#ifndef GD_SHAPE_HELPER_H #define GD_SHAPE_HELPER_H #include #include "gd_types.h" // data extern struct ObjGroup *gMarioFaceGrp; extern struct ObjShape *D_801A82E4; extern struct ObjShape *gShapeRedSpark; extern struct ObjShape *gShapeSilverSpark; extern struct ObjShape *gShapeRedStar; extern struct ObjShape *gShapeSilverStar; // functions void calc_face_normal(struct ObjFace *face); struct ObjVertex *gd_make_vertex(f32 x, f32 y, f32 z); void add_3_vtx_to_face(struct ObjFace *face, struct ObjVertex *vtx1, struct ObjVertex *vtx2, struct ObjVertex *vtx3); struct ObjShape *make_shape(s32 flag, const char *name); void scale_verts_in_shape(struct ObjShape *shape, f32 x, f32 y, f32 z); struct ObjNet *make_netfromshape(struct ObjShape *shape); void animate_mario_head_gameover(struct ObjAnimator *self); void animate_mario_head_normal(struct ObjAnimator *self); s32 load_mario_head(void (*aniFn)(struct ObjAnimator *)); void load_shapes2(void); // see bad_declarations.h #ifndef GD_USE_BAD_DECLARATIONS struct ObjFace* make_face_with_colour(f32 r, f32 g, f32 b); #endif #endif // GD_SHAPE_HELPER_H