Reimplemented n64 screen

This commit is contained in:
Alex 2021-05-23 08:40:05 -05:00
parent 3db839f163
commit c5ba2b8a87
1 changed files with 1 additions and 1 deletions

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@ -13,7 +13,7 @@ const LevelScript level_script_entry[] = {
#ifdef TOGGLE_GAME_DEBUG
EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_4),
#else
EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ script_intro_L1),
EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_n64),
#endif
JUMP(/*target*/ level_script_entry),
};