// White Particle Small // 0x04032700 static const Vtx white_particle_small_vertex[] = { {{{ -4, 0, 0}, 0, { 0, 960}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 4, 0, 0}, 0, { 960, 960}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 4, 8, 0}, 0, { 960, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -4, 8, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x04032740 static const Vtx white_particle_small_unused_vertex[] = { {{{ -4, 0, 0}, 0, { 0, 960}, {0xff, 0x00, 0x00, 0xff}}}, {{{ 4, 0, 0}, 0, { 960, 960}, {0xff, 0x00, 0x00, 0xff}}}, {{{ 4, 8, 0}, 0, { 960, 0}, {0xff, 0x00, 0x00, 0xff}}}, {{{ -4, 8, 0}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0xff}}}, }; // 0x04032780 ALIGNED8 static const u8 white_particle_small_texture[] = "actors/white_particle_small/small_snow_particle.rgba16"; // 0x04032980 - 0x040329E0 const Gfx white_particle_small_dl_begin[] = { gsDPPipeSync(), gsSPClearGeometryMode(G_LIGHTING), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON), gsDPLoadTextureBlock(white_particle_small_texture, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP, G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD), gsSPEndDisplayList(), }; // 0x040329E0 - 0x04032A18 const Gfx white_particle_small_dl_end[] = { gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsDPPipeSync(), gsSPTexture(0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x04032A18 - 0x04032A30 const Gfx white_particle_small_dl[] = { gsSPDisplayList(white_particle_small_dl_begin), gsSPVertex(white_particle_small_vertex, 4, 0), gsSPBranchList(white_particle_small_dl_end), }; // 0x04032A30 - 0x04032A48 # Unused, has different vertex color const Gfx white_particle_small_unused_dl[] = { gsSPDisplayList(white_particle_small_dl_begin), gsSPVertex(white_particle_small_unused_vertex, 4, 0), gsSPBranchList(white_particle_small_dl_end), };