sm64pc/include/text_cheats_strings.h.in

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#ifndef TEXT_CHEATS_STRINGS_H
#define TEXT_CHEATS_STRINGS_H
#if defined(VERSION_JP) || defined(VERSION_SH)
#define TEXT_OPT_COIN _("COIN CHEATS (HOLD B)")
#define TEXT_OPT_HOVER _("HOVER MODE")
#define TEXT_OPT_MOON _("MOON GRAVITY")
#define TEXT_OPT_RUN _("RUN SPEED")
#define TEXT_OPT_NDB _("NO DEATH BARRIER")
#define TEXT_OPT_JUMP _("ALL JUMPS HIGHER")
#define TEXT_OPT_SPDDPS _("SPEED DISPLAY")
#define TEXT_OPT_TPF _("T POSE FLOAT")
#define TEXT_OPT_JB _("SONG LIST")
#define TEXT_OPT_JBC _("PLAY SONG")
#define TEXT_OPT_QUIKEND _("QUICK ENDING")
#define TEXT_OPT_HURT _("HURT MARIO")
#define TEXT_OPT_CANN _("CANNON ANYWHERE")
#define TEXT_OPT_AWK _("AUTOWALLKICK")
#define TEXT_OPT_SHELL _("GET SHELL")
#define TEXT_OPT_BOB _("GET BOBOMB")
#define TEXT_OPT_SPAMBA _("SPAMBA")
#define TEXT_OPT_SWIM _("QUICK SWIM")
#define TEXT_OPT_WING_CAP _("GET WING CAP")
#define TEXT_OPT_METAL_CAP _("GET METAL CAP")
#define TEXT_OPT_VANISH_CAP _("GET VANISH CAP")
#define TEXT_OPT_REMOVE_CAP _("REMOVE CAP")
#define TEXT_OPT_NORMAL_CAP _("RESET CAP")
#define TEXT_OPT_BLJ _("BLJ ANYWHERE")
#define TEXT_OPT_PAC _("PLAY AS")
#define TEXT_OPT_TRIPLE _("ALL JUMPS TRIPLE")
#define TEXT_OPT_FLY _("FLYER")
#define TEXT_OPT_NOB _("NO BOUNDS")
#define TEXT_OPT_FLJ _("FORWARD LONG JUMP")
#define TEXT_OPT_TS _("TIME STOP")
#define TEXT_OPT_COIN1 _("OFF")
#define TEXT_OPT_COIN2 _("COIN")
#define TEXT_OPT_COIN3 _("BLUE COIN")
#define TEXT_OPT_COIN4 _("RED COIN")
#define TEXT_OPT_SS1 _("NORMAL")
#define TEXT_OPT_SS2 _("SLOW")
#define TEXT_OPT_SS3 _("SLOWER")
#define TEXT_OPT_SS4 _("FAST")
#define TEXT_OPT_SS5 _("FASTER")
#define TEXT_OPT_PA1 _("DISABLED")
#define TEXT_OPT_PA2 _("BLACK BOBOMB")
#define TEXT_OPT_PA3 _("PINK BOBOMB")
#define TEXT_OPT_PA4 _("GOOMBA")
#define TEXT_OPT_PA5 _("KAPPA SHELL")
#define TEXT_OPT_PA6 _("CHUCKYA")
#define TEXT_OPT_PA7 _("FLYGUY")
#define TEXT_OPT_PA8 _("PER LEVEL")
#define TEXT_OPT_SEQ1 _("INTRO")
#define TEXT_OPT_SEQ2 _("GRASS")
#define TEXT_OPT_SEQ3 _("CASTLE")
#define TEXT_OPT_SEQ4 _("WATER")
#define TEXT_OPT_SEQ5 _("HOT")
#define TEXT_OPT_SEQ6 _("BOWSER")
#define TEXT_OPT_SEQ7 _("SNOW")
#define TEXT_OPT_SEQ8 _("SLIDE")
#define TEXT_OPT_SEQ9 _("SPOOKY")
#define TEXT_OPT_SEQ10 _("UNDERGROUND")
#define TEXT_OPT_SEQ11 _("KOOPA ROAD")
#define TEXT_OPT_SEQ12 _("FINAL BOWSER")
#define TEXT_OPT_SEQ13 _("TITLE")
#define TEXT_OPT_SEQ14 _("FILE SELECT")
#define TEXT_OPT_SEQ15 _("POWERUP")
#define TEXT_OPT_SEQ16 _("METAL CAP")
#define TEXT_OPT_SEQ17 _("BOSS")
#define TEXT_OPT_SEQ18 _("MERRYGOROUND")
#define TEXT_OPT_SEQ19 _("CREDITS")
