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sm64pc - skipintro branch

This is a testing branch featuring a new CLI interface and support to skip the introductory Peach & Lakitu cutscenes, useful for development tests.

OpenGL adaptation of n64decomp/sm64.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract-assets.py --clean && make clean or make distclean to remove ROM-originated content. This port has been made possible thanks to n64-fast32-engine by Emill.

Features

  • Native rendering. You can now play SM64 without the need of an emulator.
  • Variable aspect ratio and resolution. The game can now correctly render at basically any window size.
  • Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play.
  • Analog camera control and mouse look. (Activate with make BETTERCAMERA=1.)

Building

For building instructions, please refer to the wiki.

Do NOT attempt to compile Windows executables with WINDOWS_BUILD=1 under Linux or WSL. It will NOT work. Follow the guide on the wiki.

Description
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Readme 32 MiB
Languages
C 94.6%
C++ 2.9%
Assembly 1.4%
Python 0.6%
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