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mirror of https://github.com/sm64pc/sm64pc.git synced 2025-04-12 00:05:59 +02:00
IvanDSM a0068c747b Fix Web build.
The ifeq($(TARGET_WEB),0) check on line 49 wasn't being endif'ed properly, which caused the rest of the code up until 244 (where an incorrect endif was placed) to be ignored.
This commit fixes that issue and allows web builds to work normally.
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sm64pc

OpenGL adaptation of n64decomp/sm64.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract-assets.py --clean && make clean or make distclean to remove ROM-originated content.

Features

  • Native rendering. You can now play SM64 without the need of an emulator.
  • Variable aspect ratio and resolution. The game can now correctly render at basically any window size.
  • Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play.
  • True analog camera control is now available on our testing branch.

Building

For building instructions, please refer to the wiki.

Description
No description provided
Readme 32 MiB
Languages
C 94.6%
C++ 2.9%
Assembly 1.4%
Python 0.6%
Diff 0.2%
Other 0.2%