#define TEXT_OPT_HURTCHT1 _("DISABLED")
#define TEXT_OPT_HURTCHT2 _("BURN")
#define TEXT_OPT_HURTCHT3 _("SHOCK")
#define TEXT_OPT_HURTCHT4 _("ONE HP")
#define TEXT_OPT_SPAMCHT1 _("DISABLED")
#define TEXT_OPT_SPAMCHT2 _("AMP")
#define TEXT_OPT_SPAMCHT3 _("BLUE COIN SWITCH")
#define TEXT_OPT_SPAMCHT4 _("BOWLING BALL")
#define TEXT_OPT_SPAMCHT5 _("BREAKABLE BOX")
#define TEXT_OPT_SPAMCHT6 _("BREAKABLE BOX SMALL")
#define TEXT_OPT_SPAMCHT7 _("JUMPING BOX")
#define TEXT_OPT_SPAMCHT8 _("CHECKERBOARD PLATFORM")
#define TEXT_OPT_SPAMCHT9 _("CHUCKYA")
#define TEXT_OPT_SPAMCHT10 _("FLYGUY")
#define TEXT_OPT_SPAMCHT11 _("GOOMBAS")
#define TEXT_OPT_SPAMCHT12 _("HEART")
#define TEXT_OPT_SPAMCHT13 _("METAL BOX")
#define TEXT_OPT_SPAMCHT14 _("PURPLE SWITCH")
#define TEXT_OPT_BLJCHT1 _("DISABLED")
#define TEXT_OPT_BLJCHT2 _("ENABLED")
#define TEXT_OPT_BLJCHT3 _("ENABLED - BOOST: 1")
#define TEXT_OPT_BLJCHT4 _("ENABLED - BOOST: 2")
#define TEXT_OPT_BLJCHT5 _("ENABLED - BOOST: 3")
#define TEXT_OPT_BLJCHT6 _("ENABLED - BOOST: 4")
#define TEXT_OPT_BLJCHT7 _("ENABLED - BOOST: 5")
#define TEXT_OPT_BLJCHT8 _("RAPID FIRE")
#define TEXT_OPT_BLJCHT9 _("RAPID FIRE - BOOST: 1")
#define TEXT_OPT_BLJCHT10 _("RAPID FIRE - BOOST: 2")
#define TEXT_OPT_BLJCHT11 _("RAPID FIRE - BOOST: 3")
#define TEXT_OPT_BLJCHT12 _("RAPID FIRE - BOOST: 4")
#define TEXT_OPT_BLJCHT13 _("RAPID FIRE - BOOST: 5")
#else // VERSION
#define TEXT_OPT_COIN _("Coin Cheats Hold [B]")
#define TEXT_OPT_HOVER _("Hover Mode")
#define TEXT_OPT_MOON _("Moon Gravity")
#define TEXT_OPT_RUN _("Run Speed Modifier")
#define TEXT_OPT_NDB _("No Death Barrier")
#define TEXT_OPT_JUMP _("All Jumps Higher")
#define TEXT_OPT_SPDDPS _("Speed Display")
#define TEXT_OPT_TPF _("T Pose Float [A]")
#define TEXT_OPT_JB _("Jukebox List")
#define TEXT_OPT_JBC _("Jukebox Activate")
#define TEXT_OPT_QUIKEND _("Quick Ending")
#define TEXT_OPT_HURT _("Hurt Mario & [A]")
#define TEXT_OPT_CANN _("Cannon Anywhere & [C]^")
#define TEXT_OPT_AWK _("AutoWallKick")
#define TEXT_OPT_SHELL _("Get Shell & [R]")
#define TEXT_OPT_BOB _("Get Bobomb & [B]")
#define TEXT_OPT_SPAMBA _("Spamba & [Z]")
#define TEXT_OPT_SWIM _("Swift Swim")
#define TEXT_OPT_WING_CAP _("Get WING Cap")
#define TEXT_OPT_METAL_CAP _("Get METAL Cap")
#define TEXT_OPT_VANISH_CAP _("Get VANISH Cap")
#define TEXT_OPT_REMOVE_CAP _("REMOVE Cap")
#define TEXT_OPT_NORMAL_CAP _("RESET Cap")
#define TEXT_OPT_BLJ _("BLJ Anywhere")
#define TEXT_OPT_PAC _("Play as")
#define TEXT_OPT_TRIPLE _("All Jumps Triple")
#define TEXT_OPT_FLY _("FLYER")
#define TEXT_OPT_NOB _("No Bounds")
#define TEXT_OPT_FLJ _("Forward Long Jump")
#define TEXT_OPT_TS _("Time Stop")
#define TEXT_OPT_COIN1 _("Off")
