KiritoDv
dc7a608abc
Fixed discord rpc library copy rule
2021-05-24 13:52:10 +00:00
KiritoDv
4c25c904ec
Fixed DiscordRPC windows build and changed rpc flag to be true by default
2021-05-24 13:13:52 +00:00
KiritoDev
dd43b387f6
Renamed FS Library from StrawFile to MoonFS & cleaned the code
2021-05-23 11:04:37 -05:00
KiritoDev
8bec24fc57
Added addon folder support and option to stream directly from the addon
2021-05-21 22:51:43 -05:00
KiritoDv
6fe41e0120
Fixed animation engine on advancedMode
2021-05-18 21:58:02 +00:00
KiritoDev
9c654cfe04
Added texture pack switch menu and some QOL Changes
2021-05-14 00:14:54 -05:00
KiritoDev
f10328be1b
Added animated textures support & hooks implementation
2021-05-13 01:22:41 -05:00
KiritoDv
f242833526
Merge remote-tracking branch 'origin/refactor/experimental' into experimental
2021-05-10 18:22:30 +00:00
KiritoDv
5213d3c950
Removed -lcurl on windows builds
2021-05-10 13:42:03 +00:00
KiritoDv
bbb3842e51
Temporal disable of curl support on windows until a fix come out
2021-05-10 13:37:14 +00:00
KiritoDev
1224f89d3a
[WIP] Added rule to make addons folder and removed hardcoded addons
2021-05-07 21:41:22 -05:00
KiritoDev
f902e98cb4
[WIP] Started mod loader, added zip, json and lua libs, removed options_menu and removed whitespaces
2021-05-05 23:00:20 -05:00
KiritoDv
e17ce2bc49
[WIP] Fixed courses and started entity system
2021-05-04 21:55:57 +00:00
KiritoDv
86ad2e0921
[WIP] Fixed array names and added io modules system
2021-05-04 18:09:03 +00:00
KiritoDv
6af8138201
[WIP] Started migration of old screens to category system
2021-05-03 22:46:07 +00:00
KiritoDv
abd0821422
[WIP] Added widgets functionality and some fixes
2021-04-28 21:25:23 +00:00
KiritoDev
8e52a6caa8
[WIP] Added base for custom gui api
2021-04-27 23:46:41 -05:00
KiritoDev
d4e1bf6935
[WIP] Added rest consumer
2021-04-26 23:09:27 -05:00
KiritoDev
f519a344ea
[WIP] Centered texts, replaced logo and fixed courses pool
2021-04-25 19:48:00 -05:00
KiritoDev
26565f76f9
[WIP] Added better text drawing and new n64 title screen
2021-04-21 23:09:03 -05:00
KiritoDev
d6145f0cd0
Recoded language library
2021-04-14 01:13:59 -05:00
Alex
1c53bee114
[WIP] Added switch support and QOL Changes to the UI
2021-01-05 06:23:06 -06:00
GammaTendonNine
d9261d2894
Makefile: Move `PLATFORM_CFLAGS` to a less intrusive location
2020-11-24 14:22:34 -06:00
GammaTendonNine
d2e51e41d9
Makefile: Whitespace & Style nits
2020-11-23 03:15:50 -06:00
GammaTendonNine
9e9215c4b0
Makefile: Implement `NO_COPY` flag (useful for iterative debugging)
2020-11-23 03:12:19 -06:00
GammaTendonNine
b5fc0c3289
Makefile: (Moderate) Build Speed improvements:
...
0) use gnu make "simply expanded" variable
1) use gnu make `shell` function instead of backticks
2) collectively these avoid multiple variable expansions per compiler call
3) should most significantly improve I/O bound platforms (e.g. MSYS2)
2020-11-23 03:04:20 -06:00
GammaTendonNine
ac34b941ff
Makefile: macOS Package Manager & Compiler detection
2020-11-23 02:50:35 -06:00
Filipianosol
6046751e41
@LonicTH updated ES_la and special chars, removed TEXT_DIRS
2020-11-20 04:49:44 +01:00
Alexis
4f33ae926b
Fixed skybox and added netter controller support
2020-10-23 02:26:30 -05:00
NoHomoBoi
7e8ad48e90
[WIP] Added full multilanguage support
2020-09-08 06:34:37 -05:00
NoHomoBoi
89d89b1121
Removed boomer code & skybox tiles
2020-09-06 21:14:13 -05:00
NoHomoBoi
757cc51dde
Added multilanguage support & removed skybox tiles
2020-08-22 20:54:13 -05:00
NoHomoBoi
1ad8751eeb
Makefile clean and removed binary save-file
2020-08-20 05:40:02 -05:00
NoHomoBoi
aecc45867e
Added LEGACY_RES Flag
2020-08-18 06:39:40 -05:00
NoHomoBoi
77570e7137
Removed texture #include and added texture_converter.py tool
2020-08-18 01:36:54 -05:00
Filipianosol
0ca30fbd7e
Improve title bar
2020-08-14 02:31:37 +02:00
NoHomoBoi
78d5c1b7b6
Removed base.zip to use only the res folder
2020-08-08 22:14:55 -05:00
CrispyBuns
fae4311dff
Add files via upload
2020-07-14 10:54:07 -06:00
fgsfds
765a08c846
merge gfx updates from sm64-port
2020-07-07 15:21:14 +03:00
n64
6330644371
Refresh 11
2020-07-05 14:15:43 +03:00
fgsfds
99f69eff1c
throw out unused libultra sources
2020-06-21 02:21:46 +03:00
fgsfds
7331fab8d8
fix paths to sound data with EXTERNAL_DATA=1
2020-06-20 18:05:45 +03:00
fgsfds
fe44da4794
fix GRUCODE defines
2020-06-20 04:32:12 +03:00
n64
4a448cf10d
merge refresh 10
2020-06-20 02:49:59 +03:00
fgsfds
6686a2d7d9
use GLES shaders in web build
2020-06-17 00:15:27 +03:00
fgsfds
1d6469d2cf
fix web build
2020-06-16 22:24:54 +03:00
fgsfds
7fe8645fcd
thank you case sensitive file systems very cool
2020-06-13 00:53:01 +03:00
fgsfds
3dff608c7b
add D3D12 headers because they're missing in mingw
2020-06-11 22:24:46 +03:00
fgsfds
a81a8e6ef1
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
...
along with options to select backends for windowing, rendering, audio and controls in the Makefile
use RENDER_API=D3D11 or D3D12 for the D3D renderers, that will also automatically enable using DXGI for windowing; SDL2 will still be used for input and audio for the time being
also adds three-point filtering to the OpenGL backend and an option for it in the menu
2020-06-11 22:24:46 +03:00
fgsfds
c04c315410
move the discord-rpc libs to lib/
2020-06-09 20:19:22 +03:00