#!/bin/bash # Directories and Files LIBDIR=./tools/lib/ LIBAFA=libaudiofile.a LIBAFLA=libaudiofile.la AUDDIR=./tools/audiofile-0.3.6 # Command line options OPTIONS=("Analog Camera" "No Draw Distance" "Text-saves" "Smoke Texture Fix" "Release build" "Clean build") EXTRA=("BETTERCAMERA=1" "NODRAWINGDISTANCE=1" "TEXTSAVES=1" "TEXTURE_FIX=1" "DEBUG=0" "clean") # Colors RED=$(tput setaf 1) GREEN=$(tput setaf 2) YELLOW=$(tput setaf 3) CYAN=$(tput setaf 6) RESET=$(tput sgr0) # Checks to see if the libaudio directory and files exist if [ -d "$LIBDIR" -a -e "${LIBDIR}$LIBAFA" -a -e "${LIBDIR}$LIBAFLA" ]; then printf "\n${GREEN}libaudio files exist, going straight to compiling.${RESET}\n" else printf "\n${GREEN}libaudio files not found, starting initialization process.${RESET}\n\n" printf "${YELLOW} Changing directory to: ${CYAN}${AUDDIR}${RESET}\n\n" cd $AUDDIR printf "${YELLOW} Executing: ${CYAN}autoreconf -i${RESET}\n\n" autoreconf -i printf "\n${YELLOW} Executing: ${CYAN}./configure --disable-docs${RESET}\n\n" PATH=/mingw64/bin:/mingw32/bin:$PATH LIBS=-lstdc++ ./configure --disable-docs printf "\n${YELLOW} Executing: ${CYAN}make -j${RESET}\n\n" PATH=/mingw64/bin:/mingw32/bin:$PATH make -j printf "\n${YELLOW} Making new directory ${CYAN}../lib${RESET}\n\n" mkdir ../lib printf "${YELLOW} Copying libaudio files to ${CYAN}../lib${RESET}\n\n" cp libaudiofile/.libs/libaudiofile.a ../lib/ cp libaudiofile/.libs/libaudiofile.la ../lib/ printf "${YELLOW} Going up one directory.${RESET}\n\n" cd ../ printf "${GREEN}Notepad will now open, please follow the instructions carefully.\n\n" printf "${YELLOW}Locate the line: " printf "${CYAN}tabledesign_CFLAGS := -Wno-uninitialized -laudiofile\n" printf "${YELLOW}Then add at the end: ${CYAN}-lstdc++\n" printf "${YELLOW}So it reads: " printf "${CYAN}tabledesign_CFLAGS := -Wno-uninitialized -laudiofile -lstdc++\n\n" notepad "Makefile" read -n 1 -r -s -p $'\e[32mPRESS ENTER TO CONTINUE...\e[0m\n' printf "${YELLOW} Executing: ${CYAN}make -j${RESET}\n\n" PATH=/mingw64/bin:/mingw32/bin:$PATH make -j printf "\n${YELLOW} Going up one directory.${RESET}\n" cd ../ fi menu() { printf "\nAvaliable options:\n" for i in ${!OPTIONS[@]}; do printf "%3d%s) %s\n" $((i+1)) "${choices[i]:- }" "${OPTIONS[i]}" done if [[ "$msg" ]]; then echo "$msg"; fi printf "${YELLOW}Please do not select \"Clean build\" with any other option.\n" printf "Leave all options unchecked for a Vanilla build.\n${RESET}" } prompt="Check an option (again to uncheck, press ENTER):" while menu && read -rp "$prompt" num && [[ "$num" ]]; do [[ "$num" != *[![:digit:]]* ]] && (( num > 0 && num <= ${#OPTIONS[@]} )) || { msg="Invalid option: $num"; continue; } ((num--)); # msg="${OPTIONS[num]} was ${choices[num]:+un}checked" [[ "${choices[num]}" ]] && choices[num]="" || choices[num]="+" done for i in ${!OPTIONS[@]}; do [[ "${choices[i]}" ]] && { CMDL+=" ${EXTRA[i]}"; } done printf "\n${YELLOW} Executing: ${CYAN}make ${CMDL} -j${RESET}\n\n" PATH=/mingw32/bin:/mingw64/bin:$PATH make $CMDL -j if [ "${CMDL}" != " clean" ]; then printf "\n${GREEN}If all went well you should have a compiled .EXE in the 'builds/us_pc/' folder.\n" printf "${CYAN}Would you like to run the game? [y or n]: ${RESET}" read TEST if [ "${TEST}" = "y" ]; then exec ./build/us_pc/sm64.us.f3dex2e.exe fi else printf "\nYour build is now clean\n" fi