# Cannon Lid cannon_lid_seg8_light_08004040: # 0x08004040 .byte 0x3F, 0x3F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x00 cannon_lid_seg8_light_08004048: # 0x08004048 .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00 .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00 cannon_lid_seg8_texture_08004058: # 0x08004058 .incbin "actors/cannon_lid/cannon_lid.rgba16" cannon_lid_seg8_vertex_08004858: # 0x08004858 vertex 102, 0, -101, 990, 0, 0x00, 0x7F, 0x00, 0xFF vertex -101, 0, -101, 0, 0, 0x00, 0x7F, 0x00, 0xFF vertex -101, 0, 102, 0, 990, 0x00, 0x7F, 0x00, 0xFF vertex 102, 0, 102, 990, 990, 0x00, 0x7F, 0x00, 0xFF glabel cannon_lid_seg8_dl_08004898 # 0x08004898 - 0x080048E0 gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cannon_lid_seg8_texture_08004058 gsDPLoadSync gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100 gsSPLight cannon_lid_seg8_light_08004048, 1 gsSPLight cannon_lid_seg8_light_08004040, 2 gsSPVertex cannon_lid_seg8_vertex_08004858, 4, 0 gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0 gsSPEndDisplayList glabel cannon_lid_seg8_dl_080048E0 # 0x080048E0 - 0x08004950 gsDPPipeSync gsDPSetCombineModeLERP1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE gsSPClearGeometryMode G_SHADING_SMOOTH gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD gsSPTexture -1, -1, 0, 0, 1 gsDPTileSync gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD gsDPSetTileSize 0, 0, 0, 124, 124 gsSPDisplayList cannon_lid_seg8_dl_08004898 gsSPTexture -1, -1, 0, 0, 0 gsDPPipeSync gsDPSetCombineModeLERP1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE gsSPSetGeometryMode G_SHADING_SMOOTH gsSPEndDisplayList