sm64pc/levels/wdw/script.s

111 lines
10 KiB
ArmAsm

script_func_local_1:
object /*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ 3390, 0, 384, /*angle*/ 0, 180, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWdwSquareFloatingPlatform
object /*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ -767, 384, 3584, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWdwSquareFloatingPlatform
object /*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ -767, 384, 1536, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWdwSquareFloatingPlatform
object /*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*pos*/ -767, 2304, -1279, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWdwSquareFloatingPlatform
object /*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -578, 2177, 3009, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvArrowLift
object /*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -1474, 2177, 3393, /*angle*/ 0, 270, 0, /*behParam*/ 0x00000000, /*beh*/ bhvArrowLift
object /*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -1602, 2177, 3009, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvArrowLift
object /*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -1090, 2177, 3521, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvArrowLift
object /*model*/ MODEL_WDW_ARROW_LIFT, /*pos*/ -962, 2177, 3137, /*angle*/ 0, 90, 0, /*behParam*/ 0x00000000, /*beh*/ bhvArrowLift
object /*model*/ MODEL_NONE, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvInitializeChangingWaterLevel
object /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 1920, 2560, -3583, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWaterLevelDiamond
object /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 3328, 256, 2918, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWaterLevelDiamond
object /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 2048, 1792, 2176, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWaterLevelDiamond
object /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 640, 1024, 3712, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWaterLevelDiamond
object /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ 1810, 40, -3118, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWaterLevelDiamond
object /*model*/ MODEL_PURPLE_SWITCH, /*pos*/ 3360, 1280, 3420, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFloorSwitchHiddenObjects
object /*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 2239, 1126, 3391, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvHiddenObject
object /*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 1215, 1357, 2751, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvHiddenObject
object /*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 1215, 1229, 3391, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvHiddenObject
object /*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 1599, 1101, 3391, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvHiddenObject
object /*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*pos*/ 2879, 1152, 3391, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvHiddenObject
object /*model*/ MODEL_WDW_EXPRESS_ELEVATOR, /*pos*/ 1024, 3277, -2112, /*angle*/ 0, 0, 0, /*behParam*/ 0x00320000, /*beh*/ bhvWdwExpressElevatorPlatform
object /*model*/ MODEL_WDW_EXPRESS_ELEVATOR, /*pos*/ 1024, 3277, -1663, /*angle*/ 0, 0, 0, /*behParam*/ 0x00320000, /*beh*/ bhvWdwExpressElevator
object /*model*/ MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM, /*pos*/ -767, 1152, 128, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWdwRectangularFloatingPlatform
object /*model*/ MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM, /*pos*/ -767, 2304, -2687, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWdwRectangularFloatingPlatform
object /*model*/ MODEL_WDW_ROTATING_PLATFORM, /*pos*/ 734, 3840, 84, /*angle*/ 0, 0, 0, /*behParam*/ 0x46010000, /*beh*/ bhvRotatingPlatform
object /*model*/ MODEL_SKEETER, /*pos*/ 2956, 288, -468, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSkeeter
object /*model*/ MODEL_SKEETER, /*pos*/ 184, 384, 621, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSkeeter
return
script_func_local_2:
object /*model*/ MODEL_NONE, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvInitializeChangingWaterLevel
object /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ -3583, -2508, -2047, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWaterLevelDiamond
object /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*pos*/ -767, -127, 1792, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvWaterLevelDiamond
