Commit Graph

9 Commits

Author SHA1 Message Date
fgsfds 6a904853bd remove --syncframes 2021-11-25 16:20:11 +03:00
fgsfds fb22013eab add --syncframes to override vblank count detection 2020-09-07 15:48:41 +03:00
fgsfds dfd1a08475 add --poolsize arg for modifying main pool size 2020-08-29 02:13:30 +03:00
fgsfds 51651d52d0 restore --savepath and replace --datapath with --gamedir 2020-06-07 23:54:39 +03:00
fgsfds 1873f7aba5 game now uses non-working directory paths by default
saves by default go into XDG_DATA_HOME/sm64pc

external data is read from the executable directory, if it's not found there on Unix systems the game will attempt to read it from some paths like /usr/local/share/sm64pc

both save data and readonly data fall back to other options in case of a problem

behavior can be overridden by specifying --datapath and --savepath on the CLI

both of those will expand the exclamation point ('!') to the executable path, e. g. --savepath '!/save'
2020-05-25 07:19:35 +03:00
fgsfds 952495ae08 clean up cliopts 2020-05-18 23:31:19 +03:00
Vinícius R. Miguel e67a5443b7 Fixed some stuff 2020-05-16 18:14:43 -03:00
Vinícius R. Miguel fd74e20373 Add a `--fullscreen` CLI option 2020-05-15 12:51:06 -03:00
IvanDSM 4cbe3af070 Added CLI functionality with --skip-intro option. 2020-05-11 02:42:22 -03:00