premiere-libtorrent/include/libtorrent/peer_connection.hpp

1282 lines
40 KiB
C++

/*
Copyright (c) 2003-2015, Arvid Norberg
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TORRENT_PEER_CONNECTION_HPP_INCLUDED
#define TORRENT_PEER_CONNECTION_HPP_INCLUDED
#include "libtorrent/config.hpp"
#include "libtorrent/buffer.hpp"
#include "libtorrent/peer_id.hpp"
#include "libtorrent/stat.hpp"
#include "libtorrent/alert.hpp"
#include "libtorrent/peer_request.hpp"
#include "libtorrent/piece_block_progress.hpp"
#include "libtorrent/bandwidth_limit.hpp"
#include "libtorrent/socket_type_fwd.hpp"
#include "libtorrent/assert.hpp"
#include "libtorrent/chained_buffer.hpp"
#include "libtorrent/disk_buffer_holder.hpp"
#include "libtorrent/bitfield.hpp"
#include "libtorrent/bandwidth_socket.hpp"
#include "libtorrent/socket_type_fwd.hpp"
#include "libtorrent/error_code.hpp"
#include "libtorrent/sliding_average.hpp"
#include "libtorrent/peer_class.hpp"
#include "libtorrent/peer_class_set.hpp"
#include "libtorrent/aux_/session_settings.hpp"
#include "libtorrent/disk_observer.hpp"
#include "libtorrent/peer_connection_interface.hpp"
#include "libtorrent/piece_picker.hpp" // for piece_block
#include "libtorrent/socket.hpp" // for tcp::endpoint
#include "libtorrent/io_service_fwd.hpp"
#include "libtorrent/receive_buffer.hpp"
#include "libtorrent/aux_/allocating_handler.hpp"
#ifndef TORRENT_DISABLE_LOGGING
#include "libtorrent/debug.hpp"
#endif
#include "libtorrent/aux_/disable_warnings_push.hpp"
#include <ctime>
#include <algorithm>
#include <vector>
#include <string>
#include <utility> // for std::forward
#include <boost/smart_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <boost/noncopyable.hpp>
#include <boost/array.hpp>
#include <boost/optional.hpp>
#include <boost/cstdint.hpp>
#include <boost/pool/pool.hpp>
#include "libtorrent/aux_/disable_warnings_pop.hpp"
namespace libtorrent
{
class torrent;
struct peer_info;
struct disk_io_job;
struct disk_interface;
struct torrent_peer;
#ifndef TORRENT_DISABLE_EXTENSIONS
struct peer_plugin;
#endif
namespace aux
{
struct session_interface;
}
struct pending_block
{
pending_block(piece_block const& b)
: block(b), send_buffer_offset(not_in_buffer), not_wanted(false)
, timed_out(false), busy(false)
{}
piece_block block;
enum { not_in_buffer = 0x1fffffff };
// the number of bytes into the send buffer this request is. Every time
// some portion of the send buffer is transmitted, this offset is
// decremented by the number of bytes sent. once this drops below 0, the
// request_time field is set to the current time.
// if the request has not been written to the send buffer, this field
// remains not_in_buffer.
boost::uint32_t send_buffer_offset:29;
// if any of these are set to true, this block
// is not allocated
// in the piece picker anymore, and open for
// other peers to pick. This may be caused by
// it either timing out or being received
// unexpectedly from the peer
boost::uint32_t not_wanted:1;
boost::uint32_t timed_out:1;
// the busy flag is set if the block was
// requested from another peer when this
// request was queued. We only allow a single
// busy request at a time in each peer's queue
boost::uint32_t busy:1;
bool operator==(pending_block const& b)
{
return b.block == block
&& b.not_wanted == not_wanted
&& b.timed_out == timed_out;
}
};
struct has_block
{
#if __cplusplus >= 201103L
has_block(has_block const&) = default;
#endif
has_block(piece_block const& b): block(b) {}
piece_block const& block;
bool operator()(pending_block const& pb) const
{ return pb.block == block; }
private:
// explicitly disallow assignment, to silence msvc warning
has_block& operator=(has_block const&);
};
// argument pack passed to peer_connection constructor
struct peer_connection_args
{
aux::session_interface* ses;
aux::session_settings const* sett;
counters* stats_counters;
buffer_allocator_interface* allocator;
disk_interface* disk_thread;
io_service* ios;
boost::weak_ptr<torrent> tor;
boost::shared_ptr<socket_type> s;
tcp::endpoint endp;
torrent_peer* peerinfo;
};
// internal
inline void nop(char*, void*, block_cache_reference) {}
struct peer_connection_hot_members
{
// if tor is set, this is an outgoing connection
peer_connection_hot_members(
boost::weak_ptr<torrent> t
, aux::session_interface& ses
, aux::session_settings const& sett)
: m_torrent(t)
, m_ses(ses)
, m_settings(sett)
, m_disconnecting(false)
, m_connecting(!t.expired())
, m_endgame_mode(false)
, m_snubbed(false)
, m_interesting(false)
, m_choked(true)
, m_corked(false)
, m_ignore_stats(false)
{}
protected:
// the pieces the other end have
bitfield m_have_piece;
// this is the torrent this connection is
// associated with. If the connection is an
// incoming connection, this is set to zero
// until the info_hash is received. Then it's
// set to the torrent it belongs to.
