#include #include "internal.h" #include "load.h" #include "data.h" #include "seqplayer.h" #include "synthesis.h" #ifdef VERSION_EU #ifdef __sgi #define stubbed_printf #else #define stubbed_printf(...) #endif #define SAMPLES_TO_OVERPRODUCE 0x10 #define EXTRA_BUFFERED_AI_SAMPLES_TARGET 0x40 #ifdef VERSION_JP typedef u16 FadeT; #else typedef s32 FadeT; #endif extern volatile u8 gAudioResetStatus; extern u8 gAudioResetPresetIdToLoad; extern OSMesgQueue *OSMesgQueues[]; extern struct EuAudioCmd sAudioCmd[0x100]; void func_8031D690(s32 player, FadeT fadeInTime); void sequence_player_fade_out_internal(s32 player, FadeT fadeOutTime); void port_eu_init_queues(void); void decrease_sample_dma_ttls(void); s32 audio_shut_down_and_reset_step(void); void func_802ad7ec(u32); void eu_process_audio_cmd(struct EuAudioCmd *cmd) { s32 i; switch (cmd->u.s.op) { case 0x81: preload_sequence(cmd->u.s.arg2, 3); break; case 0x82: case 0x88: // load_sequence(arg1, arg2, 0); load_sequence(cmd->u.s.arg1, cmd->u.s.arg2, cmd->u.s.arg3); func_8031D690(cmd->u.s.arg1, cmd->u2.as_s32); break; case 0x83: if (gSequencePlayers[cmd->u.s.arg1].enabled != FALSE) { if (cmd->u2.as_s32 == 0) { sequence_player_disable(&gSequencePlayers[cmd->u.s.arg1]); } else { sequence_player_fade_out_internal(cmd->u.s.arg1, cmd->u2.as_s32); } } break; case 0xf0: gSoundMode = cmd->u2.as_s32; break; case 0xf1: for (i = 0; i < 4; i++) { gSequencePlayers[i].muted = TRUE; gSequencePlayers[i].recalculateVolume = TRUE; } break; case 0xf2: for (i = 0; i < 4; i++) { gSequencePlayers[i].muted = FALSE; gSequencePlayers[i].recalculateVolume = TRUE; } break; } } const char undefportcmd[] = "Undefined Port Command %d\n"; extern OSMesgQueue *OSMesgQueues[]; extern u8 D_EU_80302010; extern u8 D_EU_80302014; extern OSMesg OSMesg0; extern OSMesg OSMesg1; extern OSMesg OSMesg2; extern OSMesg OSMesg3; void sequence_player_fade_out_internal(s32 player, FadeT fadeOutTime) { if (fadeOutTime == 0) { fadeOutTime = 1; } gSequencePlayers[player].fadeVelocity = -(gSequencePlayers[player].fadeVolume / fadeOutTime); gSequencePlayers[player].state = 2; gSequencePlayers[player].fadeTimer = fadeOutTime; } void func_8031D690(s32 player, FadeT fadeInTime) { if (fadeInTime != 0) { gSequencePlayers[player].state = 1; gSequencePlayers[player].fadeTimerUnkEu = fadeInTime; gSequencePlayers[player].fadeTimer = fadeInTime; gSequencePlayers[player].fadeVolume = 0.0f; gSequencePlayers[player].fadeVelocity = 0.0f; } } void port_eu_init_queues(void) { D_EU_80302010 = 0; D_EU_80302014 = 0; osCreateMesgQueue(OSMesgQueues[0], &OSMesg0, 1); osCreateMesgQueue(OSMesgQueues[1], &OSMesg1, 4); osCreateMesgQueue(OSMesgQueues[2], &OSMesg2, 1); osCreateMesgQueue(OSMesgQueues[3], &OSMesg3, 1); } void func_802ad6f0(s32 arg0, s32 *arg1) { struct EuAudioCmd *cmd = &sAudioCmd[D_EU_80302010 & 0xff]; cmd->u.first = arg0; cmd->u2.as_u32 = *arg1; D_EU_80302010++; } void func_802ad728(u32 arg0, f32 arg1) { func_802ad6f0(arg0, (s32*) &arg1); } void func_802ad74c(u32 arg0, u32 arg1) { func_802ad6f0(arg0, (s32*) &arg1); } void func_802ad770(u32 arg0, s8 arg1) { s32 sp1C = arg1 << 24; func_802ad6f0(arg0, &sp1C); } void func_802ad7a0(void) { osSendMesg(OSMesgQueues[1], (OSMesg)(u32)((D_EU_80302014 & 0xff) << 8 | (D_EU_80302010 & 0xff)), OS_MESG_NOBLOCK); D_EU_80302014 = D_EU_80302010; } void func_802ad7ec(u32 arg0) { struct EuAudioCmd *cmd; struct SequencePlayer *seqPlayer; struct SequenceChannel *chan; u8 end = arg0 & 0xff; u8 i = (arg0 >> 8) & 0xff; for (;;) { if (i == end) break; cmd = &sAudioCmd[i++ & 0xff]; if (cmd->u.s.arg1 < SEQUENCE_PLAYERS) { seqPlayer = &gSequencePlayers[cmd->u.s.arg1]; if ((cmd->u.s.op & 0x80) != 0) { eu_process_audio_cmd(cmd); } else if ((cmd->u.s.op & 0x40) != 0) { switch (cmd->u.s.op) { case 0x41: seqPlayer->fadeVolumeScale = cmd->u2.as_f32; seqPlayer->recalculateVolume = TRUE; break; case 0x47: seqPlayer->tempo = cmd->u2.as_s32 * TATUMS_PER_BEAT; break; case 0x48: seqPlayer->transposition = cmd->u2.as_s8; break; case 0x46: seqPlayer->seqVariationEu[cmd->u.s.arg3] = cmd->u2.as_s8; break; } } else if (seqPlayer->enabled != FALSE && cmd->u.s.arg2 < 0x10) { chan = seqPlayer->channels[cmd->u.s.arg2]; if (IS_SEQUENCE_CHANNEL_VALID(chan)) { switch (cmd->u.s.op) { case 1: chan->volumeScale = cmd->u2.as_f32; chan->changes.as_bitfields.volume = TRUE; break; case 2: chan->volume = cmd->u2.as_f32; chan->changes.as_bitfields.volume = TRUE; break; case 3: chan->newPan = cmd->u2.as_s8; chan->changes.as_bitfields.pan = TRUE; break; case 4: chan->freqScale = cmd->u2.as_f32; chan->changes.as_bitfields.freqScale = TRUE; break; case 5: chan->reverb = cmd->u2.as_s8; break; case 6: if (cmd->u.s.arg3 < 8) { chan->soundScriptIO[cmd->u.s.arg3] = cmd->u2.as_s8; } break; case 8: chan->stopSomething2 = cmd->u2.as_s8; } } } } cmd->u.s.op = 0; } } void port_eu_init(void) { port_eu_init_queues(); } #endif