Go to file
KiritoDv e4aedd39d0 Removed missing bcopy on save write 2021-06-02 15:36:37 +00:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors [WIP] Added better text drawing and new n64 title screen 2021-04-21 23:09:03 -05:00
asm merge refresh 10 2020-06-20 02:49:59 +03:00
assets Refresh 3 2019-11-03 14:36:27 -05:00
bin Recoded language library 2021-04-14 01:13:59 -05:00
data fix spacing and remove include 2020-06-25 13:34:53 +02:00
db Fixed skybox and added netter controller support 2020-10-23 02:26:30 -05:00
doxygen yeet 2020-06-02 23:43:32 +03:00
enhancements Revert 60 fps commit 2021-05-23 20:51:17 -05:00
include Changed u16 to u32 ids thanks to someone2639 on soundcloud xd 2021-05-31 18:42:33 +00:00
levels Recoded animation system, added debug=2 to enable level selector 2021-05-31 20:35:27 -05:00
lib throw out unused libultra sources 2020-06-21 02:21:46 +03:00
sound merge refresh 10 2020-06-20 02:49:59 +03:00
src Removed missing bcopy on save write 2021-06-02 15:36:37 +00:00
texts Reimplemented missing coin icon 2021-06-02 02:34:20 -05:00
textures * Added button indicators to options menu 2021-05-23 20:38:36 -05:00
tools Makefile: macOS Package Manager & Compiler detection 2020-11-23 02:50:35 -06:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore * Added button indicators to options menu 2021-05-23 20:38:36 -05:00
CHANGES Refresh 11 2020-07-05 14:15:43 +03:00
Dockerfile merge refresh 10 2020-06-20 02:49:59 +03:00
Doxyfile refresh 4 2019-12-01 21:52:53 -05:00
Jenkinsfile Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
Makefile Added configuration system (MoonCFG) library 2021-06-01 15:20:56 -05:00
README.md Update README.md 2020-08-05 23:22:09 -05:00
README_es_ES.md Update README_es_ES.md 2020-05-19 00:04:07 +01:00
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
assets.json Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
c2obj.py correct line endings 2020-05-16 07:36:28 +03:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
diff.py Refresh 10.1 2020-06-20 02:53:56 +03:00
diff_settings.py Refresh 8 2020-04-03 14:57:26 -04:00
extract_assets.py Refresh 10.1 2020-06-20 02:53:56 +03:00
first-diff.py merge refresh 10 2020-06-20 02:49:59 +03:00
format.sh init2 2019-08-25 00:46:40 -04:00
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
rename_sym.sh Refresh 7 2020-03-01 22:42:52 -05:00
sm64.eu.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.ld merge refresh 10 2020-06-20 02:49:59 +03:00
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1 init2 2019-08-25 00:46:40 -04:00
undefined_syms.txt Refresh 8 2020-04-03 14:57:26 -04:00

README.md

Render96ex

Fork of sm64ex

This is meant to be a fork where the team can upload their code. If you want to help sm64ex then go to their repo. If you want to help us out then message me on discord DorfDork#4516