// TODO: make this a raw pointer (to save size in
// the first cache line) and make the constructor
// take a raw pointer. torrent objects should always
// outlive their peers
boost::weak_ptr<torrent> m_torrent;
public:
// a back reference to the session
// the peer belongs to.
aux::session_interface& m_ses;
// settings that apply to this peer
aux::session_settings const& m_settings;
protected:
// this is true if this connection has been added
// to the list of connections that will be closed.
bool m_disconnecting:1;
// this is true until this socket has become
// writable for the first time (i.e. the
// connection completed). While connecting
// the timeout will not be triggered. This is
// because windows XP SP2 may delay connection
// attempts, which means that the connection
// may not even have been attempted when the
// time out is reached.
bool m_connecting:1;
// this is set to true if the last time we tried to
// pick a piece to download, we could only find
// blocks that were already requested from other
// peers. In this case, we should not try to pick
// another piece until the last one we requested is done
bool m_endgame_mode:1;
// set to true when a piece request times out. The
// result is that the desired pending queue size
// is set to 1
bool m_snubbed:1;
// the peer has pieces we are interested in
bool m_interesting:1;
// we have choked the upload to the peer
bool m_choked:1;
// when this is set, the peer_connection socket is
// corked, similar to the linux TCP feature TCP_CORK.
// we won't send anything to the actual socket, just
// buffer messages up in the application layer send
// buffer, and send it once we're uncorked.
bool m_corked:1;
// when this is set, the transfer stats for this connection
// is not included in the torrent or session stats
bool m_ignore_stats:1;
private:
// explicitly disallow assignment, to silence msvc warning
peer_connection_hot_members& operator=(peer_connection_hot_members const&);
};
class TORRENT_EXTRA_EXPORT peer_connection
: public peer_connection_hot_members
, public bandwidth_socket
, public peer_class_set
, public disk_observer
, public peer_connection_interface
, public boost::enable_shared_from_this<peer_connection>
{
friend class invariant_access;
friend struct network_thread_pool;
friend class torrent;
public:
enum connection_type
{
bittorrent_connection = 0,
url_seed_connection = 1,
http_seed_connection = 2
};
virtual int type() const = 0;
enum channels
{
upload_channel,
download_channel,
num_channels
};
peer_connection(peer_connection_args const& pack);
// this function is called after it has been constructed and properly
// reference counted. It is safe to call self() in this function
// and schedule events with references to itself (that is not safe to
// do in the constructor).
virtual void start();
virtual ~peer_connection();
void set_peer_info(torrent_peer* pi)
{
TORRENT_ASSERT(m_peer_info == 0 || pi == 0 );
TORRENT_ASSERT(pi != NULL || m_disconnect_started);
m_peer_info = pi;
}
torrent_peer* peer_info_struct() const
{ return m_peer_info; }
// this is called when the peer object is created, in case
// it was let in by the connections limit slack. This means
// the peer needs to, as soon as the handshake is done, either
// disconnect itself or another peer.
void peer_exceeds_limit()
{ m_exceeded_limit = true; }
// this is called if this peer causes another peer
// to be disconnected, in which case it has fulfilled
// its requirement.
void peer_disconnected_other()
{ m_exceeded_limit = false; }
void send_allowed_set();
#ifndef TORRENT_DISABLE_EXTENSIONS
void add_extension(boost::shared_ptr<peer_plugin>);
peer_plugin const* find_plugin(char const* type);
#endif
// this function is called once the torrent associated
// with this peer connection has retrieved the meta-
// data. If the torrent was spawned with metadata
// this is called from the constructor.
