#ifndef _CLIOPTS_H #define _CLIOPTS_H #include "platform.h" struct PCCLIOptions { unsigned int SkipIntro; unsigned int FullScreen; char ConfigFile[SYS_MAX_PATH]; char SavePath[SYS_MAX_PATH]; char GameDir[SYS_MAX_PATH]; }; extern struct PCCLIOptions gCLIOpts; void parse_cli_opts(int argc, char* argv[]); #endif // _CLIOPTS_H