sm64pc/src/engine
fgsfds c57bacdfd7 clean up some toolchain compatibility fixes
also rename the abs() macro to not cause any fucking conflicts ever again
2020-05-19 22:22:52 +03:00
..
behavior_script.c adds cylindrical billboarding, enables it for trees. 2020-05-14 20:31:52 -05:00
behavior_script.h Refresh 8 2020-04-03 14:57:26 -04:00
geo_layout.c refresh 6 2020-02-03 00:51:26 -05:00
geo_layout.h Refresh 3 2019-11-03 14:36:27 -05:00
graph_node.c refresh 5 2020-01-03 10:38:57 -05:00
graph_node.h adds cylindrical billboarding, enables it for trees. 2020-05-14 20:31:52 -05:00
graph_node_manager.c Refresh 3 2019-11-03 14:36:27 -05:00
level_script.c Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
level_script.h Refresh 3 2019-11-03 14:36:27 -05:00
math_util.c putting out fires 2020-05-14 21:50:10 -05:00
math_util.h clean up some toolchain compatibility fixes 2020-05-19 22:22:52 +03:00
surface_collision.c clean up some toolchain compatibility fixes 2020-05-19 22:22:52 +03:00
surface_collision.h port analog camera code to the master codebase 2020-05-08 13:41:35 +02:00
surface_load.c Merge branch 'master' into master 2020-05-16 22:47:39 +03:00
surface_load.h Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00