void init();
// this is called when the metadata is retrieved
// and the files has been checked
virtual void on_metadata() {}
void on_metadata_impl();
void picker_options(int o)
{ m_picker_options = o; }
int prefer_contiguous_blocks() const
{
if (on_parole()) return 1;
return m_prefer_contiguous_blocks;
}
bool on_parole() const;
int picker_options() const;
void prefer_contiguous_blocks(int num)
{ m_prefer_contiguous_blocks = (std::min)(num, 255); }
bool request_large_blocks() const
{ return m_request_large_blocks; }
void request_large_blocks(bool b)
{ m_request_large_blocks = b; }
void set_endgame(bool b);
bool endgame() const { return m_endgame_mode; }
bool no_download() const { return m_no_download; }
void no_download(bool b) { m_no_download = b; }
bool ignore_stats() const { return m_ignore_stats; }
void ignore_stats(bool b) { m_ignore_stats = b; }
boost::uint32_t peer_rank() const;
void fast_reconnect(bool r);
bool fast_reconnect() const { return m_fast_reconnect; }
// this is called when we receive a new piece
// (and it has passed the hash check)
void received_piece(int index);
// this adds an announcement in the announcement queue
// it will let the peer know that we have the given piece
void announce_piece(int index);
// this will tell the peer to announce the given piece
// and only allow it to request that piece
void superseed_piece(int replace_piece, int new_piece);
bool super_seeded_piece(int index) const
{
return m_superseed_piece[0] == index
|| m_superseed_piece[1] == index;
}
// tells if this connection has data it want to send
// and has enough upload bandwidth quota left to send it.
bool can_write() const;
bool can_read();
bool is_seed() const;
int num_have_pieces() const { return m_num_pieces; }
void set_share_mode(bool m);
bool share_mode() const { return m_share_mode; }
void set_upload_only(bool u);
bool upload_only() const { return m_upload_only; }
void set_holepunch_mode();
// will send a keep-alive message to the peer
void keep_alive();
peer_id const& pid() const { return m_peer_id; }
void set_pid(const peer_id& peer_id) { m_peer_id = peer_id; }
bool has_piece(int i) const;
std::vector<pending_block> const& download_queue() const;
std::vector<pending_block> const& request_queue() const;
std::vector<peer_request> const& upload_queue() const;
void clear_request_queue();
// estimate of how long it will take until we have
// received all piece requests that we have sent
// if extra_bytes is specified, it will include those
// bytes as if they've been requested
time_duration download_queue_time(int extra_bytes = 0) const;
bool is_interesting() const { return m_interesting; }
bool is_choked() const { return m_choked; }
bool is_peer_interested() const { return m_peer_interested; }
bool has_peer_choked() const { return m_peer_choked; }
void choke_this_peer();
void maybe_unchoke_this_peer();
void update_interest();
virtual void get_peer_info(peer_info& p) const;
// returns the torrent this connection is a part of
// may be zero if the connection is an incoming connection
// and it hasn't received enough information to determine
// which torrent it should be associated with
boost::weak_ptr<torrent> associated_torrent() const
{ return m_torrent; }
stat const& statistics() const { return m_statistics; }
void add_stat(boost::int64_t downloaded, boost::int64_t uploaded);
void sent_bytes(int bytes_payload, int bytes_protocol);
void received_bytes(int bytes_payload, int bytes_protocol);
void trancieve_ip_packet(int bytes, bool ipv6);
void sent_syn(bool ipv6);
void received_synack(bool ipv6);
// is called once every second by the main loop
void second_tick(int tick_interval_ms);
void timeout_requests();
boost::shared_ptr<socket_type> get_socket() const { return m_socket; }
tcp::endpoint const& remote() const { return m_remote; }
tcp::endpoint local_endpoint() const { return m_local; }
bitfield const& get_bitfield() const;
std::vector<int> const& allowed_fast();
std::vector<int> const& suggested_pieces() const { return m_suggested_pieces; }
time_point connected_time() const { return m_connect; }
time_point last_received() const { return m_last_receive; }
// this will cause this peer_connection to be disconnected.
virtual void disconnect(error_code const& ec
, operation_t op, int error = 0);
// called when a connect attempt fails (not when an
// established connection fails)
void connect_failed(error_code const& e);
bool is_disconnecting() const { return m_disconnecting; }
// this is called when the connection attempt has succeeded
// and the peer_connection is supposed to set m_connecting
// to false, and stop monitor writability
void on_connection_complete(error_code const& e);
// returns true if this connection is still waiting to
// finish the connection attempt
bool is_connecting() const { return m_connecting; }
// This is called for every peer right after the upload
// bandwidth has been distributed among them
// It will reset the used bandwidth to 0.
void reset_upload_quota();
// trust management.
virtual void received_valid_data(int index);
// returns false if the peer should not be
// disconnected
virtual bool received_invalid_data(int index, bool single_peer);
// a connection is local if it was initiated by us.
