#ifndef TEXT_OPTIONS_STRINGS_H #define TEXT_OPTIONS_STRINGS_H /* Extended options menu text */ // Menu title strings #define TEXT_OPT_OPTIONS _("OPTIONS") #define TEXT_OPT_CAMERA _("CAMERA") #define TEXT_OPT_CONTROLS _("CONTROLS") #define TEXT_OPT_VIDEO _("DISPLAY") #define TEXT_OPT_AUDIO _("SOUND") #define TEXT_OPT_CHEATS _("CHEATS") // Markers #define TEXT_OPT_HIGHLIGHT _("O") #define TEXT_OPT_UNBOUND _("NONE") // Language specific strings #if defined(VERSION_JP) || defined(VERSION_SH) // TODO: Actually translate this to JP // No . in JP #define TEXT_OPT_PRESSKEY _("・・・") // Option strings #define TEXT_OPT_BUTTON1 _("R OPTIONS") #define TEXT_OPT_BUTTON2 _("R RETURN") #define TEXT_OPT_ENABLED _("ENABLED") #define TEXT_OPT_DISABLED _("DISABLED") #define TEXT_OPT_CAMX _("CAMERA X SENSITIVITY") #define TEXT_OPT_CAMY _("CAMERA Y SENSITIVITY") #define TEXT_OPT_INVERTX _("INVERT X AXIS") #define TEXT_OPT_INVERTY _("INVERT Y AXIS") #define TEXT_OPT_CAMC _("CAMERA CENTRE AGGRESSION") #define TEXT_OPT_CAMP _("CAMERA PAN LEVEL") #define TEXT_OPT_CAMD _("CAMERA DECELERATION") #define TEXT_OPT_ANALOGUE _("ANALOGUE CAMERA") #define TEXT_OPT_MOUSE _("MOUSE LOOK") #define TEXT_OPT_TEXFILTER _("TEXTURE FILTERING") #define TEXT_OPT_FSCREEN _("FULLSCREEN") #define TEXT_OPT_NEAREST _("NEAREST") #define TEXT_OPT_LINEAR _("LINEAR") #define TEXT_OPT_MVOLUME _("MASTER VOLUME") #define TEXT_OPT_MUSVOLUME _("MUSIC VOLUME") #define TEXT_OPT_SFXVOLUME _("SFX VOLUME") #define TEXT_OPT_ENVVOLUME _("ENV VOLUME") #define TEXT_OPT_VSYNC _("VERTICAL SYNC") #define TEXT_OPT_DOUBLE _("DOUBLE") #define TEXT_OPT_HUD _("HUD") #define TEXT_OPT_THREEPT _("THREE POINT") #define TEXT_OPT_APPLY _("APPLY") #define TEXT_OPT_RESETWND _("RESET WINDOW") #define TEXT_BIND_A _("A BUTTON") #define TEXT_BIND_B _("B BUTTON") #define TEXT_BIND_START _("START BUTTON") #define TEXT_BIND_L _("L TRIGGER") #define TEXT_BIND_R _("R TRIGGER") #define TEXT_BIND_Z _("Z TRIGGER") #define TEXT_BIND_C_UP _("C-UP") #define TEXT_BIND_C_DOWN _("C-DOWN") #define TEXT_BIND_C_LEFT _("C-LEFT") #define TEXT_BIND_C_RIGHT _("C-RIGHT") #define TEXT_BIND_UP _("STICK UP") #define TEXT_BIND_DOWN _("STICK DOWN") #define TEXT_BIND_LEFT _("STICK LEFT") #define TEXT_BIND_RIGHT _("STICK RIGHT") #define TEXT_OPT_DEADZONE _("STICK DEADZONE") #define TEXT_OPT_RUMBLE _("RUMBLE STRENGTH") #define TEXT_OPT_CHEAT1 _("ENABLE CHEATS") #define TEXT_OPT_CHEAT2 _("MOONJUMP (PRESS L)") #define TEXT_OPT_CHEAT3 _("INVINCIBLE MARIO") #define TEXT_OPT_CHEAT4 _("INFINITE