mirror of https://github.com/sm64pc/sm64pc.git
Added High-Quality Ending
This commit is contained in:
parent
77570e7137
commit
c82ca9e75f
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@ -1,216 +0,0 @@
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#include <ultra64.h>
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#include "sm64.h"
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#include "surface_terrains.h"
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#include "moving_texture_macros.h"
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#include "level_misc_macros.h"
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#include "macro_preset_names.h"
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#include "special_preset_names.h"
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#include "textures.h"
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#include "make_const_nonconst.h"
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const Gfx dl_cake_end_screen[] = {
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gsDPPipeSync(),
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//gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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//gsDPSetRenderMode(G_RM_AA_OPA_SURF, G_RM_AA_OPA_SURF2),
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//gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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//gsDPLoadTextureBlock(cake_end_texture_0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025800, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_1, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025840, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_2, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025880, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_3, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_070258C0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_4, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025900, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_5, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025940, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_6, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025980, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_7, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_070259C0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_8, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025A00, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_9, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025A40, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_10, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025A80, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_11, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025AC0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_12, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025B00, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_13, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025B40, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_14, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025B80, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_15, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025BC0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_16, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025C00, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_17, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025C40, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_18, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025C80, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_19, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025CC0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_20, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025D00, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_21, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025D40, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_22, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025D80, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_23, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025DC0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_24, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025E00, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_25, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025E40, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_26, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025E80, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_27, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025EC0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_28, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025F00, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_29, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025F40, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_30, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025F80, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_31, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07025FC0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_32, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026000, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_33, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026040, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_34, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026080, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_35, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_070260C0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_36, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026100, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_37, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026140, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_38, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026180, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_39, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_070261C0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_40, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026200, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_41, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026240, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_42, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026280, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_43, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_070262C0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_44, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026300, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_45, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026340, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_46, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_07026380, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPLoadTextureBlock(cake_end_texture_47, G_IM_FMT_RGBA, G_IM_SIZ_16b, 80, 20, 0, G_TX_CLAMP, G_TX_CLAMP, 7, 6, G_TX_NOLOD, G_TX_NOLOD),