// if it was an incoming connection, it is remote
bool is_outgoing() const { return m_outgoing; }
bool received_listen_port() const { return m_received_listen_port; }
void received_listen_port()
{ m_received_listen_port = true; }
bool on_local_network() const;
bool ignore_unchoke_slots() const;
bool failed() const { return m_failed; }
int desired_queue_size() const
{
// this peer is in end-game mode we only want
// one outstanding request
return (m_endgame_mode || m_snubbed) ? 1 : m_desired_queue_size;
}
// compares this connection against the given connection
// for which one is more eligible for an unchoke.
// returns true if this is more eligible
int download_payload_rate() const { return m_statistics.download_payload_rate(); }
// resets the byte counters that are used to measure
// the number of bytes transferred within unchoke cycles
void reset_choke_counters();
// if this peer connection is useless (neither party is
// interested in the other), disconnect it
// returns true if the connection was disconnected
bool disconnect_if_redundant();
void increase_est_reciprocation_rate();
void decrease_est_reciprocation_rate();
int est_reciprocation_rate() const { return m_est_reciprocation_rate; }
#ifndef TORRENT_DISABLE_LOGGING
void peer_log(peer_log_alert::direction_t direction
, char const* event, char const* fmt = "", ...) const TORRENT_FORMAT(4,5);
#endif
#ifndef TORRENT_DISABLE_LOGGING
time_point m_connect_time;
time_point m_bitfield_time;
time_point m_unchoke_time;
#endif
// the message handlers are called
// each time a recv() returns some new
// data, the last time it will be called
// is when the entire packet has been
// received, then it will no longer
// be called. i.e. most handlers need
// to check how much of the packet they
// have received before any processing
void incoming_keepalive();
void incoming_choke();
void incoming_unchoke();
void incoming_interested();
void incoming_not_interested();
void incoming_have(int piece_index);
void incoming_dont_have(int piece_index);
void incoming_bitfield(bitfield const& bits);
void incoming_request(peer_request const& r);
void incoming_piece(peer_request const& p, disk_buffer_holder& data);
void incoming_piece(peer_request const& p, char const* data);
void incoming_piece_fragment(int bytes);
void start_receive_piece(peer_request const& r);
void incoming_cancel(peer_request const& r);
bool can_disconnect(error_code const& ec) const;
void incoming_dht_port(int listen_port);
void incoming_reject_request(peer_request const& r);
void incoming_have_all();
void incoming_have_none();
void incoming_allowed_fast(int index);
void incoming_suggest(int index);
void set_has_metadata(bool m) { m_has_metadata = m; }
bool has_metadata() const { return m_has_metadata; }
// the following functions appends messages
// to the send buffer
bool send_choke();
bool send_unchoke();
void send_interested();
void send_not_interested();
void send_suggest(int piece);
void snub_peer();
// reject any request in the request
// queue from this piece
void reject_piece(int index);
bool can_request_time_critical() const;
// returns true if the specified block was actually made time-critical.
// if the block was already time-critical, it returns false.
bool make_time_critical(piece_block const& block);
// adds a block to the request queue
// returns true if successful, false otherwise
enum flags_t { req_time_critical = 1, req_busy = 2 };
bool add_request(piece_block const& b, int flags = 0);
// clears the request queue and sends cancels for all messages
// in the download queue
void cancel_all_requests();
// removes a block from the request queue or download queue
// sends a cancel message if appropriate
// refills the request queue, and possibly ignoring pieces requested
// by peers in the ignore list (to avoid recursion)
// if force is true, the blocks is also freed from the piece
// picker, allowing another peer to request it immediately
void cancel_request(piece_block const& b, bool force = false);
void send_block_requests();
void assign_bandwidth(int channel, int amount);
#if TORRENT_USE_INVARIANT_CHECKS
void check_invariant() const;
#endif
// is true until we can be sure that the other end
// speaks our protocol (be it bittorrent or http).
virtual bool in_handshake() const = 0;
// returns the block currently being
// downloaded. And the progress of that
// block. If the peer isn't downloading
// a piece for the moment, the boost::optional
// will be invalid.