object /*model*/ MODEL_NONE, /*pos*/ -768, -665, 3584, /*angle*/ 0, 0, 0, /*behParam*/ 0x005C0000, /*beh*/ bhvPoleGrabbing
return
script_func_local_3:
object /*model*/ MODEL_NONE, /*pos*/ 3360, 1580, 2660, /*angle*/ 0, 0, 0, /*behParam*/ 0x02000000, /*beh*/ bhvHiddenStar, /*acts*/ ALL_ACTS
object /*model*/ MODEL_STAR, /*pos*/ 890, 3400, -2040, /*angle*/ 0, 0, 0, /*behParam*/ 0x03000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS
return
script_func_local_4:
object /*model*/ MODEL_NONE, /*pos*/ -770, -1600, 3600, /*angle*/ 0, 0, 0, /*behParam*/ 0x04000000, /*beh*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS
object /*model*/ MODEL_STAR, /*pos*/ 2180, -840, 3720, /*angle*/ 0, 0, 0, /*behParam*/ 0x05000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS
return
glabel level_wdw_entry
init_level
load_mio0 /*seg*/ 0x07, /*romStart*/ _wdw_segment_7SegmentRomStart, /*romEnd*/ _wdw_segment_7SegmentRomEnd
load_mio0_texture /*seg*/ 0x09, /*romStart*/ _grass_mio0SegmentRomStart, /*romEnd*/ _grass_mio0SegmentRomEnd
load_mio0 /*seg*/ 0x0A, /*romStart*/ _wdw_skybox_mio0SegmentRomStart, /*romEnd*/ _wdw_skybox_mio0SegmentRomEnd
load_mio0 /*seg*/ 0x05, /*romStart*/ _group1_mio0SegmentRomStart, /*romEnd*/ _group1_mio0SegmentRomEnd
load_raw /*seg*/ 0x0C, /*romStart*/ _group1_geoSegmentRomStart, /*romEnd*/ _group1_geoSegmentRomEnd
load_mio0 /*seg*/ 0x06, /*romStart*/ _group13_mio0SegmentRomStart, /*romEnd*/ _group13_mio0SegmentRomEnd
load_raw /*seg*/ 0x0D, /*romStart*/ _group13_geoSegmentRomStart, /*romEnd*/ _group13_geoSegmentRomEnd
load_mio0 /*seg*/ 0x08, /*romStart*/ _common0_mio0SegmentRomStart, /*romEnd*/ _common0_mio0SegmentRomEnd
load_raw /*seg*/ 0x0F, /*romStart*/ _common0_geoSegmentRomStart, /*romEnd*/ _common0_geoSegmentRomEnd
alloc_level_pool
mario /*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario
jump_link /*target*/ script_func_global_1
jump_link /*target*/ script_func_global_2
jump_link /*target*/ script_func_global_14
load_model_from_geo /*model*/ MODEL_WDW_BUBBLY_TREE, /*geo*/ bubbly_tree_geo
load_model_from_geo /*model*/ MODEL_WDW_SQUARE_FLOATING_PLATFORM, /*geo*/ wdw_geo_000580
load_model_from_geo /*model*/ MODEL_WDW_ARROW_LIFT, /*geo*/ wdw_geo_000598
load_model_from_geo /*model*/ MODEL_WDW_WATER_LEVEL_DIAMOND, /*geo*/ wdw_geo_0005C0
load_model_from_geo /*model*/ MODEL_WDW_HIDDEN_PLATFORM, /*geo*/ wdw_geo_0005E8
load_model_from_geo /*model*/ MODEL_WDW_EXPRESS_ELEVATOR, /*geo*/ wdw_geo_000610
load_model_from_geo /*model*/ MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM, /*geo*/ wdw_geo_000628
load_model_from_geo /*model*/ MODEL_WDW_ROTATING_PLATFORM, /*geo*/ wdw_geo_000640
area /*index*/ 1, /*geo*/ wdw_geo_000658
object /*model*/ MODEL_NONE, /*pos*/ 3395, 3580, 384, /*angle*/ 0, 180, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps74
object /*model*/ MODEL_NONE, /*pos*/ 818, 0, 3634, /*angle*/ 0, 45, 0, /*behParam*/ 0x000B0000, /*beh*/ bhvFadingWarp
object /*model*/ MODEL_NONE, /*pos*/ -2865, 3328, 3065, /*angle*/ 0, 0, 0, /*behParam*/ 0x000C0000, /*beh*/ bhvFadingWarp
warp_node /*id*/ 0x0A, /*destLevel*/ 0x0B, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*unk6*/ 0x0000
warp_node /*id*/ 0x0B, /*destLevel*/ 0x0B, /*destArea*/ 0x01, /*destNode*/ 0x0C, /*unk6*/ 0x0000
warp_node /*id*/ 0x0C, /*destLevel*/ 0x0B, /*destArea*/ 0x01, /*destNode*/ 0x0B, /*unk6*/ 0x0000
jump_link /*target*/ script_func_local_3
jump_link /*target*/ script_func_local_1
warp_node /*id*/ 0xF0, /*destLevel*/ 0x06, /*destArea*/ 0x02, /*destNode*/ 0x32, /*unk6*/ 0x0000
warp_node /*id*/ 0xF1, /*destLevel*/ 0x06, /*destArea*/ 0x02, /*destNode*/ 0x64, /*unk6*/ 0x0000
instant_warp /*index*/ 1, /*destArea*/ 2, /*displace*/ 0, 0, 0
terrain /*terrainData*/ wdw_seg7_area_1_collision
macro_objects /*objList*/ wdw_seg7_area_1_macro_objs
set_background_music /*unk2*/ 0x0003, /*seq*/ SEQ_LEVEL_UNDERGROUND
terrain_type /*terrainType*/ TERRAIN_STONE
end_area
area /*index*/ 2, /*geo*/ wdw_geo_000724
jump_link /*target*/ script_func_local_4
jump_link /*target*/ script_func_local_2
warp_node /*id*/ 0xF0, /*destLevel*/ 0x06, /*destArea*/ 0x02, /*destNode*/ 0x32, /*unk6*/ 0x0000
warp_node /*id*/ 0xF1, /*destLevel*/ 0x06, /*destArea*/ 0x02, /*destNode*/ 0x64, /*unk6*/ 0x0000
instant_warp /*index*/ 0, /*destArea*/ 1, /*displace*/ 0, 0, 0
terrain /*terrainData*/ wdw_seg7_area_2_collision
macro_objects /*objList*/ wdw_seg7_area_2_macro_objs
set_background_music /*unk2*/ 0x0003, /*seq*/ SEQ_LEVEL_UNDERGROUND
terrain_type /*terrainType*/ TERRAIN_WATER
end_area
free_level_pool
mario_pos /*area*/ 1, /*yaw*/ 180, /*pos*/ 3395, 2580, 384
call /*arg*/ 0, /*func*/ lvl_init_or_update
call_loop /*arg*/ 1, /*func*/ lvl_init_or_update
clear_level
sleep_before_exit /*frames*/ 1
exit