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//gsSPVertex(cake_end_vertex_070263C0, 4, 0),
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//gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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//gsDPPipeSync(),
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//gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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//gsSPSetGeometryMode(G_LIGHTING),
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//gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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//gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
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gsSPEndDisplayList(),
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};
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@ -195,30 +195,31 @@ Gfx *geo_exec_cake_end_screen(s32 callContext, struct GraphNode *node, UNUSED f3
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Gfx *displayListHead = NULL;
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||||
|
||||
if (callContext == GEO_CONTEXT_RENDER) {
|
||||
displayList = alloc_display_list(3 * sizeof(*displayList));
|
||||
displayList = alloc_display_list(13 * sizeof(*displayList));
|
||||
displayListHead = displayList;
|
||||
|
||||
generatedNode->fnNode.node.flags = (generatedNode->fnNode.node.flags & 0xFF) | 0x100;
|
||||
#ifdef VERSION_EU
|
||||
gSPDisplayList(displayListHead++, dl_cake_end_screen);
|
||||
#else
|
||||
|
||||
s32 x = 0;
|
||||
s32 y = 0;
|
||||
u32 w = SCREEN_HEIGHT * 2560 / 1920;
|
||||
u32 h = SCREEN_HEIGHT;
|
||||
u8 *texture = "levels/ending/cake";
|
||||
|
||||
gSPDisplayList(displayListHead++, dl_proj_mtx_fullscreen);
|
||||
#endif
|
||||
#ifdef VERSION_EU
|
||||
switch (eu_get_language()) {
|
||||
case LANGUAGE_ENGLISH:
|
||||
gSPDisplayList(displayListHead++, dl_cake_end_screen_eu_070296F8);
|
||||
break;
|
||||
case LANGUAGE_FRENCH:
|
||||
gSPDisplayList(displayListHead++, dl_cake_end_screen_eu_07029768);
|
||||
break;
|
||||
case LANGUAGE_GERMAN:
|
||||
gSPDisplayList(displayListHead++, dl_cake_end_screen_eu_070297D8);
|
||||
break;
|
||||
}
|
||||
#else
|
||||
gSPDisplayList(displayListHead++, dl_cake_end_screen);
|
||||
#endif
|
||||
|
||||
gSPDisplayList(displayListHead++, dl_hud_img_begin);
|
||||
gDPSetTile(displayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 0, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD);
|
||||
gDPTileSync(displayListHead++);
|
||||
gDPSetTile(displayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 2, 0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR, 3, G_TX_NOLOD, G_TX_NOMIRROR, 3, G_TX_NOLOD);
|
||||
gDPSetTileSize(displayListHead++, G_TX_RENDERTILE, 0, 0, w << G_TEXTURE_IMAGE_FRAC, h << G_TEXTURE_IMAGE_FRAC);
|
||||
gDPPipeSync(displayListHead++);
|
||||
gDPSetTextureImage(displayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 1, texture);
|
||||
gDPLoadSync(displayListHead++);
|
||||
gDPLoadBlock(displayListHead++, G_TX_LOADTILE, 0, 0, w * h - 1, CALC_DXT(w, G_IM_SIZ_32b_BYTES));
|
||||
gSPTextureRectangle(displayListHead++, x << 2, y << 2, (x + w) << 2, (y + h) << 2, G_TX_RENDERTILE, 0, 0, 4 << 10, 1 << 10);
|
||||
gSPDisplayList(displayListHead++, dl_hud_img_end);
|
||||
|
||||
gSPEndDisplayList(displayListHead);
|
||||
}
|
||||
|
||||
|
|
|
@ -14,8 +14,8 @@ def md5(fname):
|
|||
hash_md5.update(chunk)
|
||||
return hash_md5.hexdigest()
|
||||
|
||||
if len(sys.argv) < 3:
|
||||
print('usage: mkzip <lstfile> <dstpath>')
|
||||
if len(sys.argv) < 4:
|
||||
print('usage: mkzip <lstfile> <dstpath> <legacy>')
|
||||
sys.exit(1)
|
||||
|
||||
lst = []
|
||||
|
@ -26,13 +26,33 @@ with open(sys.argv[1], 'r') as f:
|
|||
continue
|
||||
tok = line.split()
|
||||
lst.append((tok[0], tok[1]))
|
||||
|
||||
for (fname, aname) in lst:
|
||||
path = os.path.join(sys.argv[2], aname)
|
||||
old_md5 = md5(fname);
|
||||
if not os.path.exists(path) or os.path.exists(path) and old_md5 != md5(path):
|
||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||
copyfile(fname, path)
|
||||
print("Copying: " + path)
|
||||
if not sys.argv[3] or not sys.argv[3] == "1":
|
||||
for (fname, aname) in lst:
|
||||
path = os.path.join(sys.argv[2], aname)
|
||||
old_md5 = md5(fname)
|
||||
if not os.path.exists(path) or os.path.exists(path) and old_md5 != md5(path):
|
||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||
copyfile(fname, path)
|
||||
print("Copying: " + path)
|
||||
else:
|
||||
print("Skipping: " + path + " - MD5: "+md5(fname))
|
||||
else:
|
||||
regenZip = False
|
||||
zipPath = os.path.join(sys.argv[2],"legacy.zip")
|
||||
print("Using Legacy System")
|
||||
if os.path.exists(zipPath):
|
||||
with zipfile.ZipFile(zipPath, 'w', allowZip64=False) as zipf:
|
||||
for(zinfo) in zipf.infolist():
|
||||
with zipf.open(zinfo) as tmp:
|
||||
print("Pre Loaded: "+md5(tmp.read()))
|
||||
if md5(fname) != md5(tmp.read()):
|
||||
print("Found a change on the zip, regenerating")
|
||||
regenZip = True
|
||||
break
|
||||
else:
|
||||
print("Skipping: " + path + " - MD5: "+md5(fname))
|
||||
regenZip = True
|
||||
if regenZip:
|
||||
with zipfile.ZipFile(zipPath, 'w', allowZip64=False) as zipf:
|
||||
for (fname, aname) in lst:
|
||||
zipf.write(fname, arcname=aname)
|
||||
print("Copying: " + aname)
|
Loading…
Reference in New Issue