virtual boost::optional<piece_block_progress>
downloading_piece_progress() const;
enum message_type_flags { message_type_request = 1 };
void send_buffer(char const* begin, int size, int flags = 0);
void setup_send();
void cork_socket() { TORRENT_ASSERT(!m_corked); m_corked = true; }
bool is_corked() const { return m_corked; }
void uncork_socket();
void append_send_buffer(char* buffer, int size
, chained_buffer::free_buffer_fun destructor = &nop
, void* userdata = NULL, block_cache_reference ref
= block_cache_reference());
virtual void append_const_send_buffer(char const* buffer, int size
, chained_buffer::free_buffer_fun destructor = &nop
, void* userdata = NULL, block_cache_reference ref
= block_cache_reference());
#ifndef TORRENT_DISABLE_RESOLVE_COUNTRIES
void set_country(char const* c)
{
TORRENT_ASSERT(strlen(c) == 2);
m_country[0] = c[0];
m_country[1] = c[1];
}
bool has_country() const { return m_country[0] != 0; }
#endif
int outstanding_bytes() const { return m_outstanding_bytes; }
int send_buffer_size() const
{ return m_send_buffer.size(); }
int send_buffer_capacity() const
{ return m_send_buffer.capacity(); }
void max_out_request_queue(int s);
int max_out_request_queue() const;
#ifdef TORRENT_DEBUG
bool piece_failed;
#endif
time_t last_seen_complete() const { return m_last_seen_complete; }
void set_last_seen_complete(int ago) { m_last_seen_complete = time(0) - ago; }
boost::int64_t uploaded_in_last_round() const
{ return m_statistics.total_payload_upload() - m_uploaded_at_last_round; }
boost::int64_t downloaded_in_last_round() const
{ return m_statistics.total_payload_download() - m_downloaded_at_last_round; }
boost::int64_t uploaded_since_unchoked() const
{ return m_statistics.total_payload_upload() - m_uploaded_at_last_unchoke; }
// the time we last unchoked this peer
time_point time_of_last_unchoke() const
{ return m_last_unchoke; }
// called when the disk write buffer is drained again, and we can
// start downloading payload again
void on_disk();
void on_allocate_disk_buffer(char* buffer, int buffer_size);
int num_reading_bytes() const { return m_reading_bytes; }
enum sync_t { read_async, read_sync };
void setup_receive();
boost::shared_ptr<peer_connection> self()
{
TORRENT_ASSERT(!m_in_constructor);
return shared_from_this();
}
counters& stats_counters() const { return m_counters; }
int get_priority(int channel) const;
protected:
size_t try_read(sync_t s, error_code& ec);
virtual void get_specific_peer_info(peer_info& p) const = 0;
virtual void write_choke() = 0;
virtual void write_unchoke() = 0;
virtual void write_interested() = 0;
virtual void write_not_interested() = 0;
virtual void write_request(peer_request const& r) = 0;
virtual void write_cancel(peer_request const& r) = 0;
virtual void write_have(int index) = 0;
virtual void write_dont_have(int index) = 0;
virtual void write_keepalive() = 0;
virtual void write_piece(peer_request const& r, disk_buffer_holder& buffer) = 0;
virtual void write_suggest(int piece) = 0;
virtual void write_bitfield() = 0;
virtual void write_reject_request(peer_request const& r) = 0;
virtual void write_allow_fast(int piece) = 0;
virtual void on_connected() = 0;
virtual void on_tick() {}
virtual void on_receive(error_code const& error
, std::size_t bytes_transferred) = 0;
virtual void on_sent(error_code const& error
, std::size_t bytes_transferred) = 0;
virtual int hit_send_barrier(std::vector<boost::asio::mutable_buffer>&)
{ return INT_MAX; }
bool allocate_disk_receive_buffer(int disk_buffer_size);
void attach_to_torrent(sha1_hash const& ih);
bool verify_piece(peer_request const& p) const;
void update_desired_queue_size();
// called from the main loop when this connection has any
// work to do.
