IvanDSM
d6495550f5
Release mouse when paused
2020-05-17 22:37:52 -03:00
Vinícius R. Miguel
9e8290773b
Shutdown subsystems on exit
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Porting from testing, originally by @fgsfdsfgs
2020-05-16 16:23:23 -03:00
Vinícius R. Miguel
4a13fd3380
Add in-game control binding menu
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Originally on the testing branch
2020-05-15 15:38:35 -03:00
fgsfds
d0b85785fe
might as well check for L while we're at it
2020-05-10 19:15:13 +03:00
fgsfds
d6820f6073
whoops, this is supposed to be the Z button
2020-05-10 19:09:43 +03:00
fgsfds
690283da13
allow rebinding of joystick and mouse buttons
2020-05-10 19:05:54 +03:00
fgsfds
e427aaa894
make use of mouse buttons
2020-05-10 18:41:46 +03:00
IvanDSM
e3a2613328
Fix build without new camera, add example to README
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This fixes an oversight of mine that broke building with BETTERCAMERA=0 and adds an example to the README of how to build with the new camera disabled.
2020-05-10 05:47:38 -03:00
IvanDSM
3ebfc225ca
Mouse Look ported to camera_rebase
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With check for settings SDL_SetRelativeMouseMode only if Mouse Look is enabled.
We always send regards to Fastblitters.
2020-05-09 02:10:56 -03:00
Jan200101
be340547c4
port analog camera code to the master codebase
2020-05-08 13:41:35 +02:00
Jan200101
e87c070517
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00