mirror of https://github.com/sm64pc/sm64pc.git
Light up the ghost house.
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parent
248782d024
commit
d2a0a23922
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@ -52,7 +52,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 0.65
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"specularIntensity": 0.6499999761581421
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -481,7 +481,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 0.65
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"specularIntensity": 0.6499999761581421
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -568,7 +568,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 0.65
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"specularIntensity": 0.6499999761581421
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -643,7 +643,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 0.65
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"specularIntensity": 0.6499999761581421
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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@ -674,7 +674,7 @@
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0.0
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],
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"shadowOffset": 25.0,
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"specularIntensity": 0.65
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"specularIntensity": 0.6499999761581421
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},
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"materialMod": {
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"ignoreNormalFactor": 1.0,
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File diff suppressed because it is too large
Load Diff
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@ -3,6 +3,11 @@
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{
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"name": "Simple",
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"lightSampleSettings": [
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{
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"groupBits": 4,
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"minSamples": 4,
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"maxSamples": 4
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}
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]
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},
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{
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@ -18,7 +18,7 @@
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0.0
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],
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"shadowOffset": 80.0,
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"specularIntensity": 0.65
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"specularIntensity": 0.6499999761581421
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},
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"materialMod": {
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"lightGroupMaskBits": 0,
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@ -74,7 +74,7 @@
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0.0
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],
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"shadowOffset": 600.0,
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"specularIntensity": 0.65
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"specularIntensity": 0.6499999761581421
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},
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"materialMod": {
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"lightGroupMaskBits": 0,
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@ -46,7 +46,7 @@ using json = nlohmann::json;
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#define MAX_LIGHTS 512
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#define MAX_LEVELS 39
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#define MAX_AREAS 3
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#define MAX_LEVEL_LIGHTS 64
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#define MAX_LEVEL_LIGHTS 128
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#define LEVEL_LIGHTS_FILENAME FS_BASEDIR "/rt64/level_lights.json"
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#define LIGHT_SAMPLE_PRESETS_FILENAME FS_BASEDIR "/rt64/light_sample_presets.json"
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#define GEO_LAYOUT_MODS_FILENAME FS_BASEDIR "/rt64/geo_layout_mods.json"
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