void on_send_data(error_code const& error
, std::size_t bytes_transferred);
void on_receive_data(error_code const& error
, std::size_t bytes_transferred);
// _nb means null_buffers. i.e. we just know the socket is
// readable at this point, we don't know how much has been received
void on_receive_data_nb(error_code const& error
, std::size_t bytes_transferred);
void receive_data_impl(error_code const& error
, std::size_t bytes_transferred, int read_loops);
void set_send_barrier(int bytes)
{
TORRENT_ASSERT(bytes == INT_MAX || bytes <= send_buffer_size());
m_send_barrier = bytes;
}
int get_send_barrier() const { return m_send_barrier; }
virtual int timeout() const;
private:
// explicitly disallow assignment, to silence msvc warning
peer_connection& operator=(peer_connection const&);
void do_update_interest();
int preferred_caching() const;
void fill_send_buffer();
void on_disk_read_complete(disk_io_job const* j, peer_request r
, time_point issue_time);
void on_disk_write_complete(disk_io_job const* j
, peer_request r, boost::shared_ptr<torrent> t);
void on_seed_mode_hashed(disk_io_job const* j);
int request_timeout() const;
int wanted_transfer(int channel);
int request_bandwidth(int channel, int bytes = 0);
boost::shared_ptr<socket_type> m_socket;
// the queue of blocks we have requested
// from this peer
std::vector<pending_block> m_download_queue;
// the queue of requests we have got
// from this peer that haven't been issued
// to the disk thread yet
std::vector<peer_request> m_requests;
// this peer's peer info struct. This may
// be 0, in case the connection is incoming
// and hasn't been added to a torrent yet.
torrent_peer* m_peer_info;
// stats counters
counters& m_counters;
// the number of pieces this peer
// has. Must be the same as
// std::count(m_have_piece.begin(),
// m_have_piece.end(), true)
int m_num_pieces;
public:
// upload and download channel state
// enum from peer_info::bw_state
char m_channel_state[2];
protected:
receive_buffer m_recv_buffer;
// number of bytes this peer can send and receive
int m_quota[2];
// the blocks we have reserved in the piece
// picker and will request from this peer.
std::vector<pending_block> m_request_queue;
// this is the limit on the number of outstanding requests
// we have to this peer. This is initialized to the settings
// in the session_settings structure. But it may be lowered
// if the peer is known to require a smaller limit (like BitComet).
// or if the extended handshake sets a limit.
// web seeds also has a limit on the queue size.
int m_max_out_request_queue;
// this is the peer we're actually talking to
// it may not necessarily be the peer we're
// connected to, in case we use a proxy
tcp::endpoint m_remote;
public:
chained_buffer m_send_buffer;
private:
// the disk thread to use to issue disk jobs to
disk_interface& m_disk_thread;
public:
buffer_allocator_interface& m_allocator;
private:
// io service
io_service& m_ios;
public:
#ifndef TORRENT_DISABLE_EXTENSIONS
typedef std::list<boost::shared_ptr<peer_plugin> > extension_list_t;
extension_list_t m_extensions;
#endif
private:
// the average rate of receiving complete piece messages
sliding_average<20> m_piece_rate;
sliding_average<20> m_send_rate;
// the average time between incoming pieces. Or, if there is no
// outstanding request, the time since the piece was requested. It
// is essentially an estimate of the time it will take to completely
// receive a payload message after it has been requested.
sliding_average<20> m_request_time;
// keep the io_service running as long as we
// have peer connections
io_service::work m_work;
// the time when we last got a part of a
// piece packet from this peer
time_point m_last_piece;
// the time we sent a request to
// this peer the last time
time_point m_last_request;
// the time we received the last
// piece request from the peer
time_point m_last_incoming_request;
// the time when we unchoked this peer
time_point m_last_unchoke;
// if we're unchoked by this peer, this
// was the time
time_point m_last_unchoked;
// the time we last choked this peer. min_time() in
// case we never unchoked it
time_point m_last_choke;
// timeouts
time_point m_last_receive;
time_point m_last_sent;
// the time when the first entry in the request queue was requested. Used
// for request timeout. it doesn't necessarily represent the time when a
// specific request was made. Since requests can be handled out-of-order,
// it represents whichever request the other end decided to respond to.
// Once we get that response, we set it to the current time.
// for more information, see the blog post at:
// http://blog.libtorrent.org/2011/11/block-request-time-outs/
time_point m_requested;
// a timestamp when the remote download rate
// was last updated
time_point m_remote_dl_update;
// the time when async_connect was called
// or when the incoming connection was established
time_point m_connect;
// the time when this peer sent us a not_interested message
// the last time.
time_point m_became_uninterested;
// the time when we sent a not_interested message to
// this peer the last time.
time_point m_became_uninteresting;
// the total payload download bytes
// at the last unchoke round. This is used to
// measure the number of bytes transferred during
// an unchoke cycle, to unchoke peers the more bytes
// they sent us
boost::int64_t m_downloaded_at_last_round;
boost::int64_t m_uploaded_at_last_round;
// this is the number of bytes we had uploaded the
// last time this peer was unchoked. This does not
// reset each unchoke interval/round. This is used to
// track upload across rounds, for the full duration of
// the peer being unchoked. Specifically, it's used
// for the round-robin unchoke algorithm.
