mirror of https://github.com/sm64pc/sm64pc.git
91 lines
2.8 KiB
C
91 lines
2.8 KiB
C
// water_splash.c.inc
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struct WaterSplashParams D_8032FDAC = {
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2, MODEL_WHITE_PARTICLE_SMALL, bhvWaterDrops, 0, 0, 5.0f, 3.0f, 30.0f, 20.0f, 0.5f, 1.0f
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};
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struct WaterSplashParams D_8032FDD0 = {
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34, MODEL_WHITE_PARTICLE_SMALL, bhvWaterDrops, 0, 0, 2.0f, 3.0f, 20.0f, 20.0f, 0.5f, 1.0f
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};
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struct WaterSplashParams D_8032FDF4 = { 34, MODEL_FISH, bhvWaterDrops, 0, 0, 2.0f,
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3.0f, 20.0f, 20.0f, 1.0f, 0.0f };
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struct WaterSplashParams D_8032FE18 = {
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98, MODEL_WHITE_PARTICLE_SMALL, bhvWaterDrops, 0x6000, 0, 2.0f, 8.0f, 10.0f, 10.0f, 0.5f, 1.0f
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};
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void bhv_water_splash_loop(void) {
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s32 i;
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if (o->oTimer == 0)
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o->oPosY = find_water_level(o->oPosX, o->oPosZ);
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if (o->oPosY > -10000.0f)
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for (i = 0; i < 3; i++)
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spawn_water_splash(o, &D_8032FDAC);
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}
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void bhv_water_drops_loop(void) {
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UNUSED s32 unused;
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f32 sp20 = find_water_level(o->oPosX, o->oPosZ);
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if (o->oTimer == 0) {
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if (obj_has_model(MODEL_FISH))
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o->header.gfx.node.flags &= ~4;
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else
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o->header.gfx.node.flags |= 4;
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o->oFaceAngleYaw = RandomU16();
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}
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o->oVelY -= 4.0f;
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o->oPosY += o->oVelY;
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if (o->oVelY < 0.0f) {
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if (sp20 > o->oPosY) {
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try_to_spawn_object(0, 1.0f, o, MODEL_SPOT_ON_GROUND, bhvWaterSurfaceWhiteWave);
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mark_object_for_deletion(o);
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} else if (o->oTimer > 20)
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mark_object_for_deletion(o);
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}
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if (sp20 < -10000.0f)
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mark_object_for_deletion(o);
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}
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void bhv_surface_waves_loop(void) {
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copy_object_pos(o, gMarioObject);
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o->oPosY = gMarioStates->waterLevel + 5;
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if (!(gMarioObject->oMarioParticleFlags & 0x80)) {
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gMarioObject->oActiveParticleFlags &= 0xFF7F;
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o->activeFlags = 0;
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}
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}
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void bhv_water_surface_white_wave_init(void) {
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obj_scale(RandomFloat() + 1.5);
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}
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void bhv_object_bubble_ripples_init(void) {
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f32 sp1C = find_water_level(o->oPosX, o->oPosZ);
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scale_object_xyz(o, 0.5f, 1.0f, 0.5f);
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o->oPosY = sp1C + 5.0f;
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}
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void bhv_surface_wave_shrinking_init(void) {
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UNUSED struct Object *sp1C;
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if ((RandomU16() & 0xFF) <= 0) // weird
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{
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sp1C = spawn_water_splash(o, &D_8032FDF4);
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func_8029EE20(sp1C, blue_fish_seg3_anims_0301C2B0, 0);
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}
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}
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void bhv_wave_trail_loop(void) {
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f32 sp1C = find_water_level(o->oPosX, o->oPosZ);
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if (o->oTimer == 0)
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if (gGlobalTimer & 1)
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mark_object_for_deletion(o);
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o->oPosY = sp1C + 5.0f;
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if (o->oTimer == 0)
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o->oWaveTrailUnkF8 = o->header.gfx.scale[0];
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if (o->oAnimState > 3) {
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o->oWaveTrailUnkF8 = o->oWaveTrailUnkF8 - 0.1;
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if (o->oWaveTrailUnkF8 < 0.0f)
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o->oWaveTrailUnkF8 = 0.0f;
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o->header.gfx.scale[0] = o->oWaveTrailUnkF8;
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o->header.gfx.scale[2] = o->oWaveTrailUnkF8;
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}
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}
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