// Butterfly // 0x03004348 static const Vtx butterfly_seg3_vertex_03004348[] = { {{{ 0, 0, -78}, 0, { 2004, -48}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 79, 0, 39}, 0, { -60, 4056}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 79, 0, -78}, 0, { -56, -48}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, 0, -78}, 0, { 2004, -48}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, 0, 39}, 0, { 2004, 4056}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 79, 0, 39}, 0, { -60, 4056}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x030043A8 ALIGNED8 static const u8 butterfly_seg3_texture_030043A8[] = "actors/butterfly/butterfly_wing.rgba16"; // 0x030053A8 static const Vtx butterfly_seg3_vertex_030053A8[] = { {{{ 79, 0, -78}, 0, { -56, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, 0, 39}, 0, { 1972, 4024}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, 0, -78}, 0, { 2000, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 79, 0, -78}, 0, { -56, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 79, 0, 39}, 0, { -80, 4032}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, 0, 39}, 0, { 1972, 4024}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x03005408 - 0x030054A0 const Gfx butterfly_seg3_dl_03005408[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON), gsDPLoadTextureBlock(butterfly_seg3_texture_030043A8, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 6, G_TX_NOLOD, G_TX_NOLOD), gsSPVertex(butterfly_seg3_vertex_03004348, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPTexture(0x8000, 0x8000, 1, G_TX_RENDERTILE + 1, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), }; // 0x030054A0 - 0x03005538 const Gfx butterfly_seg3_dl_030054A0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON), gsDPLoadTextureBlock(butterfly_seg3_texture_030043A8, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 6, G_TX_NOLOD, G_TX_NOLOD), gsSPVertex(butterfly_seg3_vertex_030053A8, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPTexture(0x8000, 0x8000, 1, G_TX_RENDERTILE + 1, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };