mirror of https://github.com/sm64pc/sm64pc.git
Update Jabo Mode, rename window title, minor tweaks
This commit is contained in:
parent
5879b11b4e
commit
dc24f25e76
|
@ -336,6 +336,7 @@ namespace MoonInternal {
|
|||
|
||||
namespace Moon {
|
||||
void showAchievement(Achievement* achievement){
|
||||
return; // here at saturn we dont show achievements
|
||||
if(cheatsGotEnabled || gCurrDemoInput) return;
|
||||
|
||||
if(find_if(entries[gCurrSaveFileNum - 1].begin(), entries[gCurrSaveFileNum - 1].end(), [&cae = achievement] (auto &m) -> bool { return cae->id == m->achievement->id; }) != entries[gCurrSaveFileNum - 1].end()) return;
|
||||
|
|
|
@ -81,8 +81,8 @@ using namespace std;
|
|||
SDL_Window* window = nullptr;
|
||||
ImGuiIO* io = nullptr;
|
||||
|
||||
#define SM64_WIDTH 1280
|
||||
#define SM64_HEIGHT 960
|
||||
#define SM64_WIDTH 960
|
||||
#define SM64_HEIGHT 720
|
||||
|
||||
// Helper to display a little (?) mark which shows a tooltip when hovered.
|
||||
static void HelpMarker(const char* desc)
|
||||
|
|
|
@ -104,8 +104,7 @@ namespace MoonInternal {
|
|||
}
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
if (ev->cbutton.button == SDL_CONTROLLER_BUTTON_DPAD_UP) {
|
||||
if (!show_menu_bar)
|
||||
freeze_camera();
|
||||
freeze_camera();
|
||||
}
|
||||
if (ev->cbutton.button == SDL_CONTROLLER_BUTTON_DPAD_RIGHT) {
|
||||
//cycle_eye_state(1);
|
||||
|
|
|
@ -211,7 +211,7 @@ void main_func(char *argv[]) {
|
|||
# define RAPI_NAME "OpenGL"
|
||||
# endif
|
||||
|
||||
char window_title[96] = "Saturn";
|
||||
char window_title[96] = "Saturn: Moon Edition";
|
||||
|
||||
gfx_init(wm_api, rendering_api, window_title);
|
||||
wm_api->set_keyboard_callbacks(keyboard_on_key_down, keyboard_on_key_up, keyboard_on_all_keys_up);
|
||||
|
|
Loading…
Reference in New Issue