boost::int64_t m_uploaded_at_last_unchoke;
// the number of payload bytes downloaded last second tick
boost::int32_t m_downloaded_last_second;
// the number of payload bytes uploaded last second tick
boost::int32_t m_uploaded_last_second;
// the number of bytes that the other
// end has to send us in order to respond
// to all outstanding piece requests we
// have sent to it
int m_outstanding_bytes;
// TODO: 3 use handler storage for second_tick too
aux::handler_storage<TORRENT_READ_HANDLER_MAX_SIZE> m_read_handler_storage;
aux::handler_storage<TORRENT_WRITE_HANDLER_MAX_SIZE> m_write_handler_storage;
// we have suggested these pieces to the peer
// don't suggest it again
bitfield m_sent_suggested_pieces;
// the pieces we will send to the peer
// if requested (regardless of choke state)
std::vector<int> m_accept_fast;
// a sent-piece counter for the allowed fast set
// to avoid exploitation. Each slot is a counter
// for one of the pieces from the allowed-fast set
std::vector<boost::uint16_t> m_accept_fast_piece_cnt;
// the pieces the peer will send us if
// requested (regardless of choke state)
std::vector<int> m_allowed_fast;
// pieces that has been suggested to be
// downloaded from this peer
std::vector<int> m_suggested_pieces;
// the time when this peer last saw a complete copy
// of this torrent
time_t m_last_seen_complete;
// the block we're currently receiving. Or
// (-1, -1) if we're not receiving one
piece_block m_receiving_block;
// the local endpoint for this peer, i.e. our address
// and our port. If this is set for outgoing connections
// before the connection completes, it means we want to
// force the connection to be bound to the specified interface.
// if it ends up being bound to a different local IP, the connection
// is closed.
tcp::endpoint m_local;
// remote peer's id
peer_id m_peer_id;
// the bandwidth channels, upload and download
// keeps track of the current quotas
bandwidth_channel m_bandwidth_channel[num_channels];
protected:
// statistics about upload and download speeds
// and total amount of uploads and downloads for
// this peer
// TODO: factor this out into its own class with a virtual interface
// torrent and session should implement this interface
stat m_statistics;
// the number of outstanding bytes expected
// to be received by extensions
int m_extension_outstanding_bytes;
// the number of time critical requests
// queued up in the m_request_queue that
// soon will be committed to the download
// queue. This is included in download_queue_time()
// so that it can be used while adding more
// requests and take the previous requests
// into account without submitting it all
// immediately
int m_queued_time_critical;
// the number of bytes we are currently reading
// from disk, that will be added to the send
// buffer as soon as they complete
int m_reading_bytes;
// options used for the piece picker. These flags will
// be augmented with flags controlled by other settings
// like sequential download etc. These are here to
// let plugins control flags that should always be set
int m_picker_options;
// the number of invalid piece-requests
// we have got from this peer. If the request
// queue gets empty, and there have been
// invalid requests, we can assume the
// peer is waiting for those pieces.
// we can then clear its download queue
// by sending choke, unchoke.
int m_num_invalid_requests;
// if [0] is -1, superseeding is not active. If it is >= 0
// this is the piece that is available to this peer. Only
// these two pieces can be downloaded from us by this peer.
// This will remain the current piece for this peer until
// another peer sends us a have message for this piece
int m_superseed_piece[2];
// pieces downloaded since last second
// timer timeout; used for determining
// approx download rate
int m_remote_pieces_dled;
// approximate peer download rate
int m_remote_dl_rate;
// the number of bytes send to the disk-io
// thread that hasn't yet been completely written.
int m_outstanding_writing_bytes;
// max transfer rates seen on this peer
int m_download_rate_peak;
int m_upload_rate_peak;
// when using the BitTyrant choker, this is our
// estimated reciprocation rate. i.e. the rate
// we need to send to this peer for it to unchoke
// us
int m_est_reciprocation_rate;
// stop sending data after this many bytes, INT_MAX = inf
int m_send_barrier;
// the number of request we should queue up
// at the remote end.
// TODO: 2 rename this target queue size
boost::uint16_t m_desired_queue_size;
#ifndef TORRENT_DISABLE_RESOLVE_COUNTRIES
// in case the session settings is set
// to resolve countries, this is set to
// the two character country code this
// peer resides in.
char m_country[2];
#endif
// if set to non-zero, this peer will always prefer
// to request entire n pieces, rather than blocks.
// where n is the value of this variable.