#define TEXT_OPT_COIN2 _("Coin")
#define TEXT_OPT_COIN3 _("Blue Coin")
#define TEXT_OPT_COIN4 _("Red Coin")
#define TEXT_OPT_SS1 _("Normal")
#define TEXT_OPT_SS2 _("Slow")
#define TEXT_OPT_SS3 _("Slower")
#define TEXT_OPT_SS4 _("Fast")
#define TEXT_OPT_SS5 _("Faster")
#define TEXT_OPT_PA1 _("Disabled")
#define TEXT_OPT_PA2 _("Black Bobomb")
#define TEXT_OPT_PA3 _("Pink Bobomb")
#define TEXT_OPT_PA4 _("Goomba")
#define TEXT_OPT_PA5 _("Koopa Shell")
#define TEXT_OPT_PA6 _("Chuckya")
#define TEXT_OPT_PA7 _("FlyGuy")
#define TEXT_OPT_PA8 _("Per Level")
#define TEXT_OPT_SEQ1 _("Intro")
#define TEXT_OPT_SEQ2 _("Grass")
#define TEXT_OPT_SEQ3 _("Castle")
#define TEXT_OPT_SEQ4 _("Water")
#define TEXT_OPT_SEQ5 _("Hot")
#define TEXT_OPT_SEQ6 _("Bowser")
#define TEXT_OPT_SEQ7 _("Snow")
#define TEXT_OPT_SEQ8 _("Slide")
#define TEXT_OPT_SEQ9 _("Spooky")
#define TEXT_OPT_SEQ10 _("Underground")
#define TEXT_OPT_SEQ11 _("Koopa Road")
#define TEXT_OPT_SEQ12 _("Rainbow Bowser")
#define TEXT_OPT_SEQ13 _("Goddard")
#define TEXT_OPT_SEQ14 _("File Select")
#define TEXT_OPT_SEQ15 _("Powerup")
#define TEXT_OPT_SEQ16 _("Metal Cap")
#define TEXT_OPT_SEQ17 _("Boss")
#define TEXT_OPT_SEQ18 _("MerryGoRound")
#define TEXT_OPT_SEQ19 _("Credits")
#define TEXT_OPT_HURTCHT1 _("Disabled")
#define TEXT_OPT_HURTCHT2 _("Burn")
#define TEXT_OPT_HURTCHT3 _("Shock")
#define TEXT_OPT_HURTCHT4 _("One HP")
#define TEXT_OPT_SPAMCHT1 _("Disabled")
#define TEXT_OPT_SPAMCHT2 _("Amp")
#define TEXT_OPT_SPAMCHT3 _("Blue Coin Switch")
#define TEXT_OPT_SPAMCHT4 _("Bowling Ball")
#define TEXT_OPT_SPAMCHT5 _("Breakable box, large")
#define TEXT_OPT_SPAMCHT6 _("Breakable box, small")
#define TEXT_OPT_SPAMCHT7 _("Jumping Box")
#define TEXT_OPT_SPAMCHT8 _("Checkerboard Platform")
#define TEXT_OPT_SPAMCHT9 _("Chuckya")
#define TEXT_OPT_SPAMCHT10 _("FlyGuy")
#define TEXT_OPT_SPAMCHT11 _("Goombas")
#define TEXT_OPT_SPAMCHT12 _("Heart")
#define TEXT_OPT_SPAMCHT13 _("Metal Box")
#define TEXT_OPT_SPAMCHT14 _("Purple Switch")
#define TEXT_OPT_BLJCHT1 _("Disabled")
#define TEXT_OPT_BLJCHT2 _("Enabled")
#define TEXT_OPT_BLJCHT3 _("Enabled - Boost: 1")
#define TEXT_OPT_BLJCHT4 _("Enabled - Boost: 2")
#define TEXT_OPT_BLJCHT5 _("Enabled - Boost: 3")
#define TEXT_OPT_BLJCHT6 _("Enabled - Boost: 4")
#define TEXT_OPT_BLJCHT7 _("Enabled - Boost: 5")
#define TEXT_OPT_BLJCHT8 _("Rapid Fire")
#define TEXT_OPT_BLJCHT9 _("Rapid Fire - Boost: 1")
#define TEXT_OPT_BLJCHT10 _("Rapid Fire - Boost: 2")
#define TEXT_OPT_BLJCHT11 _("Rapid Fire - Boost: 3")
#define TEXT_OPT_BLJCHT12 _("Rapid Fire - Boost: 4")
#define TEXT_OPT_BLJCHT13 _("Rapid Fire - Boost: 5")
#endif // VERSION
#endif // TEXT_CHEATS_STRINGS_H