sm64pc/src/pc/cliopts.c

70 lines
2.5 KiB
C

#include "cliopts.h"
#include "configfile.h"
#include "cheats.h"
#include "pc_main.h"
#include "platform.h"
#include <strings.h>
#include <stdlib.h>
#define __NO_MINGW_LFS //Mysterious error in MinGW.org stdio.h
#include <stdio.h>
#include <string.h>
struct PCCLIOptions gCLIOpts;
static void print_help(void) {
printf("Super Mario 64 PC Port\n");
printf("%-20s\tEnables the cheat menu.\n", "--cheats");
printf("%-20s\tSaves the configuration file as CONFIGNAME.\n", "--configfile CONFIGNAME");
printf("%-20s\tSets additional data directory name (only 'res' is used by default).\n", "--gamedir DIRNAME");
printf("%-20s\tOverrides the default save/config path ('!' expands to executable path).\n", "--savepath SAVEPATH");
printf("%-20s\tStarts the game in full screen mode.\n", "--fullscreen");
printf("%-20s\tSkips the Peach and Castle intro when starting a new game.\n", "--skip-intro");
printf("%-20s\tStarts the game in windowed mode.\n", "--windowed");
}
static inline int arg_string(const char *name, const char *value, char *target) {
const unsigned int arglen = strlen(value);
if (arglen >= SYS_MAX_PATH) {
fprintf(stderr, "Supplied value for `%s` is too long.\n", name);
return 0;
}
strncpy(target, value, arglen);
target[arglen] = '\0';
return 1;
}
void parse_cli_opts(int argc, char* argv[]) {
// Initialize options with false values.
memset(&gCLIOpts, 0, sizeof(gCLIOpts));
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--skip-intro") == 0) // Skip Peach Intro
gCLIOpts.SkipIntro = 1;
else if (strcmp(argv[i], "--fullscreen") == 0) // Open game in fullscreen
gCLIOpts.FullScreen = 1;
else if (strcmp(argv[i], "--windowed") == 0) // Open game in windowed mode
gCLIOpts.FullScreen = 2;
else if (strcmp(argv[i], "--cheats") == 0) // Enable cheats menu
Cheats.EnableCheats = true;
else if (strcmp(argv[i], "--configfile") == 0 && (i + 1) < argc)
arg_string("--configfile", argv[++i], gCLIOpts.ConfigFile);
else if (strcmp(argv[i], "--gamedir") == 0 && (i + 1) < argc)
arg_string("--gamedir", argv[++i], gCLIOpts.GameDir);
else if (strcmp(argv[i], "--savepath") == 0 && (i + 1) < argc)
arg_string("--savepath", argv[++i], gCLIOpts.SavePath);
// Print help
else if (strcmp(argv[i], "--help") == 0) {
print_help();
game_exit();
}
}
}