fgsfds
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4feacc0065
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add virtual filesystem thing w/ ZIP support
similar to Quake 3: all the archives and folders get mounted to the same mountpoint in the VFS, read access to files in the VFS is transparent
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2020-06-07 21:06:25 +03:00 |
Zerocker
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9d171452b0
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Merge pull request #302 from Zerocker/patch-debug
Fix VERSION OPT_FLAGS for debugging
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2020-06-07 22:33:37 +09:00 |
Zerocker
|
e7218f043b
|
Add separate DEBUG flag for tools
|
2020-06-07 21:16:09 +09:00 |
fgsfds
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bcdaf13386
|
add script to unpack .pak-formatted texture packs
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2020-06-05 20:27:54 +03:00 |
fgsfds
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f1393a4431
|
update xxhash map
|
2020-06-05 20:21:59 +03:00 |
fgsfds
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85a1d88422
|
texrename: handle multiple files with the same CRC too
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2020-05-28 23:08:47 +03:00 |
fgsfds
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8013b9a325
|
add scripts to rename CRC-named HD textures
as used by @originalgrego's fork
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2020-05-27 02:56:12 +03:00 |
fgsfds
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e3401f1547
|
use a script to output zero-terminated strings instead of bash printf
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2020-05-26 02:59:38 +03:00 |
fgsfds
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f8139cce6d
|
fix tools Makefile
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2020-05-26 00:47:08 +03:00 |
fgsfds
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9825b02f50
|
add option to load textures from external files
this stores the null terminated texture name instead of the texture data
activated with EXTERNAL_TEXTURES=1
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2020-05-25 04:22:03 +03:00 |
fgsfds
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87d6f30a08
|
fix skyconv --write-tiles --type sky
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2020-05-25 02:25:13 +03:00 |
Zerocker
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6a628322ba
|
Merge remote-tracking branch 'upstream/nightly' into nightly
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2020-05-20 00:02:29 +09:00 |
zerocloude
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0c03280516
|
Merge pull request #93 from yksoft1/mingw.org-compatible
Making code MinGW.org and MSYS1 compatible
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2020-05-19 23:45:44 +09:00 |
Colton G. Rushton
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2904658341
|
Add MSYS2 build fix/simplification
Adds the CFLAG normally added during building in MSYS2 to make MSYS2 builds easier to perform.
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2020-05-19 11:04:46 -03:00 |
yksoft1
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753be9e1b7
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Merge remote-tracking branch 'upstream/master' into mingw.org-compatible
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2020-05-17 18:33:17 +08:00 |
Hyenadae
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5dd43ad674
|
OSX_BUILD cleaned commit
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2020-05-16 15:30:27 -04:00 |
yksoft1
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fa9af3227e
|
Make the code buildable on MinGW.org (not mingw-w64) and MSYS1.
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2020-05-14 23:47:00 +08:00 |
Vinícius R. Miguel
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ff2ec85f8c
|
Adds credit to Emil.
For implementing n64-fast32-engine
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2020-05-10 17:47:10 -03:00 |
Jan200101
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e87c070517
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merge PC port onto the decompile
|
2020-05-07 20:21:22 +02:00 |
n64
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c45aa301bb
|
Refresh 8
|
2020-04-03 14:57:26 -04:00 |
n64
|
06ec56df7f
|
Refresh 7
|
2020-03-01 22:42:52 -05:00 |
n64
|
9a801cb96d
|
refresh 6
|
2020-02-03 00:51:26 -05:00 |
n64
|
9273f38df1
|
refresh 5
|
2020-01-03 10:38:57 -05:00 |
n64
|
04732af90b
|
refresh 4
|
2019-12-01 21:52:53 -05:00 |
n64
|
a7c423cb43
|
Refresh 3
|
2019-11-03 14:36:27 -05:00 |
n64
|
52e605f075
|
Refresh 2
|
2019-10-05 15:08:05 -04:00 |
n64
|
1ef98ec785
|
Refresh 1
|
2019-09-01 15:50:50 -04:00 |
n64
|
b333dd0a96
|
fix tabledesign
|
2019-08-25 00:58:46 -04:00 |
n64
|
89e8690857
|
init2
|
2019-08-25 00:46:40 -04:00 |