sm64pc/tools
NoHomoBoi 5126ff7540 Added colored chars support and new languages
* Added ES_es language
* Updated ES_la language
* Added PT_br language
2020-09-13 22:56:46 -05:00
..
audiofile Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
include Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
sdk-tools Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
util replace full audiofile source with a stripped down single-file version 2020-06-12 23:43:45 +03:00
.gitignore merge refresh 10 2020-06-20 02:49:59 +03:00
Makefile Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
aifc_decode.c tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
aiff_extract_codebook.c tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
apply_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
assemble_sound.py refresh 4 2019-12-01 21:52:53 -05:00
clang-tidy.sh Refresh 1 2019-09-01 15:50:50 -04:00
create_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
default_crcmap.txt update the exclamation box texture names in crcmaps 2020-06-14 13:40:53 +03:00
demo_data_converter.py refresh 4 2019-12-01 21:52:53 -05:00
determine-endian-bitwidth.c refresh 4 2019-12-01 21:52:53 -05:00
disassemble_sound.py merge refresh 10 2020-06-20 02:49:59 +03:00
extract_data_for_mio.c Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
gen_asset_list.cpp tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
hashtable.c init2 2019-08-25 00:46:40 -04:00
hashtable.h init2 2019-08-25 00:46:40 -04:00
libmio0.c Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
libmio0.h Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
luigi_anims_converter.py Added colored chars support and new languages 2020-09-13 22:56:46 -05:00
mario_anims_converter.py refresh 4 2019-12-01 21:52:53 -05:00
mkzip.py Added LEGACY_RES Flag 2020-08-18 06:39:40 -05:00
n64graphics.c Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
n64graphics.h Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
output_level_headers.py refresh 4 2019-12-01 21:52:53 -05:00
revert_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
seq_decoder.py Refresh 1 2019-09-01 15:50:50 -04:00
skyconv.c Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
sm64tools.LICENSE init2 2019-08-25 00:46:40 -04:00
texrename.py texrename: put textures in gfx folder 2020-06-09 05:23:15 +03:00
text2ascii.py [WIP] Added full multilanguage support 2020-09-08 06:34:37 -05:00
texture_converter.py Added file validation 2020-08-18 07:06:01 -05:00
unicode-converter.py Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
unpak.py add script to unpack .pak-formatted texture packs 2020-06-05 20:27:54 +03:00
utf8.c init2 2019-08-25 00:46:40 -04:00
utf8.h init2 2019-08-25 00:46:40 -04:00
utils.c init2 2019-08-25 00:46:40 -04:00
utils.h fix that damn ERROR() warning in tools 2020-06-13 00:21:02 +03:00
zeroterm.py use a script to output zero-terminated strings instead of bash printf 2020-05-26 02:59:38 +03:00