.. |
audio
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added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
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2020-06-11 03:45:21 +03:00 |
controller
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added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
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2020-06-11 03:45:21 +03:00 |
discord
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clean up discord rpc a bit
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2020-06-09 20:46:26 +03:00 |
fs
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properly check for basepacks
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2020-06-08 08:49:06 +03:00 |
gfx
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add D3D12 headers because they're missing in mingw
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2020-06-11 06:11:11 +03:00 |
README-n64-fast32-engine.md
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Adds credit to Emil.
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2020-05-10 17:47:10 -03:00 |
cheats.c
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disable cheats by default; use --cheats CLI option to enable for now
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2020-05-19 01:59:29 +03:00 |
cheats.h
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Revert "Secret Cheat was added"
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2020-05-31 14:18:17 +09:00 |
cliopts.c
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updated usage text
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2020-06-08 06:38:41 +03:00 |
cliopts.h
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restore --savepath and replace --datapath with --gamedir
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2020-06-07 23:54:39 +03:00 |
configfile.c
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added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
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2020-06-11 03:45:21 +03:00 |
configfile.h
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add discord rpc support
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2020-06-09 12:01:31 +02:00 |
ini.c
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Merge remote-tracking branch 'upstream/nightly' into nightly
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2020-05-20 00:02:29 +09:00 |
ini.h
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Support for text-based savefiles
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2020-05-18 17:44:21 +09:00 |
mixer.c
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merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
mixer.h
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merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
pc_main.c
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form window title in pc_main; show correct RAPI in it
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2020-06-11 03:54:30 +03:00 |
pc_main.h
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use a wrapper for exiting instead of just calling exit()
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2020-05-17 19:56:56 +03:00 |
platform.c
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added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
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2020-06-11 03:45:21 +03:00 |
platform.h
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properly check for basepacks
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2020-06-08 08:49:06 +03:00 |
ultra_reimplementation.c
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add virtual filesystem thing w/ ZIP support
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2020-06-07 21:06:25 +03:00 |