sm64pc/src
fgsfds 337821119d remove precision specifiers from the three-point shader
gives better compatibility on desktop GL

probably shouldn't be used on GLES anyway
2020-06-11 06:33:43 +03:00
..
audio add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
buffers Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
engine clean up some toolchain compatibility fixes 2020-05-19 22:22:52 +03:00
game add apply button to display settings 2020-06-11 06:12:03 +03:00
goddard Added info that sparkle texture 5 was fixed 2020-05-20 20:59:16 -03:00
menu merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
pc remove precision specifiers from the three-point shader 2020-06-11 06:33:43 +03:00