieces in
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// m_pieces that have priority 'prio'
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std::pair<prio_index_t, prio_index_t> priority_range(int prio) const;
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// adds the piece 'index' to m_pieces
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void add(piece_index_t index);
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// removes the piece with the given priority and the
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// elem_index in the m_pieces vector
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void remove(int priority, prio_index_t elem_index);
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// updates the position of the piece with the given
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// priority and the elem_index in the m_pieces vector
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void update(int priority, prio_index_t elem_index);
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// shuffles the given piece inside it's priority range
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void shuffle(int priority, prio_index_t elem_index);
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std::vector<downloading_piece>::iterator add_download_piece(piece_index_t index);
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void erase_download_piece(std::vector<downloading_piece>::iterator i);
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std::vector<downloading_piece>::const_iterator find_dl_piece(download_queue_t, piece_index_t) const;
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std::vector<downloading_piece>::iterator find_dl_piece(download_queue_t, piece_index_t);
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// returns an iterator to the downloading piece, whichever
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// download list it may live in now
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std::vector<downloading_piece>::iterator update_piece_state(
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std::vector<downloading_piece>::iterator dp);
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private:
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#if TORRENT_USE_ASSERTS || TORRENT_USE_INVARIANT_CHECKS
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index_range<download_queue_t> categories() const
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{ return {{}, piece_picker::piece_pos::num_download_categories}; }
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#endif
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// the following vectors are mutable because they sometimes may
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// be updated lazily, triggered by const functions
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// this maps indices to number of peers that has this piece and
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// index into the m_piece_info vectors.
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// piece_pos::we_have_index means that we have the piece, so it
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// doesn't exist in the piece_info buckets
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// pieces with the filtered flag set doesn't have entries in
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// the m_piece_info buckets either
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// TODO: should this be allocated lazily?
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mutable aux::vector<piece_pos, piece_index_t> m_piece_map;
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// this indicates whether a block has been marked as a pad
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// block or not. It's indexed by block index, i.e. piece_index
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// * blocks_per_piece + block. These blocks should not be
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// picked and are considered to be had
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// TODO: this could be a much more efficient data structure
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bitfield m_pad_blocks;
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// tracks the number of blocks in a specific piece that are pad blocks
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std::unordered_map<piece_index_t, int> m_pads_in_piece;
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// the number of bits set in the m_pad_blocks bitfield, i.e.
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// the number of blocks marked as pads
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int m_num_pad_blocks = 0;
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// the number of pad blocks that we already have
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int m_have_pad_blocks = 0;
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// the number of pad blocks part of filtered pieces we don't have
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int m_filtered_pad_blocks = 0;
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// the number of pad blocks we have that are also filtered
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int m_have_filtered_pad_blocks = 0;
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// the number of seeds. These are not added to
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// the availability counters of the pieces
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int m_seeds = 0;
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// the number of pieces that have passed the hash check
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int m_num_passed = 0;
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// this vector contains all piece indices that are pickable
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// sorted by priority. Pieces are in random random order
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// among pieces with the same priority
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mutable aux::vector<piece_index_t, prio_index_t> m_pieces;
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// these are indices to the priority boundaries inside
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// the m_pieces vector. priority 0 always start at
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// 0, priority 1 starts at m_priority_boundaries[0] etc.
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mutable aux::vector<prio_index_t> m_priority_boundaries;
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// each piece that's currently being downloaded has an entry in this list
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// with block allocations. i.e. it says which parts of the piece that is
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// being downloaded. This list is ordered by piece index to make lookups
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// efficient there are as many buckets as there are piece states. See
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// piece_pos::state_t. The only download state that does not have a
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// corresponding downloading_piece vector is piece_open and
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// piece_downloading_reverse (the latter uses the same as
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// piece_downloading).
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aux::array<aux::vector<downloading_piece>
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, static_cast<std::uint8_t>(piece_pos::num_download_categories)
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, download_queue_t> m_downloads;
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// this holds the information of the blocks in partially downloaded
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// pieces. the downloading_piece::info index point into this vector for
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// its storage
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aux::vector<block_info> m_block_info;
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// these are block ranges in m_block_info that are free. The numbers
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// in here, when multiplied by m_blocks_per_piece is the index to the
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// first block in the range that's free to use by a new downloading_piece.
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// this is a free-list.
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std::vector<std::uint16_t> m_free_block_infos;
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std::uint16_t m_blocks_per_piece = 0;
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std::uint16_t m_blocks_in_last_piece = 0;
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// the number of filtered pieces that we don't already
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// have. total_number_of_pieces - number_of_pieces_we_have
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// - num_filtered is supposed to the number of pieces
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// we still want to download
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// TODO: it would be more intuitive to account "wanted" pieces
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// instead of filtered
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int m_num_filtered = 0;
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// the number of pieces we have that also are filtered
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int m_num_have_filtered = 0;
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// we have all pieces in the range [0, m_cursor)
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// m_cursor is the first piece we don't have
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piece_index_t m_cursor{0};
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// we have all pieces in the range [m_reverse_cursor, end)
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// m_reverse_cursor is the first piece where we also have
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// all the subsequent pieces
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piece_index_t m_reverse_cursor{0};
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// the number of pieces we have (i.e. passed + flushed).
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// This includes pieces that we have filtered but still have
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int m_num_have = 0;
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// if this is set to true, it means update_pieces()
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// has to be called before accessing m_pieces.
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mutable bool m_dirty = false;
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public:
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enum { max_pieces = (std::numeric_limits<int>::max)() - 1 };
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};
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}
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#endif // TORRENT_PIECE_PICKER_HPP_INCLUDED
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