forked from premiere/premiere-libtorrent
fixed dht node-id unit test and update documentation
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@ -105,7 +105,7 @@ Example code code for calculating a valid node ID::
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uint8_t r = rand & 0x7;
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SHA1_Update(&ctx, (unsigned char*)&r, 1);
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SHA1_Final(&ctx, node_id);
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for (int i = 4; i < 19; ++i) node_id[i] = rand();
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for (int i = 4; i < 19; ++i) node_id[i] = std::rand();
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node_id[19] = rand;
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test vectors:
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@ -115,10 +115,10 @@ test vectors:
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IP rand example node ID
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============ ===== ==========================================
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124.31.75.21 1 **8a84ac4d** 0c5d6a4ec8a88e4c6ab4c28b95eee4 **01**
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21.75.31.124 86 **b25a51b1** 4e7a08645677bbd1cfe7d8f956d532 **56**
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65.23.51.170 22 **dc35968d** bc8f112a3d426c84764f8c2a1150e6 **16**
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84.124.73.14 65 **98f44bb1** 1bb1fe518101ceef99462b947a01ff **41**
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43.213.53.83 90 **5978e1c4** 5b7c4be0237986d5243b87aa6d5130 **5a**
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21.75.31.124 86 **1167d8b9** 4e7a08645677bbd1cfe7d8f956d532 **56**
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65.23.51.170 22 **508e075d** bc8f112a3d426c84764f8c2a1150e6 **16**
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84.124.73.14 65 **095d76cb** 1bb1fe518101ceef99462b947a01ff **41**
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43.213.53.83 90 **f62b5a2f** 5b7c4be0237986d5243b87aa6d5130 **5a**
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The bold parts of the node ID are the important parts. The rest are
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random numbers.
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@ -1734,10 +1734,10 @@ int test_main()
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boost::uint8_t prefixes[][4] =
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{
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{0x8a, 0x84, 0xac, 0x4d},
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{0xb2, 0x5a, 0x51, 0xb1 },
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{0xdc, 0x35, 0x96, 0x8d },
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{0x98, 0xf4, 0x4b, 0xb1 },
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{0x59, 0x78, 0xe1, 0xc4 },
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{0x11, 0x67, 0xd8, 0xb9 },
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{0x50, 0x8e, 0x07, 0x5d },
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{0x09, 0x5d, 0x76, 0xcb },
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{0xf6, 0x2b, 0x5a, 0x2f },
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};
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for (int i = 0; i < 5; ++i)
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