mirror of https://github.com/sm64pc/sm64pc.git
21 lines
924 B
C
21 lines
924 B
C
#ifndef GFX_DIMENSIONS_H
|
|
#define GFX_DIMENSIONS_H
|
|
|
|
#ifndef TARGET_N64
|
|
#include <math.h>
|
|
#include "pc/gfx/gfx_pc.h"
|
|
#define GFX_DIMENSIONS_FROM_LEFT_EDGE(v) (SCREEN_WIDTH / 2 - SCREEN_HEIGHT / 2 * gfx_current_dimensions.aspect_ratio + (v))
|
|
#define GFX_DIMENSIONS_FROM_RIGHT_EDGE(v) (SCREEN_WIDTH / 2 + SCREEN_HEIGHT / 2 * gfx_current_dimensions.aspect_ratio - (v))
|
|
#define GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(v) ((int)floorf(GFX_DIMENSIONS_FROM_LEFT_EDGE(v)))
|
|
#define GFX_DIMENSIONS_RECT_FROM_RIGHT_EDGE(v) ((int)ceilf(GFX_DIMENSIONS_FROM_RIGHT_EDGE(v)))
|
|
#define GFX_DIMENSIONS_ASPECT_RATIO (gfx_current_dimensions.aspect_ratio)
|
|
#else
|
|
#define GFX_DIMENSIONS_FROM_LEFT_EDGE(v) (v)
|
|
#define GFX_DIMENSIONS_FROM_RIGHT_EDGE(v) (SCREEN_WIDTH - (v))
|
|
#define GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(v) (v)
|
|
#define GFX_DIMENSIONS_RECT_FROM_RIGHT_EDGE(v) (SCREEN_WIDTH - (v))
|
|
#define GFX_DIMENSIONS_ASPECT_RATIO (4.0f / 3.0f)
|
|
#endif
|
|
|
|
#endif
|