#ifndef GFX_WINDOW_MANAGER_API_H #define GFX_WINDOW_MANAGER_API_H #include #include // special value for window position that signifies centered position #define WAPI_WIN_CENTERPOS 0xFFFFFFFF typedef bool (*kb_callback_t)(int code); struct GfxWindowManagerAPI { void (*init)(const char *window_title); void (*set_keyboard_callbacks)(kb_callback_t on_key_down, kb_callback_t on_key_up, void (*on_all_keys_up)(void)); void (*main_loop)(void (*run_one_game_iter)(void)); void (*get_dimensions)(uint32_t *width, uint32_t *height); void (*handle_events)(void); bool (*start_frame)(void); void (*swap_buffers_begin)(void); void (*swap_buffers_end)(void); double (*get_time)(void); // For debug void (*shutdown)(void); }; #endif