Reimplemented n64 screen

This commit is contained in:
Alex 2021-05-23 08:40:05 -05:00
parent 3db839f163
commit c5ba2b8a87
1 changed files with 1 additions and 1 deletions

View File

@ -13,7 +13,7 @@ const LevelScript level_script_entry[] = {
#ifdef TOGGLE_GAME_DEBUG #ifdef TOGGLE_GAME_DEBUG
EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_4), EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_4),
#else #else
EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ script_intro_L1), EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_n64),
#endif #endif
JUMP(/*target*/ level_script_entry), JUMP(/*target*/ level_script_entry),
}; };