LIVES") #define TEXT_OPT_CHEAT5 _("SUPER SPEED") #define TEXT_OPT_CHEAT6 _("SUPER RESPONSIVE CONTROLS") #define TEXT_OPT_CHEAT7 _("EXIT COURSE AT ANY TIME") #define TEXT_OPT_CHEAT8 _("HUGE MARIO") #define TEXT_OPT_CHEAT9 _("TINY MARIO") #else // VERSION // Markers #define TEXT_OPT_PRESSKEY _("...") // Option strings #define TEXT_OPT_BUTTON1 _("[R] Options") #define TEXT_OPT_BUTTON2 _("[R] Return") #define TEXT_OPT_ENABLED _("Enabled") #define TEXT_OPT_DISABLED _("Disabled") #define TEXT_OPT_CAMX _("Camera X Sensitivity") #define TEXT_OPT_CAMY _("Camera Y Sensitivity") #define TEXT_OPT_INVERTX _("Invert X Axis") #define TEXT_OPT_INVERTY _("Invert Y Axis") #define TEXT_OPT_CAMC _("Camera Centre Aggression") #define TEXT_OPT_CAMP _("Camera Pan Level") #define TEXT_OPT_CAMD _("Camera Deceleration") #define TEXT_OPT_ANALOGUE _("Analogue Camera") #define TEXT_OPT_MOUSE _("Mouse Look") #define TEXT_OPT_TEXFILTER _("Texture Filtering") #define TEXT_OPT_FSCREEN _("Fullscreen") #define TEXT_OPT_NEAREST _("Nearest") #define TEXT_OPT_LINEAR _("Linear") #define TEXT_OPT_MVOLUME _("Master Volume") #define TEXT_OPT_MUSVOLUME _("Music Volume") #define TEXT_OPT_SFXVOLUME _("Sfx Volume") #define TEXT_OPT_ENVVOLUME _("Env Volume") #define TEXT_OPT_VSYNC _("Vertical Sync") #define TEXT_OPT_DOUBLE _("Double") #define TEXT_OPT_HUD _("HUD") #define TEXT_OPT_THREEPT _("Three-point") #define TEXT_OPT_APPLY _("Apply") #define TEXT_OPT_RESETWND _("Reset Window") #define TEXT_BIND_A _("A Button") #define TEXT_BIND_B _("B Button") #define TEXT_BIND_START _("Start Button") #define TEXT_BIND_L _("L Trigger") #define TEXT_BIND_R _("R Trigger") #define TEXT_BIND_Z _("Z Trigger") #define TEXT_BIND_C_UP _("C-Up") #define TEXT_BIND_C_DOWN _("C-Down") #define TEXT_BIND_C_LEFT _("C-Left") #define TEXT_BIND_C_RIGHT _("C-Right") #define TEXT_BIND_UP _("Stick Up") #define TEXT_BIND_DOWN _("Stick Down") #define TEXT_BIND_LEFT _("Stick Left") #define TEXT_BIND_RIGHT _("Stick Right") #define TEXT_OPT_DEADZONE _("Stick Deadzone") #define TEXT_OPT_RUMBLE _("Rumble Strength") #define TEXT_OPT_CHEAT1 _("Enable cheats") #define TEXT_OPT_CHEAT2 _("Moonjump (Press L)") #define TEXT_OPT_CHEAT3 _("Invincible Mario") #define TEXT_OPT_CHEAT4 _("Infinite lives") #define TEXT_OPT_CHEAT5 _("Super speed") #define TEXT_OPT_CHEAT6 _("Super responsive controls") #define TEXT_OPT_CHEAT7 _("Exit course at any time") #define TEXT_OPT_CHEAT8 _("Huge Mario") #define TEXT_OPT_CHEAT9 _("Tiny Mario") #endif // VERSION #endif // TEXT_OPTIONS_STRINGS_H