#include "src/game/envfx_snow.h"
const GeoLayout n64_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, n64_N_Logo_mesh),
GEO_DISPLAY_LIST(LAYER_OPAQUE, n64_material_revert_render_settings),
GEO_CLOSE_NODE(),
GEO_END(),
};