mirror of https://github.com/sm64pc/sm64pc.git
Typo fix and feature list removed
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README.md
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README.md
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@ -4,18 +4,6 @@ OpenGL adaptation of [n64decomp/sm64](https://github.com/n64decomp/sm64).
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Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**.
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Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content.
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## Features
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* Native rendering. You can now play SM64 without the need of an emulator.
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* Variable aspect ratio and resolution. The game can now correctly render at basically any window size.
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* Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play.
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#### Future features
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* Adding camera analog controls. This is currently a WIP in the testing branch.
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* Additional camera modes. This is currently a WIP in the testing branch.
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* 60fps rendering support.
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## Building
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### On Linux
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@ -65,7 +53,7 @@ Run `make` to build (defaults to `VERSION=us`)
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```
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make VERSION=jp -j6 # build (J) version with 6 jobs
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make VERSION=us WINDOWS-BUILD=1 # builds a (U) Windows executable
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make VERSION=us WINDOWS_BUILD=1 # builds a (U) Windows executable
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```
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### On Windows
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