// Seaweed // 0x06007DF8 static const Lights1 seaweed_seg6_lights_06007DF8 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x06007E10 ALIGNED8 static const u8 seaweed_seg6_texture_06007E10[] = { #include "actors/seaweed/seaweed_tip.rgba16.inc.c" }; // 0x06008610 ALIGNED8 static const u8 seaweed_seg6_texture_06008610[] = { #include "actors/seaweed/seaweed_upper_center.rgba16.inc.c" }; // 0x06008E10 ALIGNED8 static const u8 seaweed_seg6_texture_06008E10[] = { #include "actors/seaweed/seaweed_lower_center.rgba16.inc.c" }; // 0x06009610 ALIGNED8 static const u8 seaweed_seg6_texture_06009610[] = { #include "actors/seaweed/seaweed_base.rgba16.inc.c" }; // 0x06009E10 static const Vtx seaweed_seg6_vertex_06009E10[] = { {{{ 232, 2, -76}, 0, { -30, -12}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -1, 2, 77}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 232, 2, 77}, 0, { 992, -12}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -1, 2, -76}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x06009E50 - 0x06009E98 const Gfx seaweed_seg6_dl_06009E50[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, seaweed_seg6_texture_06007E10), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&seaweed_seg6_lights_06007DF8.l, 1), gsSPLight(&seaweed_seg6_lights_06007DF8.a, 2), gsSPVertex(seaweed_seg6_vertex_06009E10, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x06009E98 - 0x06009F08 const Gfx seaweed_seg6_dl_06009E98[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(seaweed_seg6_dl_06009E50), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), }; // 0x06009F08 static const Vtx seaweed_seg6_vertex_06009F08[] = { {{{ 311, 2, -76}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -1, 2, -76}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -1, 2, 77}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 311, 2, 77}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x06009F48 - 0x06009F90 const Gfx seaweed_seg6_dl_06009F48[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, seaweed_seg6_texture_06008610), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&seaweed_seg6_lights_06007DF8.l, 1), gsSPLight(&seaweed_seg6_lights_06007DF8.a, 2), gsSPVertex(seaweed_seg6_vertex_06009F08, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x06009F90 - 0x0600A000 const Gfx seaweed_seg6_dl_06009F90[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(seaweed_seg6_dl_06009F48), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), }; // 0x0600A000 static const Vtx seaweed_seg6_vertex_0600A000[] = { {{{ 314, 2, -76}, 0, { 0, -20}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -1, 2, 77}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 314, 2, 77}, 0, { 990, -20}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -1, 2, -76}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0600A040 - 0x0600A088 const Gfx seaweed_seg6_dl_0600A040[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, seaweed_seg6_texture_06008E10), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&seaweed_seg6_lights_06007DF8.l, 1), gsSPLight(&seaweed_seg6_lights_06007DF8.a, 2), gsSPVertex(seaweed_seg6_vertex_0600A000, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0600A088 - 0x0600A0F8 const Gfx seaweed_seg6_dl_0600A088[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(seaweed_seg6_dl_0600A040), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), }; // 0x0600A0F8 static const Vtx seaweed_seg6_vertex_0600A0F8[] = { {{{ 236, 2, -76}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 0, 2, 77}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 236, 2, 77}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 0, 2, -76}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0600A138 - 0x0600A180 const Gfx seaweed_seg6_dl_0600A138[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, seaweed_seg6_texture_06009610), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&seaweed_seg6_lights_06007DF8.l, 1), gsSPLight(&seaweed_seg6_lights_06007DF8.a, 2), gsSPVertex(seaweed_seg6_vertex_0600A0F8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0600A180 - 0x0600A1F0 const Gfx seaweed_seg6_dl_0600A180[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(seaweed_seg6_dl_0600A138), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), };