sm64pc/src/pc/gfx
fgsfds 4feacc0065 add virtual filesystem thing w/ ZIP support
similar to Quake 3: all the archives and folders get mounted to the same mountpoint in the VFS, read access to files in the VFS is transparent
2020-06-07 21:06:25 +03:00
..
gfx_cc.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_opengl.c add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
gfx_opengl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_opengl_legacy.c add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
gfx_pc.c add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
gfx_pc.h Shutdown subsystems on exit 2020-05-16 16:23:23 -03:00
gfx_rendering_api.h Shutdown subsystems on exit 2020-05-16 16:23:23 -03:00
gfx_screen_config.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl2.c this ain't const anymore 2020-05-22 01:42:07 +03:00
gfx_window_manager_api.h Shutdown subsystems on exit 2020-05-16 16:23:23 -03:00