Commit Graph

126 Commits

Author SHA1 Message Date
KiritoDv dc7a608abc Fixed discord rpc library copy rule 2021-05-24 13:52:10 +00:00
KiritoDv 4c25c904ec Fixed DiscordRPC windows build and changed rpc flag to be true by default 2021-05-24 13:13:52 +00:00
KiritoDev dd43b387f6 Renamed FS Library from StrawFile to MoonFS & cleaned the code 2021-05-23 11:04:37 -05:00
KiritoDev 8bec24fc57 Added addon folder support and option to stream directly from the addon 2021-05-21 22:51:43 -05:00
KiritoDv 6fe41e0120 Fixed animation engine on advancedMode 2021-05-18 21:58:02 +00:00
KiritoDev 9c654cfe04 Added texture pack switch menu and some QOL Changes 2021-05-14 00:14:54 -05:00
KiritoDev f10328be1b Added animated textures support & hooks implementation 2021-05-13 01:22:41 -05:00
KiritoDv f242833526 Merge remote-tracking branch 'origin/refactor/experimental' into experimental 2021-05-10 18:22:30 +00:00
KiritoDv 5213d3c950 Removed -lcurl on windows builds 2021-05-10 13:42:03 +00:00
KiritoDv bbb3842e51 Temporal disable of curl support on windows until a fix come out 2021-05-10 13:37:14 +00:00
KiritoDev 1224f89d3a [WIP] Added rule to make addons folder and removed hardcoded addons 2021-05-07 21:41:22 -05:00
KiritoDev f902e98cb4 [WIP] Started mod loader, added zip, json and lua libs, removed options_menu and removed whitespaces 2021-05-05 23:00:20 -05:00
KiritoDv e17ce2bc49 [WIP] Fixed courses and started entity system 2021-05-04 21:55:57 +00:00
KiritoDv 86ad2e0921 [WIP] Fixed array names and added io modules system 2021-05-04 18:09:03 +00:00
KiritoDv 6af8138201 [WIP] Started migration of old screens to category system 2021-05-03 22:46:07 +00:00
KiritoDv abd0821422 [WIP] Added widgets functionality and some fixes 2021-04-28 21:25:23 +00:00
KiritoDev 8e52a6caa8 [WIP] Added base for custom gui api 2021-04-27 23:46:41 -05:00
KiritoDev d4e1bf6935 [WIP] Added rest consumer 2021-04-26 23:09:27 -05:00
KiritoDev f519a344ea [WIP] Centered texts, replaced logo and fixed courses pool 2021-04-25 19:48:00 -05:00
KiritoDev 26565f76f9 [WIP] Added better text drawing and new n64 title screen 2021-04-21 23:09:03 -05:00
KiritoDev d6145f0cd0 Recoded language library 2021-04-14 01:13:59 -05:00
Alex 1c53bee114 [WIP] Added switch support and QOL Changes to the UI 2021-01-05 06:23:06 -06:00
GammaTendonNine d9261d2894 Makefile: Move `PLATFORM_CFLAGS` to a less intrusive location 2020-11-24 14:22:34 -06:00
GammaTendonNine d2e51e41d9 Makefile: Whitespace & Style nits 2020-11-23 03:15:50 -06:00
GammaTendonNine 9e9215c4b0 Makefile: Implement `NO_COPY` flag (useful for iterative debugging) 2020-11-23 03:12:19 -06:00
GammaTendonNine b5fc0c3289 Makefile: (Moderate) Build Speed improvements:
0) use gnu make "simply expanded" variable
1) use gnu make `shell` function instead of backticks
2) collectively these avoid multiple variable expansions per compiler call
3) should most significantly improve I/O bound platforms (e.g. MSYS2)
2020-11-23 03:04:20 -06:00
GammaTendonNine ac34b941ff Makefile: macOS Package Manager & Compiler detection 2020-11-23 02:50:35 -06:00
Filipianosol 6046751e41 @LonicTH updated ES_la and special chars, removed TEXT_DIRS 2020-11-20 04:49:44 +01:00
Alexis 4f33ae926b Fixed skybox and added netter controller support 2020-10-23 02:26:30 -05:00
NoHomoBoi 7e8ad48e90 [WIP] Added full multilanguage support 2020-09-08 06:34:37 -05:00
NoHomoBoi 89d89b1121 Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
NoHomoBoi 757cc51dde Added multilanguage support & removed skybox tiles 2020-08-22 20:54:13 -05:00
NoHomoBoi 1ad8751eeb Makefile clean and removed binary save-file 2020-08-20 05:40:02 -05:00
NoHomoBoi aecc45867e Added LEGACY_RES Flag 2020-08-18 06:39:40 -05:00
NoHomoBoi 77570e7137 Removed texture #include and added texture_converter.py tool 2020-08-18 01:36:54 -05:00
Filipianosol 0ca30fbd7e Improve title bar 2020-08-14 02:31:37 +02:00
NoHomoBoi 78d5c1b7b6 Removed base.zip to use only the res folder 2020-08-08 22:14:55 -05:00
CrispyBuns fae4311dff
Add files via upload 2020-07-14 10:54:07 -06:00
fgsfds 765a08c846 merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
n64 6330644371 Refresh 11 2020-07-05 14:15:43 +03:00
fgsfds 99f69eff1c throw out unused libultra sources 2020-06-21 02:21:46 +03:00
fgsfds 7331fab8d8 fix paths to sound data with EXTERNAL_DATA=1 2020-06-20 18:05:45 +03:00
fgsfds fe44da4794 fix GRUCODE defines 2020-06-20 04:32:12 +03:00
n64 4a448cf10d merge refresh 10 2020-06-20 02:49:59 +03:00
fgsfds 6686a2d7d9 use GLES shaders in web build 2020-06-17 00:15:27 +03:00
fgsfds 1d6469d2cf fix web build 2020-06-16 22:24:54 +03:00
fgsfds 7fe8645fcd thank you case sensitive file systems very cool 2020-06-13 00:53:01 +03:00
fgsfds 3dff608c7b add D3D12 headers because they're missing in mingw 2020-06-11 22:24:46 +03:00
fgsfds a81a8e6ef1 added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
along with options to select backends for windowing, rendering, audio and controls in the Makefile

use RENDER_API=D3D11 or D3D12 for the D3D renderers, that will also automatically enable using DXGI for windowing; SDL2 will still be used for input and audio for the time being

also adds three-point filtering to the OpenGL backend and an option for it in the menu
2020-06-11 22:24:46 +03:00
fgsfds c04c315410 move the discord-rpc libs to lib/ 2020-06-09 20:19:22 +03:00