sm64pc/src/pc/cliopts.c

59 lines
1.7 KiB
C

#include "cliopts.h"
#include <strings.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
struct PCCLIOptions gCLIOpts;
void parse_cli_opts(int argc, char* argv[])
{
// Initialize options with false values.
gCLIOpts.SkipIntro = 0;
gCLIOpts.FullScreen = 0;
gCLIOpts.ConfigFile = malloc(31);
strncpy(gCLIOpts.ConfigFile, "sm64config.txt", strlen("sm64config.txt"));
gCLIOpts.ConfigFile[strlen("sm64config.txt") + 1] = '\0';
// Scan arguments for options
if (argc > 1)
{
int i;
for (i = 1; i < argc; i++)
{
if (strcmp(argv[i], "--skip-intro") == 0) // Skip Peach Intro
gCLIOpts.SkipIntro = 1;
if (strcmp(argv[i], "--fullscreen") == 0) // Open game in fullscreen
gCLIOpts.FullScreen = 1;
if (strcmp(argv[i], "--windowed") == 0) // Open game in windowed mode
gCLIOpts.FullScreen = 2;
if (strcmp(argv[i], "--help") == 0) // Print help
{
printf("Super Mario 64 PC Port\n");
printf("%-20s\tSkips the Peach and Castle intro when starting a new game.\n", "--skip-intro");
printf("%-20s\tStarts the game in full screen mode.\n", "--fullscreen");
printf("%-20s\tStarts the game in windowed mode.\n", "--windowed");
printf("%-20s\tSaves the configuration file as CONFIGNAME.\n", "--configfile CONFIGNAME");
exit(0);
}
if (strncmp(argv[i], "--configfile", strlen("--configfile")) == 0)
{
if (i+1 < argc)
{
if (strlen(argv[i]) > 30) {
fprintf(stderr, "Configuration file supplied has a name too long.\n");
} else {
memset(gCLIOpts.ConfigFile, 0, 30);
strncpy(gCLIOpts.ConfigFile, argv[i+1], strlen(argv[i+1]));
gCLIOpts.ConfigFile[strlen(argv[i+1]) + 1] = '\0';
}
}
}
}
}
}