mirror of https://github.com/sm64pc/sm64pc.git
15 lines
291 B
C
15 lines
291 B
C
#ifndef CONTROLLER_SDL_H
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#define CONTROLLER_SDL_H
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#include "controller_api.h"
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#define VK_BASE_SDL_GAMEPAD 0x1000
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extern struct ControllerAPI controller_sdl;
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u32 controller_rumble_init(void);
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s32 controller_rumble_play(f32 strength, u32 length);
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s32 controller_rumble_stop(void);
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#endif
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