diff --git a/docs/building.html b/docs/building.html index 7bd47e761..4149c0212 100644 --- a/docs/building.html +++ b/docs/building.html @@ -63,7 +63,6 @@ You'll find instructions on how to do this #libtorrent IRC channel on irc.freenode.net.

-

Community contributed build tutorials can be found on the wiki.

Warning

A common mistake when building and linking against libtorrent is @@ -565,19 +564,9 @@ make

building with other build systems

-

If you're making your own project file, note that there are two versions of -the file abstraction. There's one file_win.cpp which relies on windows -file API that supports files larger than 2 Gigabytes. This does not work in -vc6 for some reason, possibly because it may require windows NT and above. -The other file, file.cpp is the default implementation that simply relies -on the standard low level io routines (read(), write(), open() -etc.), this implementation doesn't do anything special to support unicode -filenames, so if your target is Windows 2000 and up, you may want to use -file_win.cpp which supports unicode filenames.

If you're building in MS Visual Studio, you may have to set the compiler options "force conformance in for loop scope", "treat wchar_t as built-in -type" and "Enable Run-Time Type Info" to Yes. For a detailed description -on how to build libtorrent with VS, see the wiki.

+type" and "Enable Run-Time Type Info" to Yes.

build configurations

diff --git a/docs/building.rst b/docs/building.rst index bafd30240..6317755b7 100644 --- a/docs/building.rst +++ b/docs/building.rst @@ -22,10 +22,6 @@ The build systems supported "out of the box" in libtorrent are boost-build v2 following these instructions, you can usually get help in the ``#libtorrent`` IRC channel on ``irc.freenode.net``. -Community contributed build tutorials can be found on the wiki_. - -.. _wiki: http://code.rasterbar.com/libtorrent/wiki/Building - .. warning:: A common mistake when building and linking against libtorrent is @@ -507,22 +503,9 @@ invariant checks), you have to rerun the configure script and rebuild, like this building with other build systems --------------------------------- -If you're making your own project file, note that there are two versions of -the file abstraction. There's one ``file_win.cpp`` which relies on windows -file API that supports files larger than 2 Gigabytes. This does not work in -vc6 for some reason, possibly because it may require windows NT and above. -The other file, ``file.cpp`` is the default implementation that simply relies -on the standard low level io routines (``read()``, ``write()``, ``open()`` -etc.), this implementation doesn't do anything special to support unicode -filenames, so if your target is Windows 2000 and up, you may want to use -``file_win.cpp`` which supports unicode filenames. - If you're building in MS Visual Studio, you may have to set the compiler options "force conformance in for loop scope", "treat wchar_t as built-in -type" and "Enable Run-Time Type Info" to Yes. For a detailed description -on how to build libtorrent with VS, see `the wiki`_. - -.. _`the wiki`: http://code.rasterbar.com/libtorrent/wiki/Building +type" and "Enable Run-Time Type Info" to Yes. build configurations --------------------