sm64pc/src/pc/controller/controller_sdl.h

15 lines
291 B
C

#ifndef CONTROLLER_SDL_H
#define CONTROLLER_SDL_H
#include "controller_api.h"
#define VK_BASE_SDL_GAMEPAD 0x1000
extern struct ControllerAPI controller_sdl;
u32 controller_rumble_init(void);
s32 controller_rumble_play(f32 strength, u32 length);
s32 controller_rumble_stop(void);
#endif