Commit Graph

54 Commits

Author SHA1 Message Date
GammaTendonNine ac34b941ff Makefile: macOS Package Manager & Compiler detection 2020-11-23 02:50:35 -06:00
NoHomoBoi 5126ff7540 Added colored chars support and new languages
* Added ES_es language
* Updated ES_la language
* Added PT_br language
2020-09-13 22:56:46 -05:00
NoHomoBoi 3c3fd8c62d Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
NoHomoBoi 7e8ad48e90 [WIP] Added full multilanguage support 2020-09-08 06:34:37 -05:00
NoHomoBoi 3096e20fd6 [WIP] Added multilanguage support & removed useless libraries 2020-09-07 02:29:32 -05:00
NoHomoBoi 89d89b1121 Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
NoHomoBoi 757cc51dde Added multilanguage support & removed skybox tiles 2020-08-22 20:54:13 -05:00
NoHomoBoi b9f8197d67 Added file validation 2020-08-18 07:06:01 -05:00
NoHomoBoi aecc45867e Added LEGACY_RES Flag 2020-08-18 06:39:40 -05:00
NoHomoBoi c82ca9e75f Added High-Quality Ending 2020-08-18 04:19:09 -05:00
NoHomoBoi 77570e7137 Removed texture #include and added texture_converter.py tool 2020-08-18 01:36:54 -05:00
NoHomoBoi b2025d9532 Fixed md5 validation 2020-08-11 19:44:11 -05:00
NoHomoBoi c9fe88e193 Added md5 validation to the resource copy 2020-08-08 22:51:19 -05:00
NoHomoBoi 78d5c1b7b6 Removed base.zip to use only the res folder 2020-08-08 22:14:55 -05:00
n64 6330644371 Refresh 11 2020-07-05 14:15:43 +03:00
n64 5053446f45 Refresh 10.1 2020-06-20 02:53:56 +03:00
n64 4a448cf10d merge refresh 10 2020-06-20 02:49:59 +03:00
fgsfds 94db04aaf0 fix segfaults in libaudiofile.cpp
casted the wrong thing?
2020-06-18 01:33:45 +03:00
fgsfds 69513ef0bc update the exclamation box texture names in crcmaps 2020-06-14 13:40:53 +03:00
fgsfds f02c1cab49 tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
fgsfds b673f38516 tabledesign should build on linux now 2020-06-13 03:27:56 +03:00
fgsfds 05bccd107a fix that damn ERROR() warning in tools 2020-06-13 00:21:02 +03:00
fgsfds 8c1257eca1 replace full audiofile source with a stripped down single-file version
same idea as n64decomp/sm64's armips.cpp

you can generate the file by applying tools/util/audiofile_strip.patch and running tools/util/generate_audiofile_cpp.py on a full audiofile source package
2020-06-12 23:43:45 +03:00
fgsfds 13120042c9 add crcmap for RICE-formatted texture packs 2020-06-09 05:24:26 +03:00
fgsfds 3589d7cfed texrename: put textures in gfx folder 2020-06-09 05:23:15 +03:00
fgsfds 4feacc0065 add virtual filesystem thing w/ ZIP support
similar to Quake 3: all the archives and folders get mounted to the same mountpoint in the VFS, read access to files in the VFS is transparent
2020-06-07 21:06:25 +03:00
Zerocker 9d171452b0
Merge pull request #302 from Zerocker/patch-debug
Fix VERSION OPT_FLAGS for debugging
2020-06-07 22:33:37 +09:00
Zerocker e7218f043b Add separate DEBUG flag for tools 2020-06-07 21:16:09 +09:00
fgsfds bcdaf13386 add script to unpack .pak-formatted texture packs 2020-06-05 20:27:54 +03:00
fgsfds f1393a4431 update xxhash map 2020-06-05 20:21:59 +03:00
fgsfds 85a1d88422 texrename: handle multiple files with the same CRC too 2020-05-28 23:08:47 +03:00
fgsfds 8013b9a325 add scripts to rename CRC-named HD textures
as used by @originalgrego's fork
2020-05-27 02:56:12 +03:00
fgsfds e3401f1547 use a script to output zero-terminated strings instead of bash printf 2020-05-26 02:59:38 +03:00
fgsfds f8139cce6d fix tools Makefile 2020-05-26 00:47:08 +03:00
fgsfds 9825b02f50 add option to load textures from external files
this stores the null terminated texture name instead of the texture data

activated with EXTERNAL_TEXTURES=1
2020-05-25 04:22:03 +03:00
fgsfds 87d6f30a08 fix skyconv --write-tiles --type sky 2020-05-25 02:25:13 +03:00
Zerocker 6a628322ba Merge remote-tracking branch 'upstream/nightly' into nightly 2020-05-20 00:02:29 +09:00
zerocloude 0c03280516
Merge pull request #93 from yksoft1/mingw.org-compatible
Making code MinGW.org and MSYS1 compatible
2020-05-19 23:45:44 +09:00
Colton G. Rushton 2904658341
Add MSYS2 build fix/simplification
Adds the CFLAG normally added during building in MSYS2 to make MSYS2 builds easier to perform.
2020-05-19 11:04:46 -03:00
yksoft1 753be9e1b7 Merge remote-tracking branch 'upstream/master' into mingw.org-compatible 2020-05-17 18:33:17 +08:00
Hyenadae 5dd43ad674 OSX_BUILD cleaned commit 2020-05-16 15:30:27 -04:00
yksoft1 fa9af3227e Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
Vinícius R. Miguel ff2ec85f8c Adds credit to Emil.
For implementing n64-fast32-engine
2020-05-10 17:47:10 -03:00
Jan200101 e87c070517
merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64 c45aa301bb Refresh 8 2020-04-03 14:57:26 -04:00
n64 06ec56df7f Refresh 7 2020-03-01 22:42:52 -05:00
n64 9a801cb96d refresh 6 2020-02-03 00:51:26 -05:00
n64 9273f38df1 refresh 5 2020-01-03 10:38:57 -05:00
n64 04732af90b refresh 4 2019-12-01 21:52:53 -05:00
n64 a7c423cb43 Refresh 3 2019-11-03 14:36:27 -05:00