// if it is 0, the download rate limit setting
// will be used to determine if whole pieces
// are preferred.
boost::uint8_t m_prefer_contiguous_blocks;
// this is the number of times this peer has had
// a request rejected because of a disk I/O failure.
// once this reaches a certain threshold, the
// peer is disconnected in order to avoid infinite
// loops of consistent failures
boost::uint8_t m_disk_read_failures;
// this is used in seed mode whenever we trigger a hash check
// for a piece, before we read it. It's used to throttle
// the hash checks to just a few per peer at a time.
boost::uint8_t m_outstanding_piece_verification:3;
// is true if it was we that connected to the peer
// and false if we got an incoming connection
// could be considered: true = local, false = remote
bool m_outgoing:1;
// is true if we learn the incoming connections listening
// during the extended handshake
bool m_received_listen_port:1;
// if this is true, the disconnection
// timestamp is not updated when the connection
// is closed. This means the time until we can
// reconnect to this peer is shorter, and likely
// immediate.
bool m_fast_reconnect:1;
// this is set to true if the connection timed
// out or closed the connection. In that
// case we will not try to reconnect to
// this peer
bool m_failed:1;
// this is set to true if the connection attempt
// succeeded. i.e. the TCP 3-way handshake
bool m_connected:1;
// if this is true, the blocks picked by the piece
// picker will be merged before passed to the
// request function. i.e. subsequent blocks are
// merged into larger blocks. This is used by
// the http-downloader, to request whole pieces
// at a time.
bool m_request_large_blocks:1;
// set to true if this peer is in share mode
bool m_share_mode:1;
// set to true when this peer is only uploading
bool m_upload_only:1;
// this is set to true once the bitfield is received
bool m_bitfield_received:1;
// if this is set to true, the client will not
// pick any pieces from this peer
bool m_no_download:1;
// set to true when we've sent the first round of suggests
bool m_sent_suggests:1;
// set to true while we're trying to holepunch
bool m_holepunch_mode:1;
// the other side has told us that it won't send anymore
// data to us for a while
bool m_peer_choked:1;
// this is set to true when a have_all
// message is received. This information
// is used to fill the bitmask in init()
bool m_have_all:1;
// other side says that it's interested in downloading
// from us.
bool m_peer_interested:1;
// set to true when we should recalculate interest
// for this peer. Since this is a fairly expensive
// operation, it's delayed until the second_tick is
// fired, so that multiple events that wants to recalc
// interest are coalesced into only triggering it once
// the actual computation is done in do_update_interest().
bool m_need_interest_update:1;
// set to true if this peer has metadata, and false
// otherwise.
bool m_has_metadata:1;
// this is set to true if this peer was accepted exceeding
// the connection limit. It means it has to disconnect
// itself, or some other peer, as soon as it's completed
// the handshake. We need to wait for the handshake in
// order to know which torrent it belongs to, to know which
// other peers to compare it to.
bool m_exceeded_limit:1;
// this is slow-start at the bittorrent layer. It affects how we increase
// desired queue size (i.e. the number of outstanding requests we keep).
// While the underlying transport protocol is in slow-start, the number of
// outstanding requests need to increase at the same pace to keep up.
bool m_slow_start:1;
template <class Handler>
aux::allocating_handler<Handler, TORRENT_READ_HANDLER_MAX_SIZE>
make_read_handler(Handler const& handler)
{
return aux::allocating_handler<Handler, TORRENT_READ_HANDLER_MAX_SIZE>(
handler, m_read_handler_storage
);
}
template <class Handler>
aux::allocating_handler<Handler, TORRENT_WRITE_HANDLER_MAX_SIZE>
make_write_handler(Handler const& handler)
{
return aux::allocating_handler<Handler, TORRENT_WRITE_HANDLER_MAX_SIZE>(
handler, m_write_handler_storage
);
}
#if TORRENT_USE_ASSERTS
public:
bool m_in_constructor;
bool m_disconnect_started;
bool m_initialized;
int m_in_use;
int m_received_in_piece;
bool m_destructed;
// this is true while there is an outstanding
// async write job on the socket
bool m_socket_is_writing;
bool is_single_thread() const;
#endif
};
struct cork
{
cork(peer_connection& p): m_pc(p), m_need_uncork(false)
{
if (m_pc.is_corked()) return;
m_pc.cork_socket();
m_need_uncork = true;
}
~cork() { if (m_need_uncork) m_pc.uncork_socket(); }
peer_connection& m_pc;
bool m_need_uncork;
};
}
#endif // TORRENT_PEER_CONNECTION_HPP_INCLUDED